The only thing I can give it credit for is the use of utilizing a full play space, but that's the only remotely positive thing to say. This game is a complete piece of garbage. The graphics are lackluster with awful lighting, there's missing textures, broken post processing and ghosting shaders. It doesn't help that there's only 15 mins of playtime tops and the puzzles are just lazy; How many times can you pick up the same key? Finding a billion keys in your shitty enviroment isn't a puzzle. You can tell the developer is either inexperienced or just incredibly lazy. So many corners are obviously cut and feels like a game jam title, not a something you pay money for. Don't waste your money.
The Cabin: VR Escape the Room
- Release Date:
- Jan 5, 2017
- Developer:
- Blue Entropy Studios
- Publisher:
- Blue Entropy Studios
- Platforms:
- Windows
Game Tags
About This Game
Features:
- Five different rooms that are seamlessly linked in your desperate search of an escape.
- Full room-scale gameplay designed to take full advantage of the HTC Vive. No teleporting or artificial locomotion. (2.1mx1.8m)
- Spacial audio realistically enhances objects and various other sound effects.
- Volumetric lighting, fog, and snow paint an immersive experience in this cozy yet mysterious cabin.
- Professional voice acting, beautiful ambiance, and custom made soundtrack deliver a unique and high quality experience.
- High definition textures and graphics with the power of Unreal Engine 4™
- Multiple endings
Available for Arcades on SpringboardVR
Screenshots
User Reviews
Unfortunately I can't give this game a positive review. There are NO PUZZLES in this game! Finding a key (in each level/room) is NOT a puzzle. You don't have to do any thinking at all. I'm not kidding you! It's a shame because the atmosphere is nice and the voice acting is great actually. It would be a great game if someone would have put some thought into this. So if you want a key finding game then this game is for you. Otherwise, not so much.
bull sh1t
+ Room scale games with no telporting are great because you do no have that worry about banging into things in your play area - which adds to the immersion massively. + Looks great + Price point is spot on for a short, but quality game (£3.99) + The first VR game to make me duck cause I thought I was going to bang my head - Okay the puzzles are quite simple, this is not Myst, but they are not as simple as some make out. I had to use the help forum twice. - I wish this was an early access with more to come; a story, more puzzles, Summary - great job by the developers, I could lose myself in a game like this - isn't that what VR is about?
Fun little game for the price. A bit simple and a little glitchy, but makes great use of room scale. This game is extremely short, but well worth $5
The puzzles in The Cabin are pretty basic, and revolves around finding the right pieces instead of thinking about complex solutions. I’d say the main focus here is the story telling, and it’s delivered mainly through inner dialog with great voice acting, but also with set pieces in the game. There’s no locomotion nor teleportation, instead you’ll use your real space to walk around the rooms. And the 4 rooms are designed in such a way that they feel varied and spacious, even though they’ll fit into small play areas (2.1m x 1.8m and upwards). I really love how the forest looks in this game, and it’s a pity that not more was done with it. Inside of the cabin itself the graphics looks ok. There’s some rough textures and sharp edges, but good enough to keep a high level of emersion. All in all this sums up to a great experience that I highly recommend to try out. Unfortunately it’s extremely short, and it took me less than 30 minutes to complete it. And even though the...
A good small and short escape room (multiple small rooms), with only a time limit in the last room. The puzzles are a bit repetitive. [spoiler]It's mostly just find a key, which is not really hidden and easy to spot, open/activate something with it and one small puzzle combined with it.[/spoiler] It even works with smaller rooms. The description says 2.1m x 1.8m. My room is 3m x 1.6m and it would probably also work with a with of only 1.5m. Before you start you are in a room that shows you the required size, so you can see if your room fits before playing. In the last room I've got some performance issues. When solving the first puzzle [spoiler]and the fire starts, including the smoke,[/spoiler] the game starts to lag and I get bellow 90FPS, which makes it quite hard [spoiler]to get the crowbar and escape[/spoiler]. My system has an Intel Core i7 4930k clocked around 4.3GHz, an overclocked nvidia GeForce GTX 1080, 64GB RAM and the game was running from an SSD, so no hardware problem...
Decent puzzles and good use of room scale. I hope the developer takes bigger steps with another Escape Room game though.
Great atmosphere and the game's pacing went well. Puzzles were logical and seemed numerous enough for the playspace. Multiple rooms made for good progression when compared to some other, similar escape rooms. Room layout and progression made good use of roomscale. Gameplay is resonable for the asking price (25-30ish minutes).
I think this is is a good escape room puzzle game. It has a nice atmosphere and nice graphics. The only thing unrealistic is the small micro cabin out in the woods. I don't think anybody would make a cabin so small, but it makes sense for VR to be full roomscale. The puzzles are pretty easy except for 2 of them which will make you think. There's just enough story to keep you going forward and keeping you in suspense. Even the voice-acting was pretty good considering the price. If you can find it on sale for half off, then definitely it's a must get for 20 minutes of entertainment. Rate 7/10 this is a good escape room VR experience to introduce friends or family to the concept, advanced escape artists will probably not enjoy as much
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System Requirements
Minimum
- OS *: Windows 7 SP1 or newer
- Processor: Intel i5-4590 or AMD FX 8350 equivalent or greater.
- Memory: 8 GB RAM
- Graphics: GeForce GTX 970 or AMD Radeon R9 290 or better
- DirectX: Version 11
- Storage: 2 GB available space
- VR Support: SteamVR. Room Scale 2.1m by 1.8m area required
- Additional Notes: Oculus Rift users must have Touch and 360° tracking.
Recommended
- OS *: Windows 7 SP1 or newer
- Processor: Intel i5-4690 or AMD FX 9590 equivalent or greater.
- Memory: 8 GB RAM
- Graphics: GeForce GTX 980 or AMD Radeon R9 290x or better
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Oculus Rift users must have Touch and 360° tracking.
FAQ
How much does The Cabin: VR Escape the Room cost?
The Cabin: VR Escape the Room costs $4.99.
What are the system requirements for The Cabin: VR Escape the Room?
Minimum: Minimum: OS *: Windows 7 SP1 or newer Processor: Intel i5-4590 or AMD FX 8350 equivalent or greater. Memory: 8 GB RAM Graphics: GeForce GTX 970 or AMD Radeon R9 290 or better DirectX: Version 11 Storage: 2 GB available space VR Support: SteamVR. Room Scale 2.1m by 1.8m area required Additional Notes: Oculus Rift users must have Touch and 360° tracking. Recommended: Recommended: OS *: Windows 7 SP1 or newer Processor: Intel i5-4690 or AMD FX 9590 equivalent or greater. Memory: 8 GB RAM Graphics: GeForce GTX 980 or AMD Radeon R9 290x or better DirectX: Version 11 Storage: 2 GB available space Additional Notes: Oculus Rift users must have Touch and 360° tracking.
What platforms is The Cabin: VR Escape the Room available on?
The Cabin: VR Escape the Room is available on Windows PC.
Is The Cabin: VR Escape the Room worth buying?
The Cabin: VR Escape the Room has 56% positive reviews from 66 players.
When was The Cabin: VR Escape the Room released?
The Cabin: VR Escape the Room was released on Jan 5, 2017.
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