Rogue-like-like-like genre. Pros: - Neat UI; - Well-designed; Cons: - Poor combat & upgrade systems; - Repetitive gameplay (including quests and RWG); - Disturbing music; - Limited servers (600 x 2 players); - No custom game/difficulty settings; To be noticed: - Death changes nothing; - Unable to customize character; - No offline mode;
Game Tags
About This Game
You play the ancestors of the Grimm. Your story takes place inside the Wesen journal featured in the hit NBC TV series.
Hunt, gather, craft, and form a ruthless band of Grimm to defeat humongous hordes of Wesen on your journey. Can you survive?
Key Features:
- Online Co-Operative Gameplay
Build your own rag-tag team of up to 4 Grimm and work together to raid each country and deal out Grimm justice to the mayhem that lives there. - Offline Singleplayer
Prefer to play full-rogue? Play offline without anything to hold you back! - Dark & Twisted World
The beautiful game world is inhabited by a coterie of fauna and flora that you need to survive. Each of the 80+ mission areas spread across 10 countries are generated in real-time meaning there is no end to the unforgiving combinations of blueprints, Wesen, and other mysterious creatures out to get you. - Rogue-Lite Gameplay
Collect loot and craft new gear to survive as long as possible. Death is inevitable, but it isn’t the end! Pass your knowledge on to the next generation of Grimm and continue your adventure! - The Wesen You Know
All Wesen in the game are drawn directly from the TV show and are imbued with a range of powers that make hunting them a real challenge.
Screenshots
User Reviews
*Edit - I made a few comment updates to this review, the updates are in a single paragraphs wherever you see "*Edit". There is a tiny bit of new information but nothing has been changed otherwise.* There is a lot of misinformation about this game, and I'm only really posting a review to correct some of it. First yes, it *currently* is online only because it was meant to be an online game played with others. Nowhere in the description does it say "Single Player". Nowhere. It says it's an online survival game and single player isn't listed anywhere in the tags. And yet people buy it and complain there isn't an offline mode because it didn't hit them over the head enough with the warnings that it's an online game? It gets all the data from the server for the areas and such you're playing in. It's not as if it is just needing an online connection for no good reason. The game was made to be multiplayer and doesn't list itself as single player, and yet so many down vote the game be...
Unplayable with the server issue, constant disconect. With the game had gone rid off the microtransaction, what's the use of always online anymore? if you only hope to provide service to NA player restrict the avaliablity region for purchase, many of online games on steam does that. always online isn't the issue, the naivity of the publisher is. TL;DR Don't sell me product that doesn't work
I am returning the game. It is slow, it is boring, and other people can randomly enter your isntance and beat quests for you. I see what they were trying to accomplish, but they failed. If this was a solo survival game with cool upgrades and gear, I could see it working. But as a "rougue like" it is pretty lame.
Was really hoping to like this game, but unfortunately I cannot recommend it. Strengths * Art style and presentation is amazing Weaknesses * Floaty/Laggy combat animations don't match the hitboxes. For a "roguelike" to be enjoyable the combat needs to feel crisp. In this you can potentially be hit by an attack 15 feet away, which makes for an unfun experience. * Story is mostly from text and cutscenses of two guys looking at a book. * Maps are gigantic with very little content. You can go minutes without seeing an animal or a resource. * No stats/attributes/skills, making the game seem very simple with no long term objectives other than make that next weapon. No long term upgrades like with what you would see in Rogue Legacy.
Pros: Neat color palette - i like the art style Equipment can be upgraded Offline mode was designed, in response to requests from users Online play means you can team up with others Enemies are kinda neat, and there's some cool elemental equipment you can craft, such as traps and bombs Cons: Very repetitive. I mean, SUPER repetitive. Seriously. It's basically the same map every mission, which consists of: Kill animals for food, hunt Wesen (supernatural baddies, ie werewolves), repeat. Speaking of Missions, they generally consistsof "Collect food" or "Kill baddies." Occasionally its "Find NPC on the map somewhere with a limited form of radar. Scour every corner of the map for about an hour, click the NPC once, then leave." Every town appears to be the same. Buy/sell prices are horrible, but made up for by the fact that you're constantly farming since thats the entire game anyway.s No level-up system, so aside from gear upgrades, there's not even any benefit to the eternal grind. All ...
Quick fire review. This WILL change as I play Not usually my cup of tea this genre but pretty fun from what I've played (Half hour so far but booting back up after i write this). Seems simple enough to pick up and play. No worries connecting to server atm few people I've noticed in village and what have you. Runs pretty well, although a 144fps cap or unlimited would be nice, currently 120fps Recommended atm, May change (Steam need to add a Caution button -_- )
A lovely beautiful fun game to play and i like it but sadly the game sometimes hangs during play as no doubt it needs an updated patch. What happens is you could be on a leisure hunt and everything works ok till some point when you collect or killed some creatures then when you try to kill a creature by hitting it then you find you go thru the actions of striking the creature but it has no effect as if your weapon does not make contact with the creature. Also the same when you try to collect items you go thru the motions of collecting items but don't collect anything even when you got plenty of space in your bag to store items. Also it can hang when you go to a sign post and press E to leave and enter main map and it will then hang when you try to click to return to the village on your map and the only way past this is to leave the game and restart it but sadly everything you have collected on the leisure hunt is lost because the game restarts from the point you left the village to ...
I'll not recommend this game. The only two good things that i can say is the game has a amazing art and a nice theme, and done. The soundtrack is annoying after playing more than 2 hours, its pretty the same in all "chapters", the quests are too repetitive along the main campaign, what kept me playing the game was the feeling of progression. The WORST thing for me is the inactivity of the developers, i tried soo hard to complete 100% this game, i asked soo many times in the community, which is DEAD, but i got no answer, they didnt bother to reply my posts. It seems they abandoned this game. I feel sorry for every achievement hunter like me who didnt make to complete this game.
Grimm is a fantastic mix of survival and rogue-like gameplay that will keep you trying "just one more time". I love the TV show that it's based on, but you don't need any previous knowledge of it to really get into this game. It takes place in the show's universe history, old world europe, where you learn that the world is not only what it seems, but far more dangerous. The game looks amazing with the style perfectly matching the mood and gameplay. Add to this the developers are exceedingly responsive to players. On launch there was no offline play, then players really wanted it, it was added NEXT update. Fantastic! Which brings me to the co-op aspect. Yes, you can play with friends! Roam the historic countryside killing Wesen (the game's universe term for werewolves, and all other supernatural creatures both good and evil) while arming yourself and just trying to survive with a fellow Grimm, yes please! I was hoping and expecting good things, and was not disappointed.
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System Requirements
Minimum
- OS *: Windows Vista, Windows 7, 8, 8.1, 10 (64-bit versions only)
- Processor: Intel Core 2 Duo 2.4Ghz
- Memory: 2 GB RAM
- Graphics: NVIDIA® GeForce® 8600 GT or ATI Radeon™ HD 4850 Minimum 512MB Dedicated Memory
- DirectX: Version 9.0
- Storage: 10 GB available space
- Sound Card: Any
Recommended
- OS *: Windows Vista, Windows 7, 8, 8.1, 10 (64-bit versions only)
- Processor: Intel i3 2.8Ghz Dual Core
- Memory: 4 GB RAM
- Graphics: NVIDIA® GeForce® 9600 GT or ATI Radeon™ HD 3870 Minimum 512MB Dedicated Memory
- DirectX: Version 9.0
- Storage: 10 GB available space
- Sound Card: Any
FAQ
How much does Grimm: Dark Legacy cost?
Grimm: Dark Legacy costs $14.99.
What are the system requirements for Grimm: Dark Legacy?
Minimum: Minimum: OS *: Windows Vista, Windows 7, 8, 8.1, 10 (64-bit versions only) Processor: Intel Core 2 Duo 2.4Ghz Memory: 2 GB RAM Graphics: NVIDIA® GeForce® 8600 GT or ATI Radeon™ HD 4850 Minimum 512MB Dedicated Memory DirectX: Version 9.0 Storage: 10 GB available space Sound Card: Any Recommended: Recommended: OS *: Windows Vista, Windows 7, 8, 8.1, 10 (64-bit versions only) Processor: Intel i3 2.8Ghz Dual Core Memory: 4 GB RAM Graphics: NVIDIA® GeForce® 9600 GT or ATI Radeon™ HD 3870 Minimum 512MB Dedicated Memory DirectX: Version 9.0 Storage: 10 GB available space Sound Card: Any
What platforms is Grimm: Dark Legacy available on?
Grimm: Dark Legacy is available on Windows PC.
Is Grimm: Dark Legacy worth buying?
Grimm: Dark Legacy has 43% positive reviews from 70 players.
When was Grimm: Dark Legacy released?
Grimm: Dark Legacy was released on Nov 2, 2016.
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