Killing Zombies is an extremely simple arcade style zombie shooter. It reminds me of one of those arcade games where you have the gun you point at the screen, but its VR. I had a lot of fun playing this game in co-op. Some awesome "back to back" moments of blasting a zombie in the face right before it bites your friend. The content is limited, but the price is fair. There are about 2 dozen guns to choose from and ten or so melee weapons that can all be bought with points that are earned from wave to wave. Despite the simplicity of the game, it has a truly creepy ambiance to it. The combat is wave based, and the player is stationary, but I didn't feel that took away from the game in any way. At first I felt as though the aiming was off, but the more I played, the more if felt appropriate given that no gun is perfectly accurate. Anyone that has ever shot a gun will know that. Also, the rifles felt more accurate than the pistols or SMGs which makes sense. The only thing that I...
Killing Zombies
- Release Date:
- Oct 27, 2016
- Developer:
- FRS Game Studio
- Publisher:
- Front Range Software, LLC
- Platforms:
- Windows
Game Tags
About This Game
While given the role to shoot and destroy, there are 30 varieties of weapons to choose from in your arsenal. As a resistant shooter, you'll gain points as you survive the terrifying waves of zombies coming from all direction, but the choices given to you is totally open. Not doing enough damage in the shootout? You can change your weapon to remedy that. As you use your tactics to advance in an ever difficult stage, you'll discover how to make adjustments and tricks in order to work your way in the most beneficial way.
What else should you be playing?
KEY FEATURES:
- Unrelenting Graveyard
There is no taking cover or stopping as you destroy Hell’s raging zombie waves and advanced to a more difficult stage to shoot, slash, and destroy apart zombies in more vengeful and violent ways. - Online Co-Op
Survive the zombie masses with your friends online for even harder challenges. - Fast-Paced Combat
More and more zombies pile up as the game goes on. - Room Scale Vive
The games precision environment scale is an extremely accurate scale that combines versatile functionality with a horrific appeal. - 30 Weapons
Pistols, Shotguns, Sniper Rifles, Sub-machine Guns, & Assault Rifles
Screenshots
User Reviews
Possibly one of the most surprisingly good- and most easily overlooked VR games on steam. This game is nearly 100% identical to The Brookhaven Experiment, to the point where I'd almost accuse it of being an outright rip-off. The gameplay is the same. Stand in the middle of a field and use one of many purchased guns (of which there is plenty of variety) to fight off zombies surrounding you. The reloading is automatic, and your left hand always carries a melee weapon. The weird thing is? Despite being waaaaaay lower production value, this game is MUCH better than the Brookhaven Experiment, and for an astoundingly reasonable price. This game is pretty much the epitome of a solid, generic, zombie survival game for room scale VR play. For the price, I'd say you're an idiot not to buy it if it's not even slightly interesting. It's a TON of fun!! There are only two things you should know: 1. Yes, the production quality is bad, but there was absolute no excuse to put this narrator in t...
A zombie wave shooter that is as simple as it gets. The price is right. It has a few redeeming features - weapon unlocks and multiplayer. For the price, that's enough to make this a solid game if that's what you're after. For epileptics - muzzle flashes aren't bright and are unlikely to be an issue here.
Great cardio exercise when you get upwards of 8 waves! 9/10
Basic, but lots of fun for the price
This is probably the best VR Zombie shooter at the moment. The gameplay is fairly simple, you have a gun and a melee weapon, the gun has a 1-button animated reload. You get money from killing zombies and get to use that to shop for new weapons at the end of each round. It has unlimited mags, just limited ammo in each magazine. There are only a few things about the game that I didn't really like. I absolutely love the low-poly artstyle of the weapons, but I wish the map and zombies had the same artstyle. I also wish the rifles had more realistic sizes, the AK was probably twice the size of a real one and it felt very unsettling. Other than that, this game is extremely fun.
This is one of my favorite VR titles! Exciting gameplay mixed with fun and easy-to-learn controls, and few glitches make this one of my favorite games to play with friends. I would highly recommend this game to anyone who is into VR. My only complaint is the graphics but its really not so bad. Even still I have a blast playing this game and am excited to see what else you guys work on!
Here's my first time gameplay video: https://youtu.be/NmkIkX-CqUE I also review other VR games on my channel: www.youtube.com/user/rpatenaude I've played quite a number of VR Zombie wave shooter games both good and bad... this one has potential. The game ran smooth which is always a plus in my book and I like the large selection of weapons, although the only ones I got to use were the glock and the sawed off shotty. I like the fact that it supports 4 player co op. It's very simple (no complicated or goofy reload system or inventory management). I found myself fairly quickly becoming annoyed at the amount of time it takes to earn points to get stuffs, even after maxing out the settings to add more zombies and increase spawn rate (at least for someone with my attention span). I only did singleplayer so I don't know if this is increased somehow different by playing multiplayer? I do recommend it; and may give it another go in co op.
This game has its flaws, but it also has its merits. Given the cost of the game, it offers a stable and fun title to play around in. The sound effects and visuals are not top-notch, but I find them visually pleasing in a toy-ish sort of sense and I have no qualms with it whatsoever. It's important to note that the weapon unlocks (as of now) are not persistent - so you have to unlock the weapons again after you die or start the game up. The multiplayer is fun, if not lacking a player base - join in! This title is worth the cost of entry. There is also no ability to adjust the gun angle currently, which I am hoping the developer will add sometime soon.
Luv it! I wish tough there were more maps and the possibility to place support UNITS. BUT the lack of Players online MUST BE FIXED!!! (Really early Review)
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System Requirements
Minimum
- OS *: Windows 7
- Processor: Intel i5-4590 or AMD FX 8350 equivalent or greater
- Memory: 4 GB RAM
- Graphics: Nvidia GeForce GTX970, or AMD Radeon R9 290 equivalent or greater
- DirectX: Version 11
- Storage: 250 MB available space
- VR Support: SteamVR. Room Scale 2m by 1.5m area required
- Additional Notes: Virtual Reality Capable System
FAQ
How much does Killing Zombies cost?
Killing Zombies costs $4.99.
What are the system requirements for Killing Zombies?
Minimum: Minimum: OS *: Windows 7 Processor: Intel i5-4590 or AMD FX 8350 equivalent or greater Memory: 4 GB RAM Graphics: Nvidia GeForce GTX970, or AMD Radeon R9 290 equivalent or greater DirectX: Version 11 Storage: 250 MB available space VR Support: SteamVR. Room Scale 2m by 1.5m area required Additional Notes: Virtual Reality Capable System
What platforms is Killing Zombies available on?
Killing Zombies is available on Windows PC.
Is Killing Zombies worth buying?
Killing Zombies has 82% positive reviews from 22 players.
When was Killing Zombies released?
Killing Zombies was released on Oct 27, 2016.
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