Great escape the room game. It took me a bit too long to figure out one of the puzzles, but I'm glad I persisted. My only qualms with the game are: the player character tends to be really annoying in telling me that a thing I was holding was "useless" when I was exploring everything the first time through (though I was grateful for it later on when I was stuck). Also, the teleportation transfers the center of your play area to the point you indicate, and not where you're currently standing, which leads to some "why am I not teleporting?" and "why did I just appear in a wall?" moments. Also, the story is unintelligable and completely ignorable. Not invested in the slightest, and it's hard to even tell the characters apart sometimes. Other than those minor quibbles, I recommend this for the puzzles.
Virtual Escape: The Play Room
- Release Date:
- Oct 31, 2016
- Developer:
- Broken Dreams, Default Interactive, Webb 3D
- Publisher:
- Default Interactive
- Platforms:
- Windows
Game Tags
About This Game
Gameplay takes you on an engaging journey through a family's emotional trauma, with twists and surprises along the road.
The atmospheric feel and interaction develops a deep connection with the characters that begs to be explored deeper. Taking place within a single room, you must find the clues and complete the challenging puzzles on the way to fulfil your achievement awards.
With realistic graphics and intuitive interaction, Virtual Escape: The Play Room is an experience you won’t want to miss.
Requirements:
- Supports the HTC Vive and Oculus Rift.
- Medium to small size room works fine, as you can teleport using the controllers.
- Reach height minimum 1.8 meters.
*Please Note, while this game does not contain any graphic violence. It does contain some audio clips that some players may find disturbing. Players discretion advised*
Screenshots
User Reviews
One of the most polished escape the room experiences on vive so far. Though not integral to solving the room, the story adds a nice touch :)
[b][u] I can confirm this game DOES work on the Oculus Rift with Touch Controllers. [/u][/b] However, your controller willl appear as an HTC vive wand, but it functions the same. I haven't finished the game, so I will not rate the game presently. But since I am liking the game so far (very good graphics, everything works, hard puzzles), I will rate positive for now, subject to change of course. Rating TBD
A solid escape the room game. Single room escape with an interesting sub-story you find as you pick up some of the objects.
My wife and I alternated 'driving' the HMD and this made a great date night game, no joke. Real Escape Room - Have to wear clothes, go out, drive to and from (or car service for $), spend $20 per person, have to work with strangers. Virtual Escape: The Play Room - under $5, comfortable outfits, no driving (so get lit, party people), guaranteed trip to bj city and bangville afterward. No comparison, this game is an amazing deal.
This is the best escape room game I've played so far in VR. Great assets, modeling and shading are really nice and the voice acting is fantastic. I love that they incorporated a story into the escape room. The puzzles were really top notch and you could tell that they put a lot of thought into them. Can't wait for the sequel!
Pretty good Escape the Room game. Good graphics and performance with a gtx1080 The game has a story about a kidnapping, but ill leave it at that because spoilers, its a good overarching story that helps give a reason to the location of your character. Also there are no Scary moments other than voices from outside the room. Voice acting is great and the "memories" (that are "scenes" you activate when picking up certain objects) are well acted. There is only 1 "puzzle" room so you move around this one, there is only teleport movement and while id love freeloco, teleport is fine. The most important things, the puzzles, are great, they work as youd want them to (but you have to line up your hand correctly (more than the finger) on the ones you have to turn a dial) There are small bugs but none where game breaking, And the only hiccup i encountered was becase i had to find a way to break a vase, and i thought smashing it to the ground would be enough (it isnt). Took me ~1.5hrs to fin...
It only took me about half an hour to complete, but it is a solid little room escape game. The puzzles were challenging but fair. I'm giving a positive review because I'd like to see more from the developer if they continue the seies, but here is some constructive criticism: -Objects did occasionally phase through the floor, but they always returned to the 'lost and found' box, which is a functional (if inelegant) solution to the problem. -I'd like to have hands in this kind of game, not controller models with floating hand icons at the end. -If my vision is going to go black everytime I go near a wall, at least indicate which direction I should move to get back to the play area, it is very disorienting to have no visual feedback.
I am updating my review of this game after the latest patch. Appreciate that the devs take feedback and act on it. This was a very good escape room with several neat puzzles that were all reasonable. The object interactions are much improved with the latest patch, although I did still find some objects falling through other objects. Items can now be opened more easily. Physics aside, the experience was pretty good, and I hope to see more like this. The experience can feel short if you know what you're doing, but if you're exploring or get stuck, the playtime could easily fill at least an hour. Overall, I'd recommend this one!
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could pla...
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System Requirements
Minimum
- OS *: Windows 7 SP1, Windows 8.1 or Windows 10
- Processor: Intel Core i5 3570K, AMD FX 8350 equivalent or better
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater
- DirectX: Version 11
- Storage: 500 MB available space
- VR Support: SteamVR
FAQ
How much does Virtual Escape: The Play Room cost?
Virtual Escape: The Play Room costs $6.99.
What are the system requirements for Virtual Escape: The Play Room?
Minimum: Minimum: OS *: Windows 7 SP1, Windows 8.1 or Windows 10 Processor: Intel Core i5 3570K, AMD FX 8350 equivalent or better Memory: 4 GB RAM Graphics: NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater DirectX: Version 11 Storage: 500 MB available space VR Support: SteamVR
What platforms is Virtual Escape: The Play Room available on?
Virtual Escape: The Play Room is available on Windows PC.
Is Virtual Escape: The Play Room worth buying?
Virtual Escape: The Play Room has 97% positive reviews from 31 players.
When was Virtual Escape: The Play Room released?
Virtual Escape: The Play Room was released on Oct 31, 2016.
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