Command Ops 2 Core Game game banner

Command Ops 2 Core Game

Free to Play
Release Date:
Developer:
Panther Games
Publisher:
Panther Games
Platforms:
Windows
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About This Game

Assess, Plan, Order, and React – The Decisions are Yours!


Command Ops 2 is a wargame engine that lets you assess, plan, order and react at the operational level just like a real Corps, Division and Brigade commander.

What sets Command Ops 2 apart from the competition is the most advanced and realistic model of command decision-making implemented to date in a commercial wargame. It is based on:

* Hi-fidelity modeling of continuous-time and space;
* Realistic command structure and process;
* Macro management; and
* Orders delay.


For that, Command Ops 2 is different than any other simulation wargame: no hexes, no turns, no micromanagement, no click fests. That is why it is in a way simpler and more fun to play but at the same time more challenging, because it makes you command as Commanders do.

Command Ops sports some of the most advanced and impressive AI ever devised in an operational-level wargame. It is your choice whether to manage every detail of your army or have the friendly AI manage the war on a lower level while you plan the larger scale maneuvers designed to make short work of your enemy. Just as a historical commander, you can choose where you need to step in and when you need to stand back and let your subordinates do their jobs.

The enemy AI will use its skill to launch well-timed and coordinated strikes as it probes your lines for weakness while realistically reacting to your movements! In addition, for the enthusiastic mod community awaiting Command Ops, powerful tools like MapMaker and ScenMaker allow for the creation of maps and scenarios further adding to already near-limitless replayability.


Command Ops 2 game application has a new user interface (UI) and enhanced artificial intelligence (AI). The smartest and most realistic operational level wargame just got a whole lot better. Command like a real commander in this pausable, continuous-time simulation of WW2 operational warfare, where the emphasis is on planning, anticipating and reacting to enemy developments. This is not a click-fest, and you don’t have to issue orders to every unit. The world’s smartest operational level AI can be trusted to do a reasonable job of managing your forces. Also included are the editors ( MapMaker, EstabMaker, EstabEditor, and ScenMaker ) for modifying or developing your own scenarios. The Core comes with three scenarios, including the tutorial Return to St Vith, Manhay Crossroads, and Greyhound Dash, all focussed on the Epic 1944 Battle of the Bulge.


* Realistic command decision-making at the operational level
* Assess, plan, order and react just like a real Corps, Division, and Brigade Commander
* No hexes, no turns, no micromanagement, no click fests
* One of the most advanced commercial AI opponents ever developed
* A contender for the best AI in any wargame
* The AI can manage subordinate commanders and handle micromanagement
* Automated bridge building
* Advanced force allocation algorithms to keep your army balanced and sharp
* Multiple force group structures to enable cross attachments and different ways of displaying the order of battle
* Reaction and reassessment code for smarter responses from both the enemy and friendly AI
* Scheduling code to better manage the sequencing of tasks
* Multiple route-finding algorithms so units can rush to battle but become exposed, avoid enemy firepower,
stick to covered terrain or take a safe but slow route
* Formation movement code, including phase lines
* Enhanced sighting code
* Enhanced basing code
* Intuitive powerful interface
* Configurable Interface layout. Just drag dialogs to where you want them and it remembers the layout for next time.
* Multiple Screen Support so you can position your dialogs on your second monitor.
* Clear and concise tutorial movie to get you up to speed
* Order options give you more control including attacks, bypasses, ambushes, stragglers, basing, retaking of position,
avoiding friendlies, rest at night, etc.
* Automate units and let the cutting edge AI manage smaller units while you concentrate on the big picture
* Order timing controls to coordinate tasks
* Order supply level settings so you can set resupply priorities
* Order of battle display to help you organize your forces
* Estab Data views to access weapon and vehicle performance data
* Plan dialog so you can see all your orders at a glance
* Fire Support dialog so you can manage your heavy hitters (artillery)
* Reinforcement dialog so you can manage your new arrivals
* Supply Arrival dialog so you can see what resupply you are getting
* Filtered Message Log
* AutoSave
* Interactive Recordings that you can replay and, at any point, change your orders to try out new courses of action
* Map patterns now change with the weather
* Pathing tools provide an estimate of the duration
* Tons of Replayability - many scenario options, including multiple random reinforcement schedules
* Extensive unit, vehicle, and weapon estabs, including German, American, British and Italian forces
* Full construction set includes editors to create units, equipment, ammo and formations (EstabEditor); maps
(MapMaker) and scenarios (ScenMaker) for any battle.
* An Estab Editor to modify or create Forces, Equipment, Ammo, Formations, etc.
* Mod various aspects of the game, including map patterns and victory messages.
* Utilize a big range of force lists for rapid scenario creation
* Situation Awareness Maps for easy scenario selection.
* And many other features.

Screenshots

User Reviews

Very Positive
28 user reviews
89%
Positive
1 hrs at review
Recommended

I've been playing Panther Games - from Highway to the Reich, to Conquest of the Aegean, to Command Ops 1 and Command Ops 2, for at least the last 10 years. Great to finally see them on Steam. There are literally hundreds of WW2 video games. So why should you care about another one? Well Command Ops 2 does what no other game does - puts you in the shoes of a real commander in highly detailed scenarios set in different theatres of the war. From the German invasion of Greece, to North Africa, Malta, Operation Market Garden, the Battle of the Bulge and on to the Westwall. [b]The Good:[/b] [list] [*]Unlike traditional wargames (and Civ 6), this game gets rid of hexes and turns and models everything in pausable real time on an open map, making the gameplay more dynamic. [*]The AI. If you're sick of dumb units who couldn't pathfind themselves down the Yellow Brick Road, this game has no such issues. You can order units to take the quickest route or safest route to a goal. They will probe...

178 helpful 3 funny
111 hrs at review
Recommended

A real treat for all the armchair generals amongst us. A great WW2 strategy game on an operational level. The cool thing about Command Ops 2 is its command structure. Every unit you get is part of a hierarchy, ruled by HQ's. Let's say you want to capture a small town. You can just detach one of your brigades from your division HQ and order them to attack the town from a certain flank. The brigade with all its companies will deploy itself and move out in a coordinated fashion. If you have bigger objectives you can coordinate with multiple brigades. The AI (both friendly and enemy) does a good job of actually reading each situation and reacting to it. Don't like what your subordonates are doing, intervene and give them new orders. It is also possible to micromanage and give orders to each of your companies individually. This is only ever useful in smaller scenarios or some specific situations like deploying fire support units or using recce units. Daunting at first, but really enjoya...

31 helpful 1 funny
2 min at review
Not Recommended

I love strategy games but I couldn't make this work - on either my smaller laptop or on my 4K desktop screen, there were missing dialogue boxes, text was scaled so small I couldn't read it, and lots of text overlaps each other. I couldn't launch a mission from my laptop at all. It looks like some buttons were missing. On my desktop I managed to launch the tutorial mission but there was no instruction or direction on how to play. All I could do is highlight units with my mouse.

14 helpful 1 funny
9 hrs at review
Recommended

One of the greatest real-time operational wargames ever conceived. The fact that people can get in on a couple scenarios for free is huge, because most of us, who have played this for several years already had to drop $30-40 to figure just how good this game is. Now people who love this kind of game don't have to commit a bunch of cash and get to experience the game engine firsthand.

11 helpful 1 funny
3 hrs at review
Recommended

This is a great wargame. I used to play Highway to the Reich, and it's good to see Command Ops 2 carries on that tradition - the AI is one of the best I've seen in a wargame if you let it do its thing and don't try to micromanage too much. Of course, if you want to issue orders to every unit you can, but where this system shines is in its ability to translate your general orders (attack/move/defend/probe etc) into meaningful actions on the ground. It doesn't always get it right, or rather, it will sometimes put a plan into effect that has you scratching your head and wondering why it had chosen to carry out your orders in such and such a way, but that's part of the fun as well - reacting to your subordinate commanders' decisions and re-planning gives an idea of the sorts of challenges senior commanders faced in the field all the time. I had some trouble initially getting the game to run, but Dave and his team at Panther Games went above and beyond to get it fixed, so a big thanks to ...

10 helpful 1 funny
14 hrs at review
Recommended

I have been intrigued by this game since the command ops 1 series. I haven't played it until now for various reasons the main ones being: 1) price, 2) I like lots of games and it just kept not being at the top when I made a purchase and 3) it is so ridicolously grognard I was scared of it! Now that I am finally played it I confirm its fantastic! I also confirm that it is ridiculously deep as a game. As far as game play goes its not nearly as difficult to get into as I percieved. However watching the intro video at panther games or at least some of the lets plays that are starting to be produced is a must to get any idea of how to play. Then unless you want to be frustrated to the point of rage quit keep the manual handy to refer to. After all this is not an arcade game. With those caveats and a little effort I can see this 'game' (or more accurately a game like military command sim) will reward manyfold. Despite the abstraction of the unit icons and this stripped back graphics...

9 helpful 2 funny
3 hrs at review
Recommended

i like the concept of this game because it is a hyper-realistic strategy game and it stands out but they need a proper word based turorial level because i dont know how to even move the units but i have only been playing for twenty minutes

9 helpful 2 funny
1 hrs at review
Recommended

The game looks quite involved so I jumped straight into the tutorial, which much to my dismay didnt teach me anything or even do anything, I admit im pretty new to this type of game but my first experience has left me feeling prety dumb. As a fan of strategy games I would consider myself a target customer of sorts but this has put me off and I dont think it's unfair of me to expect a bit of hand holding at the start. If I am going to spend money on the game then I dont really want to spend ages reading a manual, it kinda takes me back to the Amstrad cpc 6128 days. I have gone tumbs up though as i like the principle and it would be unfair to judge it from just that.

9 helpful 4 funny
10 hrs at review
Recommended

Magnificent, extraordinary one in its type these words come trough my mind when I think about this game. What astonishes me is the wonderfull translation of a combat commanding at the brigade/division/corps level into game mechanics. You are issuing commands at brigade level to your battalion commanders they might pass them down to company commanders as they see fit, it always generates some sort of extra chaos that you would like to micro manage but after some time you notice that commanders do a decent job in commanding on their own. Another part of the features in this tiltle is the latency of orders it takes a time to process the orders so your micro solution for chaos in the battlefield might arrive late and interfere with a current situation. Making a long story short this game show why it took around to twenty years to prepare divisional level commander to his job. It shows the importance of correct orders composition and a lot of staff work that was necessary to processes du...

7 helpful
10 hrs at review
Recommended

I've definitely enjoyed my time playing the Command Ops series. There's nothing like it at this level that isn't a hex-and-counter dinosaur. The AI is very crafty and you'll find yourself with a company of Panthers rampaging through your supply lines if you're not careful. It does have it's downside. The UI is a bit clunky. The windows don't dock. The pan and zoom can feel a bit weird at times. But you've got a ton of info at your disposal so I can give them some leeway on how to best present it all. The really cool part of the game is selecting an HQ unit, setting an objective, and watching as it coordinates an attack between a bunch of different units and pulls off a better victory than you could have micromanaged on your own. I'm not aware of any other game that you can delegate command like that and actually see it happen. I'm looking forward to some user made scenarios in the steam workshop. First person who makes a Red October Factory scenario gets a cookie!

7 helpful

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System Requirements

Minimum

Minimum:
  • OS *: Windows 7+
  • Processor: 2 Ghz
  • Memory: 2 GB RAM
  • Graphics: 64 MB
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • Sound Card: 16 bit
  • Additional Notes: Display Resolution: Variable. Min 1366 x 768

Recommended

Recommended:
  • OS: Windows 10
  • Processor: 3 Ghz
  • Memory: 4 GB RAM
  • Graphics: 2048 MB
  • DirectX: Version 9.0
  • Storage: 3 GB available space
  • Sound Card: 16 Bit
  • Additional Notes: Display Resolution: Max 2560 x 1600. Optimised for 1920 x 1080. Game must run with 100% (96dpi) screen resolution.

FAQ

How much does Command Ops 2 Core Game cost?

Command Ops 2 Core Game is completely FREE to play. You can download and play it without any purchase.

What are the system requirements for Command Ops 2 Core Game?

Minimum: Minimum: OS *: Windows 7+ Processor: 2 Ghz Memory: 2 GB RAM Graphics: 64 MB DirectX: Version 9.0 Storage: 2 GB available space Sound Card: 16 bit Additional Notes: Display Resolution: Variable. Min 1366 x 768 Recommended: Recommended: OS: Windows 10 Processor: 3 Ghz Memory: 4 GB RAM Graphics: 2048 MB DirectX: Version 9.0 Storage: 3 GB available space Sound Card: 16 Bit Additional Notes: Display Resolution: Max 2560 x 1600. Optimised for 1920 x 1080. Game must run with 100% (96dpi) screen resolution.

What platforms is Command Ops 2 Core Game available on?

Command Ops 2 Core Game is available on Windows PC.

Is Command Ops 2 Core Game worth buying?

Command Ops 2 Core Game has 89% positive reviews from 28 players.

When was Command Ops 2 Core Game released?

Command Ops 2 Core Game was released on Feb 15, 2017.

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