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Ruin of the Reckless

$9.99
Release Date:
Publisher:
Poppy Works
Platforms:
Windows
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About This Game

"What's that music in the trailer", Why, it's the Ruin of the Reckless Theme song by SLIME GIRLS.

Since the beginning of time, or maybe longer, this place has been here. It is a beacon of sorts, attracting the souls of those who both lived and died with recklessness in their hearts.

Bound by some unknown force, these wayward spirits cannot leave.

And so they remain… With time their souls will rot. They will fade away and they will be forgotten.

But even here there is hope… a legend whispered among the ghosts and specters. That any spirit to reach the tower’s peak will be granted one wish…




Ruin of the Reckless is a 2D action roguelike with a focus on fast-paced melee combat, speedy movement, and co-operative play.

Capturing the feel of 16-bit classics while providing a major graphical update, Ruin of the Reckless ups the pace, adds challenge and randomness - and lets you play with your friends! (LOCAL co-op only)

---- FEATURES ----



  • Speed through the environment at lightning pace, crush giant hordes of enemies in melee-focused combat. Upgrade your weapons, find new equipment, level up your hero.
  • Explore a detailed, mysterious, randomly-generated tower that changes with each ascent. Discover its purpose and you may see your one true wish granted... If you get that far.
  • Accessible and easy to pick up and play, but ascending to the higher levels of the tower will take intense skill.
  • Bring a friend for local co-op fast-paced fun.



---- MECHANICS ----

Weapons: Wield a variety of dangerous melee weapons, each one has benefits and drawbacks, and although some are better than others there is no 'best weapon' to fit every play style.

Spellbooks: Ancient secrets lie within these tomes. Spellbooks contain a set spell and a set amount of charges - when your spellbook is out of charges, it's time to switch! All spellbooks can be charged for more powerful effects, but it will drain them faster. Alter your spell abilities with orbs gained by leveling up!

Skill Orbs: Dangerous and fragile shards of knowledge. Consume them to permanently gain a new ability, or use them as powerful weapons to strike down your enemies. (Or maybe just mess up and have them blow up in your face instead.)

Dashing: Every one knows that you can't dash without boots! Explore the tower to find all kinds of stylish boots to change your dashing capabilities. Dash longer and further, chain multiple dashes at a time, stun enemie as you strike them with your body... Or maybe you just want to fly right past hazards, it's all possible if you have the right boots!



Cards: Complete special challenges to collect cards which you can keep between runs. Most cards have a benefit and a drawback, so choose carefully! Combine different cards to create your own custom rule set before your run starts, or just use them to alter rules you don't like; for example, turn friendly fire off with the 'Friends' card.

Screenshots

User Reviews

Mostly Positive
42 user reviews
74%
Positive
8 hrs at review
Recommended

Note: These are my initial impressions based on two hours of gameplay. Will most definitely update when I get further. This is, first and foremost, a battle arena-style game. You defeat x number of enemies and move onto the next floor. What initially seems deceptively simple is in fact incredibly depthful and almost infinitely replayable. When you launch the game you are treated to a nice 16-bit-esque cinematic and the option to either go for the tutorial or dive right in. I strongly recommend doing the tutorial, not only because the character within is hilarious, but because the game has an awful lot to explain to you, intuitive as it may seem after. From there you'll be whisked to the first floor, and you will quickly see that this is a game about learning by doing. Many major facets of the game are procedurally generated, while the floor layout is selected at random from a premade set. The level design is pretty basic, though considering the combat and how it flows this is most c...

27 helpful 1 funny
11 min at review
Not Recommended

I was excited for the game after reading the Reddit post and watching some gameplay. The game just does not feel "right". Combat is boring and feels like you're not connecting blows. More like you're spitting out colliders that are registering with other colliders vs. a game like Castle Crashers where you feel like you're actually connecting blows/your weapons interact with enemies. Screen shake is not a substitute for a clean feeling combat system; I had to disable screen shake after my first fight as it gave me a huge headache (and props to the developers for allowing you to adjust that) but without it, combat just feels bland. I've requested a refund.

23 helpful 1 funny
2 hrs at review
Recommended

I bought this on a whim after reading the reddit AMA. Super surprised how polished the game is. If you liked Nuclear Throne but wanted the ability to make it easier or harder this game is for you. The mecahnics are super tight and polished. The game would actually benefit from some DLC to add more visual content but for the price it is well worth the full amount.

22 helpful 1 funny
4 hrs at review
Not Recommended

My first impressions of this game are great but I will update my review as I put more time into it. Ruin of the Reckless has a very simple gameplay loop of trying to ascend a tower by finding the key and then the elevator on each floor until you die or succeed and then repeating. While doing this you attempt to acquire weapons and equipment to help you fend of attackers so you can gather currency and experience. Money allows you to purchase items at shops as well as cards that act as modifiers to your run equipable in the lobby. Experience allows you to gather more orbs that add passive upgrades or extra attacks to your character during the run. The combat is melee focused but also has a spell system with limited charges to add range or crowd control options. The dodge roll and secondary attacks are also affected by random pickups throughout each run. The art style and animations on the characters is very nice but the backgrounds seem very minimal and plain aside from the hub area. ...

20 helpful
2 hrs at review
Recommended

Great 2D rogue-lite with very responsive melee combat and intetesting card based level modifier system. Decent variety of weapons which are more aout atk style / maneuver than dmg. Action intensive and fast paced like nuclear throne ..... but melee style :).

8 helpful
2 hrs at review
Recommended

This game is very well made. The combat is polished, fast and fair. Tons of powers to collect and cards to modify the gameplay. As a rogue lite it is of course tough as nails, but still very fun. The music is sublime as are the effects. The dialogue is funny and smart. Co-op mode is very much appreciated as well. Very much recommended if you like intense action games with challenging gameplay. Little bit of gameplay: https://www.youtube.com/watch?v=Cj-0tvuOyaQ&feature=youtu.be

8 helpful
1 hrs at review
Recommended

A great flowing roguelite. The gameplay has a very rythmic quality to it, and it is VERY difficult. Good and responsive devs as well.

8 helpful
6 hrs at review
Not Recommended

The game has a great base but a lot of extremely bad design choices surrounding it. The combat feels very good, there's a satisfying variety to player customization and all the general elements of the game save for the room appearances. But the games sense of difficulty is completely artificial, spawning massive amounts of enemies in small rooms often with the player surrounded; and expecting them to survive over and over through this. The first thing that shows up that raises warning flags is that every floor is on a countdown timer, and when the timer expires; projectiles start being shot at the player from randomly spawning portals. And their frequency drastically increases very quickly as well. This encourages players to be fast. But fast isn't fun in a Rogue-like. Stopping to think about what choices you want to make for your build, stop and read the text on the things and actually make considerations, just taking your time to enjoy things at your pace. All of these things you ...

7 helpful
10 min at review
Not Recommended

Game was a no go for me, fullscreen wasn't actually full screen it would stay the same resolution (tiny) with a big black border. Needed a microscope to see the action on my near 4K 38" monitor. Can't recommend it to anyone that has a high res monitor in the same situation as me.

7 helpful
17 hrs at review
Recommended

Ruin of the Reckless is a good game, no question about it in my opinion. The game has satisfying combat that blends a mix of melee fighting and spellcasting with (if you prefer) movement abilities that gives you a very good amount of control and opportunity to take on enemies. In addition there are "orbs" floating around each level that you can use to upgrade your character as you level up, that have a good amount of variety ranging from pets, new attacks or passive upgrades. The way you play the first couple of hours will most likely not look the same after 10 hours, both in speed and efficiency. Graphics are serviceable, but nothing special, which I assume is to avoid the game being too cluttered. The game succeeds for the most part in that aspect, but it's just barely and there are at least a few moments where it becomes too much with swarms of enemies around you. However where the game succeeds the most in my opinion is the music. It has one of the best chip tune soundtracks I've ...

7 helpful

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System Requirements

Minimum

Minimum:
  • OS: Windows
  • Memory: 1 GB RAM
  • DirectX: Version 9.0c
  • Storage: 413 MB available space
  • Additional Notes: RotR will run on most modern systems, but requires a monitor resolution of 1280x720 for the best experience.

Recommended

Recommended:
  • OS: Windows
  • Memory: 1 GB RAM
  • Graphics: Monitor resolution of at least 1280x720
  • Storage: 420 MB available space
  • Sound Card: Sound Cards are pretty cool.
  • Additional Notes: RotR will run on most modern systems, but will require a monitor resolution of 1280x720 for the best experience. Monitor resolution of at least 1366x768 is recommended for co-op play.

FAQ

How much does Ruin of the Reckless cost?

Ruin of the Reckless costs $9.99.

What are the system requirements for Ruin of the Reckless?

Minimum: Minimum: OS: Windows Memory: 1 GB RAM DirectX: Version 9.0c Storage: 413 MB available space Additional Notes: RotR will run on most modern systems, but requires a monitor resolution of 1280x720 for the best experience. Recommended: Recommended: OS: Windows Memory: 1 GB RAM Graphics: Monitor resolution of at least 1280x720 Storage: 420 MB available space Sound Card: Sound Cards are pretty cool. Additional Notes: RotR will run on most modern systems, but will require a monitor resolution of 1280x720 for the best experience. Monitor resolution of at least 1366x768 is recommended for co-op play.

What platforms is Ruin of the Reckless available on?

Ruin of the Reckless is available on Windows PC.

Is Ruin of the Reckless worth buying?

Ruin of the Reckless has 74% positive reviews from 42 players.

When was Ruin of the Reckless released?

Ruin of the Reckless was released on Apr 26, 2017.

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