The Devs have abandoned the game. Last update was over a year ago at this point; don't purchase.
DEADLOCK
- Release Date:
- Aug 15, 2016
- Developer:
- Skunkape Interactive
- Publisher:
- Skunkape Interactive
- Platforms:
- Windows
Game Tags
About This Game
Take a deep breath. No hacker has ever penetrated your defenses, but this foe is on a level you've never seen before. Still your employers will not tolerate failure, so you must protect your network from this invasion at all costs.
DEADLOCK is a virtual reality arcade shooter that pits you against waves of enemies who will stop at nothing to destroy you. Face down tactical troopers, flying drones and vicious attack dogs. It's kill or be killed, and to get the high score you'll need light feet, fast reflexes and a steady aim.
Features
Multiple Fire Modes
Your pistols are capable of several attacks. Fire lasers or bullets. Keep cool and pace your shots, frantically discharge until you overheat, or charge up for massive damage!
3 Different Enemies
Fight against troopers, attack dogs and flying drones.
Shield
Use your shield to protect yourself and reflect incoming fire! Keep it between yourself and the hounds if you wish to retain ownership of your jugular.
Practice Mode
One type of enemy get you every time? Practice against waves of whatever you want.
Remember to Dodge!
Enemy lasers travel slow, but not that slow! To get the high score you must dodge and weave. Watch out for your ceiling fans and furniture, they are most dangerous enemy of all!
Screenshots
User Reviews
Pretty much the same wave shooter you've already played. If you are into them, go for it.. Points for sound, and the absence of clunky reload mechanics. Points for Tron style environment.
It took me a couple restarts to get it working. The game seems like a Space Pirate trainer clone, certainly because it shares the gameplay as well as some of the UI. But it plays worse in almost every way. The enemies take a lot more hits and do nothing more than run forward, stop and shoot. And their animation quality is also sub par. The guns overheat way too fast, making you unable to shoot for a short while. Which is stupid, if the only mechanic in the game is shooting. There are only 4 weapons: A pistol where you have to keep triggering to shoot A pistol where you have to keep triggering to shoot but sometimes is unable to shoot A plasma rifle that overheats before you kill 1 strong enemy And a laser that takes a while to charge The shield is pretty big, which is great. And it gives you the option to switch from picking it behind your back to pressing the grip buttons. But this didn't work for me, so I sticked to picking it from my back. Space Pirate trainer is much more po...
Updated ea review: This game has been abandoned by the developer. The game as it stands is a bug free working title, but just don't support developers who take your money and run. Just avoid. Old ea review: This game is great in short stints, just like all the other wave based games. You drop in, play a few levels, die at the same level each time. Rinse and repeat and get a little bit further then die. For the price it's great value, the gameplay is polished, the animations and fx are exellent. Nothing not to like; possibly the difficulty getting too hard to quick, maybe. That seems to same with all wave shooters, short levels that get incredibly hard quickly. I imagine having a larger room to dodge around would help alot. It would be great if the odd powerup turned your gun into something like an overpowered grenade or rocket launcher for a short spell. Like other VR wave shooters currently around, the same enemy are repeated level after level. More enemy types, and end of level b...
this game is damn hyphy i like it good price cool tron style graphics totally needs global and friend leaderboards and it will be a regular crack off but without those im afraid people might not play it as much other than that its a killer start man
I lightly recommend this with the caveat that it's a pretty standard stationary/roomscale shooter, that you should only buy it at 85-90% off, and that it'll probably never leave Early Access. That said, it feels complete, the basics are solid, there's good audio, the visuals are pleasing, and the core gameplay is fun. You probably aren't gonna get a lot of solo play out of this but it's a good game to have installed when friends/guests want a quick n dirty VR experience. Straightforward arcade experience worth a buck.
Skunkape Interactive abandoned it unfinished, after taking our money. NEVER support early access games with your hard earned money! However, it's a nice demo with big potential.
this game, ok, so lemme preface by saying that this game is simply OK as it stands. frankly the most 'game' part of it, is a kinda poor mans space pirate trainer, and feels like it. There are power ups and a few other things that try to give this game its own life, but it feels very derivative of most wave base shooters that VR has to offer. The reason I am not requesting a refund, is that I am hoping that with the new FPS movement shooter coarse, that the developers are willing to get away from the quick buck of the wave shooter, and evolve the room space VR shooter. I know that alot of dev's are scared of the movement stuff right now, rightfully so, given how many of my VR adopter friends have had the motion sickness scares, but I think that being afraid of trying these new movement modes, and new gameplay styles is needed to progress into more varied styles of games on this new platform. I love lightgun games from my youth and this, like many others, scratches that itch that die...
Just need shorter cool down/more gradual overheating of guns, then I think this game will be much more enjoyable. Still fun, just frustrating not being able to fire back for 3 seconds after gun overheats.
Had the potential for being a good game. Looks and plays good but it is not likely to get ever completed, unfortunately. I also dislike the lack of checkpoints. I still did like to play it overall.
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System Requirements
Minimum
- OS *: Windows 7
- Processor: 3.3 Ghz Intel Core i5-2500k
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 970
- DirectX: Version 11
- Storage: 500 MB available space
- VR Support: SteamVR. Room Scale 2m by 1.5m area required
- Additional Notes: HTC Vive headset required to play
FAQ
How much does DEADLOCK cost?
DEADLOCK costs $2.99.
What are the system requirements for DEADLOCK?
Minimum: Minimum: OS *: Windows 7 Processor: 3.3 Ghz Intel Core i5-2500k Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 970 DirectX: Version 11 Storage: 500 MB available space VR Support: SteamVR. Room Scale 2m by 1.5m area required Additional Notes: HTC Vive headset required to play
What platforms is DEADLOCK available on?
DEADLOCK is available on Windows PC.
Is DEADLOCK worth buying?
DEADLOCK has 68% positive reviews from 22 players.
When was DEADLOCK released?
DEADLOCK was released on Aug 15, 2016.
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