Trickster VR: Co-op Dungeon Crawler game banner

Trickster VR: Co-op Dungeon Crawler

$12.99
Release Date:
Developer:
Superstatic
Publisher:
Superstatic
Platforms:
Windows
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About This Game

  • 45 levels with a steady difficulty curve.
  • 22 weapons with unique powers to unlock.
  • 9 different mission types.
  • 4 player co-op.
  • 5 regions to explore.
  • Oculus Home keys for Rift users.



Scoring three headshots at once, while cutting down a jumping orc mid-flight. Trickster is designed to let you shine. Practice your accuracy and finesse, hunt for the weakpoints and fence the orcish chieftain in this skill oriented fantasy action.




Orcs that come equipped in anything, but a lengthy health bar. Each of them packs a special set of moves and skills. You will need all your wits to escape their abilities and land those headshots. But when you do learn to outsmart them, you'll feel like a true warrior. Because, guess what - you just became one.




Ever been dreaming about flipping burgers in virtual reality? We neither! Unsheathe the magic sword and give orcs hell among the ever changing landscape of burning skies and floating islands. Trickster features procedural level system that lets you visit endlessly different places over three biomes.




Trickster features two different game modes and three difficulty levels, so you can pick what type of fun speaks to you the most.
  • Adventure Mode - Take on the orcs in the procedurally generated levels, with enticing quests to complete.
  • Wave Attack - Defend the portal to your home world from the orcish horde.

Available for Arcades on SpringboardVR

Screenshots

User Reviews

Very Positive
100 user reviews
82%
Positive
6 hrs at review
Recommended

---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ Paint.exe ---{Gameplay}--- ☐ Very good ☑ Good ☐ It‘s just gameplay ☐ Mehh ☐ Starring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ Earrape ---{Difficulity}--- ☐ Just press ‚A‘ ☐ Easy ☐ Significant brain usage ☑ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isnt necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☐ Story? ☑ Text or Audio floating around ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☑ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☑ Worth the price ☐ If u have some sp...

193 helpful 32 funny
5 hrs at review
Recommended

I didn't buy this game for a long time because I was just like "eh it's another sword wiggle dungeon game, gorn does it better blah blah' NO! Don't listen to past me. Past me is an idiot. Listen to now me...or future me if you are reading this later. This game is just a ton of fun. Combat is fun and changes a bunch depending on the weapons you use thanks to the powers. Plus this is not one of those beat it in 3 hour VR games. No you get to beat it for hours and hours in this game...and by it I mean orcs.

84 helpful 50 funny
13 hrs at review
Recommended

This game is, in my opinion, one of the most underrated dungeon crawlers out there. The swords and bows all work just as good as other games entirely devoted to one or the other. There's a huge variety in weapons and a few different enemies with readable attack animations that require parrying. There isn't physics based attacks (a weak swing will do the same damage as a strong one), but that's so you can feel powerful as you plow down the oncoming waves, and you DO have to attack around shields and armor. The snarky JARVIS-like companion's quips add a bunch of fun as well. This is my go-to game when I want to play with both melee and ranged weapons. The frequent updates tell me that this game's future is in good hands!

41 helpful 2 funny
12 hrs at review
Recommended

Trickster is a very promising vr game. You start in your hub / home fortress and use the portal to venture on missions in different zones. The combat is pretty arcadey with all the spells and hit effects flying around, but has a very satysfying feel. The procedural levels really add to replayability. A great break from the wave shooters out there. The Gameplay. The game takes place on procedural levels, where you punch your way through groups of enemies to reach your goal. There are four quests types available, with very different mechanics and skills needed to complete them. And whats most important - they are actually fun! Running from a flying crystal shooting death rays, ending a crow infestation or taking on an orc general - feels great. That gives great hope for the future content, but at the moment is a little repetitive after your first 10 or so levels. Looking forward for future updates. The Visuals The game is not realistic, by any means, but it has a very consistent, kinda...

22 helpful
6 hrs at review
Recommended

Worth the $$. This is a procedurally generated hack'n'slash with an active dev team. And it's inexpensive, so all considered, it makes for a far better option than 90% of the VR games for the Vive today. Buy it, invite your friends, watch them die. You'll enjoy it.

20 helpful 1 funny
2 hrs at review
Recommended

Had fun and it’s a game i'm keeping but… The game in its current state has really big hitboxes on both the enemies and the environment which breaks the immersion for me in a really big way. In addition the floating corpses that are left when the islands float away feels really weird when you are playing. Besides the points made above the game works fine. Would love to see * 1)The ability to either switch bow size or be able to pull back the bowstring further 2)A high score list local and global *Has been addressed by the devs and the ability to change it is now available.

17 helpful
55 min at review
Not Recommended

I wanted to like this game. I saw the good reviews, some solid gameplay, and was excited that it wasn't just another 3-4 hour story. Unfortunately, some of the core mechanics just make the game frustrating to play. First, let's talk a little bit about hitboxes. Where IS my hitbox? Arrow looks like it's flying over my head? Headshot. Dodge incoming fireball? Nope just kidding. And then there's the shield. This is one of the largest shields (visually) that I've seen in a vr game. And yet it feels like the hitbox is smaller than any other shield I've ever used. Also why even have a shield when enemies can just walk up to you and swing sight through it. Also why can enemies walk into me? I can't hit them when they are inside me but they can hit me. Next, up is melee combat. I don't like the hitstun. At first it was satisfying but after a bit it just feels awkward; especially when using dual weapons. Also what is up with armor hit boxes. Sometimes I swing straight through their armor and ...

16 helpful
6 hrs at review
Recommended

At first I was hesitant to buy this game....another tech demo? Another repetitive gameplay? Where are the map exploring survival/open world/crafting/action/adventure fallout 4/skyrim based gameplay I have come to know and love? I mean procedural dungeon crawler? If I gave a nickel everytime I heard that, I'd probably be pist poor enough to be unable to buy this game but as it turns out.... Well as a Rifter since release, owning quite a few VR games already from both Oculus and Steam (List Below), I can safely say this is the closest I've felt in true action FPS RPG compared to any other game on the market for Rift, including Raw Data, which comes in second. Where Raw Data fails, Trickster thrives with its namesake, 'Procedural generated maps' with procedural generated quests. Where Raw Data is static map with incoming waves,Trickster has adventure and waves. The only thing that of course will be its downfall is again its name...procedural generated relies completely on its base found...

16 helpful 1 funny
3 hrs at review
Recommended

So here is my review after first 3 hours in this game. The combat is fun. Its a great mix between realistic and arcade. Coming from vanishing realms, where you have one or two enemies charging at you at a time, it feels much more chaotic, but in a good way. You can play defensively by taking your shots and blocking / parrying every attack, but I found it more fun just to dive head first into the enemies and slash and hack with my sword and shield like a mad man. It can get pretty difficult though, when each of the orcs throws their magic gimmic at you and you have to figure out what exactly is eating away your health and how to avoid it. Not exactly Dark Souls, but not a walk in the park either. The graphics are simple, but well done. The bright colors and color palette realy matches the mood of the game. Sound is just what is should be, with some epic music tracks thrown in the mix. The strongly advertised procedural levels actually work pretty good. You start to see some repeatin...

10 helpful
4 hrs at review
Recommended

Bought this at 50% off. Using a Samsung Odyssey WMR with SteamVR. I was hesitant at first, but I'm not at all disappointed. The combat is very enjoyable once you get the hang of it. I generally play using teleport settings as my controls are buggy, and I so very enjoy being surrounded by orcs, casting a meteor on my position, teleporting a short distance away and watching the carnage. I have yet to play with others, but given the solo experience, I'm definitely keen. I have a few nitpicks, but nothing too major. When you're hit enough, your screen can fill with a lot of red, and it does make it obnoxiously difficult to see what you're doing and where you are. Some terrain models clip through each other, resulting in a messy look. If you're teleporting, you can accidentally teleport into terrain and break your immersion. Some enemies possess the ability to cast magic or fire arrows through the terrain, I'd like some bigger maps, perhaps a castle defense mode and Windows Mixed Reality...

9 helpful 1 funny

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System Requirements

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Core i5-4430
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 770
  • Storage: 1 GB available space
  • VR Support: SteamVR. Standing or Room Scale

Recommended

Recommended:
  • OS *: Windows 7
  • Processor: Core i7-4820K
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070
  • Storage: 1 GB available space

FAQ

How much does Trickster VR: Co-op Dungeon Crawler cost?

Trickster VR: Co-op Dungeon Crawler costs $12.99.

What are the system requirements for Trickster VR: Co-op Dungeon Crawler?

Minimum: Minimum: OS *: Windows 7 Processor: Core i5-4430 Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 770 Storage: 1 GB available space VR Support: SteamVR. Standing or Room Scale Recommended: Recommended: OS *: Windows 7 Processor: Core i7-4820K Memory: 16 GB RAM Graphics: NVIDIA GeForce GTX 1070 Storage: 1 GB available space

What platforms is Trickster VR: Co-op Dungeon Crawler available on?

Trickster VR: Co-op Dungeon Crawler is available on Windows PC.

Is Trickster VR: Co-op Dungeon Crawler worth buying?

Trickster VR: Co-op Dungeon Crawler has 82% positive reviews from 100 players.

When was Trickster VR: Co-op Dungeon Crawler released?

Trickster VR: Co-op Dungeon Crawler was released on Jan 15, 2019.

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