If you ever watched Gorman in Aliens commanding the marines as they conducted security sweeps of alien-infested tunnels and thought "yeah, I'd like to try that," then this is the game for you! Sure, I've played this for just over 2 hours (to be fair, I installed it yesterday), but thus far I've found it to be a very enjoyable game with room for a lot of depth. The whole game is played from your command console aboard the Thaddeus: four screens that display various information depending on where you and your squad(s) are. (If you played Duskers, you sort of know the setup.) Just a quick smatering of systems and mechanics: [*] While outside of a mission (contract), you can take time to recruit new agents, purchase equipment, train up your existing personnel, upgrade gear, and improve the ship itself to enhance various functions like healing rate, etc. [*] Being a Salvager isn't free, so you need to make sure you have enough money since everything--from recruiting new guys to upgra...
Salvaged
- Release Date:
- Nov 17, 2016
- Developer:
- Opposable Games
- Publisher:
- Opposable Games
- Platforms:
- Windows
Game Tags
About This Game
Salvaged is a strategy game designed to be played in both virtual reality and with regular 2D screens. The game’s first-person command view is a unique take on the genre, allowing the player to see the world of Salvaged literally through the eyes of Commander Pieterson.
- Story-focused campaign - Salvaged features an original story-focused campaign mode penned by Daniel Hunter-Dowsing, a twisting narrative that integrates seamlessly with the game’s crew and combat systems.
- Command your agents - Take command with unique real-time combat mechanics that force you to think on your feet. Plus, view the action through each of your agent’s head-cams in classic Hollywood style.
- Upgrade and customise - Your team of Salvagers will become a personal squad of expert alien hunters. Make them your own with customisable skills, weapons and armour. Adapt your team to fit your strategy.
- A deep new universe to explore - Salvaged takes place in a universe torn apart by warfare, pestilence and greed. The human race explores the stars, but a keen focus on the future has left a trail of desolation in the past.
- Designed for both VR and regular play - Salvaged has been developed with virtual reality at the fore, designed to immerse you in your role as the commander of the salvage ship Thaddeus. However, the game can also be enjoyed without a VR headset, allowing anyone to experience the tactical gameplay and story-driven campaign.
Screenshots
User Reviews
Crashes after about 10 minutes. Still needs alot of work. I'll update my review after some patches. Not worth it yet.
The concept is very promising, but the current state of the game is unplayable. Massive performance problems mixed with serious UI issues (like clicking only randomly working), unfortunately, make the game unplayable in it's current form. Considering it's been 6 months with no update and no word from the developers at all, it's hard to imagine this is going to change. I hope they update this game at some point and start making it live up to it's potential, but I wouldn't recommend buying it until then.
nice concept.....to bad these guys were the ones to try it.
A few pointers on your game: 1) The guys in the tutorial can die even if you're following the instructions YOU put out. That wouldn't be a big deal... if you didn't 'fail' the mission when one of them dies and by that I mean the game is literally stuck in a loop with a dead person. 2) At least make the tutorial skippable and/or playable if you're going to do that. Update: Finally got past the tutorial. Why do I stick to my guns on these games...? Okay; here's the spiel. This game is DEFINITELY repetitive. I don't mean grinding but most of the combat is exactly the same. Granted, there isn't much else that could be done with this game in that way. However it is certainly a kind of game I personally enjoy. Let's break this down into pros and cons. Pros: 1) So far, great story. Definitely a lot of potential. 2) Great concept. Definitely worth checking out. 3) Decent enough graphics given the kind of game it is. Neutral: 1) The controls are a bit wonky at first. It really ...
Its fucking dead dude lmao
Absoutely loved the concept and liking it so far. Certainly gives that 'overlooking commander' feel, although I'm looking forward to seeing some of the edges smoothed out. Considering it's just a tenner for a full campaign I'd say it's well worth getting on board now - will be good to see how it grows.
Edited 11/24: For some reason when launching the game today, it worked fine in 2D mode. Game seems to be great then. You also might want to consider saying that the Vive works, as it seems to work for me (although like I said, slightly buggy but still playable). I'm changing my review back to positive. Original Comment: 2D version doesn't work, and on the vive it runs pretty wonky (during combat, the entire universe cuts out to the matrix after every punch). If they fix a lot of the problems, it would be a great game. As of right now, I can't recommend it.
There's not too much I can say about this right now that isn't 'on the cover' so to speak. I've played a little and there's definitely promise. It's also Early Access so there are some holes. Early Access carries its own risks, so if you aren't sure? Wait for its actual release. [EDIT] Now six months after Early Access release and there haven't been any updates in...well, thereabouts of six months. I just can't recommend this anymore, the concept holds promise but that's about it, and it doesn't look like development is going anywhere.
Seems like a nice concept but generally seems poorly implemented at this stage. The graphics are standard non inspiring and basic. The concept of controlling the characters is novel but seems very limited. There appears to be no real point of not simply send them all just within the door and let them go. You can set movement ponts but that doesn't seem to really achive much besides them running blindly to the point. I hope they improve on this to allow setting so you can command a troop to go to point 1 and do this, THEN move to point to etc. At the moment there seems very little AI, with the troops simply blasting madly at the enemy that also seem to simply head towards them with no real intelligence. The resource system is basic a random, clear the room, here's your items! No real searching etc. Stabiliy and general crashes is the biggest issue at this stage as it hard to go through more than 3 or 4 rooms before the system stops reponding properly. It doesn't crash as such, but s...
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System Requirements
Minimum
- OS *: Windows 7 SP1 64 bit or newer
- Processor: Intel Core i3-3225 @ 3.30GHz or equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB
- Storage: 7 GB available space
- VR Support: SteamVR or Oculus PC. Keyboard or gamepad required
- Additional Notes: These are recommended minimum requirements for non-VR. Salvaged is an Early Access game, and recommended requirements may change during development.
Recommended
- OS *: Windows 7 SP1 64 bit or newer
- Processor: Intel i5-4590 equivalent or greater
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970 / AMD R9 290 equivalent or greater
- Storage: 7 GB available space
- Additional Notes: These are recommended minimum requirements for VR. Salvaged is an Early Access game, and recommended requirements may change during development.
FAQ
How much does Salvaged cost?
Salvaged costs $12.99.
What are the system requirements for Salvaged?
Minimum: Minimum: OS *: Windows 7 SP1 64 bit or newer Processor: Intel Core i3-3225 @ 3.30GHz or equivalent Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 660 2GB / AMD Radeon HD 7850 2GB Storage: 7 GB available space VR Support: SteamVR or Oculus PC. Keyboard or gamepad required Additional Notes: These are recommended minimum requirements for non-VR. Salvaged is an Early Access game, and recommended requirements may change during development. Recommended: Recommended: OS *: Windows 7 SP1 64 bit or newer Processor: Intel i5-4590 equivalent or greater Memory: 8 GB RAM Graphics: NVIDIA GTX 970 / AMD R9 290 equivalent or greater Storage: 7 GB available space Additional Notes: These are recommended minimum requirements for VR. Salvaged is an Early Access game, and recommended requirements may change during development.
What platforms is Salvaged available on?
Salvaged is available on Windows PC.
Is Salvaged worth buying?
Salvaged has 38% positive reviews from 13 players.
When was Salvaged released?
Salvaged was released on Nov 17, 2016.
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