i feel like i've been lied to. half the tags for this game are a lie. there are no multiplayer servers and even if there was was it would be for a deathmatch game they obviously thrown in just to be able to say the game is multiplayer...but alas cant be played because no servers. this game states or implies that there is a sandbox multiplayer universe . there is no such thing. extremely unhappy. i hope development doesnt stop because i do want to play the game these devs have in mind. till then do not buy this game
Game Tags
About This Game
Azulgar is an procedurally generated open world space sandbox survival game inspired by legendary game Freelancer. By buying an open alpha you will support us in the developement of the new game features such as mining minerals from planets and asteroids, new weapons and hopefully soon even the whole game! But even now the game has a lot to offer, players can customise their own spaceships, exploring the vast universe of Azulgar and compete or cooperate with other players thanks to optional multiplayer.
OUR WORK :
- ROADMAP
- REPORT A BUG
GAME FEATURES:
- Multiplayer
- Create own dedicated server
- Procedurally Generated Locations
- Build Your Own Ship
- Combat system
Thank you in advance for your support and we can´t wait to see you in the interesting universe of Azulgar: Star Commanders.
Screenshots
User Reviews
The multiplayer co-op doesn't work, even though it's shown as a feature and is searchable as a co-op game. Edit: The difficulty of the first fight is probably related to the Skulls above the enemies; you might not be expected to fight them. The multiplayer co-op tag is still an issue. I'll update if that gets fixed and we play it again.
Where to start with this one, Azulgar: star commanders boasts itself as Quote: "sci-fi action oriented sandbox roleplaying game with FPS elements". is it sci-fi? yes... but it is more 'fi' then 'sci'. the ships act like there is drag slowing it down. so no getting up to speed and then coast along. no you have to keep holding the forward button to keep moving. so if you are on a keyboard like I am, I hope you have a small piece of lead or brass to weigh down your W key because getting anywhere will take a while. is it action? No... no it is not. the ship I started with has no weapons, and the ship I started with was already at half health. after dying once I managed to get to a shipyard to tinker with it. no weaponry to choose from there. The only way this game is 'action' is by the simplest definition; press key, which is an 'action', stuff happens. is it a sandbox? Yes it is. but unlike the Real life box in the ground with play sand in it, you won't be building any significant sand...
Why have you released this game in its current form.. its been 6 months and you've only managed to make the game worse. DON'T RELEASE A GAME IF YOU HAVENT EVEN GOT THE BASICS WORKING YET... yet this is the norm now.. shells of a game being released and never getting updated..
Abandonware. Do NOT purchase!
Been watching this one for a while and, on a night where I was bored out of my skull, took the plunge. It's still (very) short on features but both the art style and flight model are top notch (although it's only mouse and keyboard for now, which is a bit awkward), and the weapons feel very satisfying to use.
Well, I love the concept. Just nothing to do. Of course it is "Early Access" but I would think at least there would be something to do. I mostly just made ships and tested them. I have hopes for this one, although I have seen many games like this stall out.
Loving this game it has so much potential. The spaceships look incredible.
This game look gorgeous but I Just can't get my head around the controls, I'm used to using a keyboard/mouse to control my ships/fighters etc as in Empyrion/Warthunder etc, the controls feel nice and smooth but too unnatural for me to play 'm sorry.
Хорошая игра, ждем больше контента
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System Requirements
Minimum
- OS *: Windows 7 64bit
- Processor: Intel Core i5, AMD Athlon X4
- Memory: 8 GB RAM
- Graphics: GTX 670 2GB / AMD R9 280 better
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
Recommended
- OS: Windows 10 64bit
- Processor: Intel Core i7-4690K / AMD Ryzen 5 1600
- Memory: 16 GB RAM
- Graphics: GTX 980 / AMD R9 Fury
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 2 GB available space
FAQ
How much does Azulgar: Star Commanders cost?
Azulgar: Star Commanders costs $19.99.
What are the system requirements for Azulgar: Star Commanders?
Minimum: Minimum: OS *: Windows 7 64bit Processor: Intel Core i5, AMD Athlon X4 Memory: 8 GB RAM Graphics: GTX 670 2GB / AMD R9 280 better DirectX: Version 11 Network: Broadband Internet connection Storage: 2 GB available space Recommended: Recommended: OS: Windows 10 64bit Processor: Intel Core i7-4690K / AMD Ryzen 5 1600 Memory: 16 GB RAM Graphics: GTX 980 / AMD R9 Fury DirectX: Version 11 Network: Broadband Internet connection Storage: 2 GB available space
What platforms is Azulgar: Star Commanders available on?
Azulgar: Star Commanders is available on Windows PC.
Is Azulgar: Star Commanders worth buying?
Azulgar: Star Commanders has 55% positive reviews from 40 players.
When was Azulgar: Star Commanders released?
Azulgar: Star Commanders was released on Aug 31, 2017.
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