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Rogue Islands

Free to Play
Release Date:
Developer:
Big Fat Alien
Platforms:
Windows
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About This Game

Rogue Islands is an action-FPS set in a whimsical fantasy world with procedural levels and permadeath.

You control a nimble, light-footed Gnome Wizard named Motwort. He can run, jump, levitate, swim and cast powerful magical spells.

What you lack in armor and defenses, you make up for in speed and magic.


Enemies crawl, walk, fly and swim across the world with conviction. They are powerful, numerous and relentless.


There are 7 unique island types, brimming with forests, mountains, caves, ruins, creatures and bosses.


You control a nimble, light-footed Gnome Wizard named Motwort. He can run, jump, levitate, swim and cast powerful magical spells.


The islands are rich with Diamonds, Emeralds and Rubies. Imbue them with the spirit of your fallen foes. Then use them to power 9 wildly different spells. Decide whether to spend your precious Spirit Gems to upgrade your existing spells or unlock new ones.


Master a collection of increasingly powerful spells in 3 different schools including: Spark Shot, Zap, Bolt, Seekers, Swarm, Block Shot, Scorch, Flame Burst and Inferno.


With each play-through, you will accumulate the necessary experience to survive and defeat The Lords of Torment.

Screenshots

User Reviews

Mixed
38 user reviews
63%
Positive
6 hrs at review
Not Recommended

Every 2 or 3 months someone named Jane comes to the forums to tell us there is a full time development team working on improving and finishing the game but nothing ever happens. Read the news and the forums. It's not worth more than $3 or $4 in it's current state. I'll change my review to a positive one if any progress is made of the game.

50 helpful 4 funny
24 hrs at review
Not Recommended

Ok, yet another 'not yes, not no' recommend. This is not a bad game, and there are some fun aspects to it. But it slips over into 'not recommend' because of how many times I had to platform my way up those damn trees. It's bright - psychadelic almost. Minecraft on acid, without the building stuff. I mostly liked the aesthetic, although it does suffer from every island feeling pretty similar to every other island with slight variations in theme. Out of the gate it was pretty brutal I have to say. Even playing on 'easy' was punishing to begin with (well, most of the way through tbh, but hey). First time I get off the boat and the first outcropping of land has about 4 of the introductory skele guys and they just wasted me. Died, repeat, died, repeat, title screen. All within a few minutes. And the 2nd game was very similar as I experimented with keyboard+mouse vs controller. The controller just wasn't going to do it for me - perhaps with the later locking/homing missiles meani...

24 helpful
47 min at review
Not Recommended

The concept and style seemed promising. Enjoyed the first half hour. Then: - I unlocked the second spell, selected it, and ... it did nothing. Simply wouldn't fire. No indication of why. Short range? Seemingly not. Maybe it needs more mana than I have? If so, why isn't that in any way indicated? Very poor feedback. - Eating food, which you have to do all the time, takes four keypresses/clicks, including effectively a double confirmation dialog. Tedious. - After 40 minutes, I wanted to take a break. Oh: "If you exit, all progress on this island will be lost." For anyone with kids, that's a total deal-breaker, and is *not* expected behavior for roguelikes. Console games, yes; roguelikes, no. Refund requested. Too bad, since the game did seem original and worth exploring.

15 helpful
20 min at review
Not Recommended

Seemed fun, but there's a consistent issue with win7-64 bit installs (check the discussion boards!) where it stutters massively--literally 1-2 hangs every 5 seconds. These aren't new issues and I'm not sure it's going to be fixed any time soon. That said, the game play I encountered seemed interesting and fun--and if/when they fix this stutter issue, I'm happy to return. I'm not going to say "Don't buy it" but if you get the stutters, know that there's nothing client-side that can fix it.

11 helpful 1 funny
1 hrs at review
Recommended

Only a bit of time playing but I already love the idea behind this game. Couple levels in on perma death mode and I was sweating bullets as my character was on 8 hp. Then as night fell, I tried to hide but it made no difference.... The ghosts got me. Back at it. Great concept. Lags a little here and there on my mid-level alienware. Lots of fun. I'll update as I get further.

9 helpful
13 min at review
Not Recommended

i know, short playtime, but this game needs some work. there is potential here. keep an eye on this one

8 helpful
2 hrs at review
Not Recommended

This game had potential, unfortunately the original developers were scammed into releasing it to crooks who promised to update and help build their game. Instead the scammer bankrupt the developers and the game stopped updating and died. Don't buy this game, its unfinished, buggy and unbalanced. It looks awesome but you get maybe 4-5 hours playtime and some enemies one shot you while others you one shot. You clip into walls, fall through the world, get lit up by invisible foe's, and many more irritating problems. If you have to play it get it for 2$ or less

6 helpful
2 hrs at review
Recommended

This game is great i love the idea...only issue is it is way too hard for me i can't even get past the first island. yes i am bad at the game that is obvious but regardless i would very much rather a mode where you don't die so easily. suggestions would be not starting the game starving and dying before you can even find food, nerfing the damage that enemies do to you and not having to restart completely after your second death. these are only a few suggestions and no doubt in my mind that this game is meant to be challenging but as a player i can only recommend that you make the game a bit easier for those who arent looking for an extreme challenge and just want to explore the game and its mysteries. Once again this is a great idea for a game and i look forward to seeing what you do next.

6 helpful 1 funny
17 hrs at review
Recommended

Great game, easy to keep playing. The new dynamic difficulty has made the start a bit less intense. Definitely a shooter with crafting. The procedural levels and permadeath keep the game interesting.

5 helpful
6 hrs at review
Recommended

It's fun and challenging, the game size is tiny compared to most new games coming out. Room for optimization and improvement. 8.3/10

5 helpful

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System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: Quad Core, i3 @ 2.0GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: Radeon 6000 series or GeForce 500 series
  • DirectX: Version 11
  • Storage: 400 MB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Quad Core, i5 @ 3.2GHz or equivalent
  • Memory: 4 GB RAM
  • Graphics: Radeon 7000 series or GeForce 600 series
  • DirectX: Version 11
  • Storage: 400 MB available space

FAQ

How much does Rogue Islands cost?

Rogue Islands is completely FREE to play. You can download and play it without any purchase.

What are the system requirements for Rogue Islands?

Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 Processor: Quad Core, i3 @ 2.0GHz or equivalent Memory: 4 GB RAM Graphics: Radeon 6000 series or GeForce 500 series DirectX: Version 11 Storage: 400 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Quad Core, i5 @ 3.2GHz or equivalent Memory: 4 GB RAM Graphics: Radeon 7000 series or GeForce 600 series DirectX: Version 11 Storage: 400 MB available space

What platforms is Rogue Islands available on?

Rogue Islands is available on Windows PC.

Is Rogue Islands worth buying?

Rogue Islands has 63% positive reviews from 38 players.

When was Rogue Islands released?

Rogue Islands was released on Sep 12, 2017.

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