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HOMEBOUND

Price not available
Release Date:
Developer:
Quixel
Publisher:
Quixel
Platforms:
Windows
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About This Game

Homebound

Immerse yourself in the most beautiful and spine chilling VR experience to date. Experience a series of catastrophic events in the cold void of deep space as you crash rapidly towards earth. When disaster strikes, your one mission is to make it out alive as fast as you can. Dead or alive, you are Homebound.

Virtual Reality

Homebound is built as a next-gen experience for VR. It supports the Vive (with motion controllers) as well as the Oculus Rift with Oculus Touch.

The Developer

Homebound has been developed by Swedish tech firm Quixel, who are known for making computer graphics tools for the AAA game industry as well as firms like NASA, Tesla and ILM.

Features

  • VR Compability: Both HTC Vive and Oculus Rift support
  • Motion Controller/Gamepad: Play however you like
  • 3 beautiful levels to experience: Deep space, Earth's atmosphere & Earth
  • Time Attack: Beat your own personal best or challenge your friends' scores
  • 10-30 minutes of gameplay: Perfect for parties, or a short break from reality
  • Great replayability: Find new secrets, items, interactive objects - and ways to die
  • Freeroam Mode: Fly around in and explore the environments at your own pace
  • Built with Unreal Engine 4: VR has never been more beautiful

Screenshots

User Reviews

Mixed
100 user reviews
42%
Positive
25 min at review
Recommended

I've not played too much as the low fps on my hardware made it a challenge, but I got at least this much from my experience. Pros: - Graphics and 3d assets are fucking georgouse! - Suprisingly no motion sickness from all the floating around - Simpsons Reference. Cons: - Very hard to destinguish interactables from the rest of the enviroment. - The interactivity felt really sticky and frustrating. It was extramely difficult to tell if you can actually interact with the objects as there was no indicator. - Requires lots of hardware to run at the optimum framerate. I'm running a GTX 1070 with a core I7 6700k and I had an uncomfortable framerate on low settings. For the low price, I'd still recomend this game due to it's really high production value and awesome setting. Although if you aren't confident that you can run it, you're not gonna have a good time.

25 helpful
42 min at review
Not Recommended

This should be a lesson in what NOT to do in VR. I don't know where to begin. The framerates were so so so low that it was nausea from the get go. Even with the LOWEST settings, it still ran extremely poorly. The motion controls were so piss poor that it seemed like they were just tacked on last minute after they developed around a controller the entire time. It's almost impossible to line up with the interactive elements and get it to feel like your reaching out and grabbing something. Moving your character with the vive controllers made me feel so disoriented. The SOUND. My goodness, please please please take the time to watch the audio and give it some head room so it doesn't clip. My god. The entire ending sequence was so clippy I had to mute it. Fix the HUD inside of the helmet. It's so far down that the vive lenses just distort it completely. Also take off look rotation. In terms of the experience, I'd say it has potential but as of right now it's absolutely pointless. From the "...

21 helpful
45 min at review
Not Recommended

Great graphics and unique movement system giving you the impression of weightlessness. However you need an iron VR stomach for this. Not very intuitive controls using the tracked motion controllers. Interaction with objects is terrible. Not clear how to proceed through the game without dying. Short game. I kept it in my library for a while hoping for improvements, but have deleted it today.

9 helpful 2 funny
15 min at review
Not Recommended

Unfortunately, I was disappointed in this visually great looking little experience. The whole thing takes about 15 minutes. Gameplay is almost non-existent. I believe there are 6 actions, like pulling a couple of levers, pushing a button, "steering" a flight stick and that's about it. Locomotion is questionable, personally I did not feel much discomfort while floating around although I imagine a lot of people will. What's worse though is when you turn your head beyong a certain point, the entire view shifts which is VERY unpleasant. For such a short experience, it has quite a lot of bugs. About three times my right hand just disappeared for a minute, and one time it was floating half a meter in front of me. It weren't tracking issues, I made sure to check. Grabbing things sometimes doesn't work. It does look nice and has a good atmosphere, but that's about all it has going for it right now. Edit: developer has since tweaked controls, so this review may not be completely valid.

8 helpful
5 min at review
Not Recommended

Instant nausea, instant refund. I was hoping that this would be Adrift for the Vive with proper controller support, but sadly no. Turning your head a little starts to rotate the world around you causing very uneasy feelings. The controller support is also really glitchy, as I had my virtual hand offset by half a meter after I released an item. Also, I don't get why your virtual hand doesn't stay visible once you grab something, that looks really weird. Feels as if they didn't think this game through, as is evident by the controller "tutorial" which immediately tilts the text away so you can't read it. Also, it's the Unreal Engine which means that it's a blurry mess unless you have a a really powerful PC that can super sample the heck out of the game.

8 helpful
18 min at review
Not Recommended

It was really short....and the graphics weren't all that great. I have never gotten sick in a VR game yet but this one made me quesy. Kinda cool but not worth 8 bucks IMO.

7 helpful
18 min at review
Recommended

The game shows great promise! The visuals are mostly stunning (with some bad textures here and there) and the audio sounds great. I tried playing it on the Oculus Rift with Touch and that really doesn't work smoothly yet. For me there was always only one hand visible (the last one i pressed a button with) and the position of the hand was offset and never at the same position as my real hand. Also the interaction with objects/environment is still really buggy & sluggish. I'd recommend the game to all Vive owners and i will continue playing as soon as the touch controllers are integrated fully.

7 helpful 1 funny
1 hrs at review
Recommended

Really pretty. Really well laid-out. Once I was able to find out how to progress and not die, everything turned out pretty awesome. I'm changing my review now that I've been able to get into the other 2/3rds of the game and see that the developers are going to patch up the problems people have with it. If you've got an iron VR stomach, this is pretty top notch for about 20-30 minutes. If you don't, then you should probably run away from this one (unless the devs patch it up a lot) - it shakes the camera intensely for most of the gameplay. I also really like just laying in the station staring off at everything since the game doesn't really push you to do anything until you press the red button. People that threw cash out for something like a GTX 1080 will really appreciate this one.

7 helpful
37 min at review
Not Recommended

Well, I was expecting some kind of space exploration à la Adr1ft. But, it's not the case. The game is not fun at all and it is too short. We don't explore anything. We are stuck in the space station trying hard enough to interact with objects. The hand animation is totally unresponsive and not naturally. I had a very hard time to open doors. When I was in the escapde pod, I don't know which position I had to look. I'm asking a refund, I was expecting something similar to Adr1ft but not exactly too. The only thing where this game is great is about its visual.

7 helpful
21 min at review
Not Recommended

Movement is slow and made me sick

6 helpful

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System Requirements

Minimum

Minimum:
  • OS: 7
  • Processor: Intel Core i5 3GHz
  • Memory: 8 GB RAM
  • Graphics: Geforce GTX 970
  • DirectX: Version 11
  • Storage: 9 GB available space

Recommended

Recommended:
  • OS: 10
  • Processor: Intel Core i7 3,5GHz
  • Memory: 16 GB RAM
  • Graphics: Geforce GTX 980Ti 6GB
  • DirectX: Version 12
  • Storage: 9 GB available space

FAQ

How much does HOMEBOUND cost?

HOMEBOUND costs Free.

What are the system requirements for HOMEBOUND?

Minimum: Minimum: OS: 7 Processor: Intel Core i5 3GHz Memory: 8 GB RAM Graphics: Geforce GTX 970 DirectX: Version 11 Storage: 9 GB available space Recommended: Recommended: OS: 10 Processor: Intel Core i7 3,5GHz Memory: 16 GB RAM Graphics: Geforce GTX 980Ti 6GB DirectX: Version 12 Storage: 9 GB available space

What platforms is HOMEBOUND available on?

HOMEBOUND is available on Windows PC.

Is HOMEBOUND worth buying?

HOMEBOUND has 42% positive reviews from 100 players.

When was HOMEBOUND released?

HOMEBOUND was released on Feb 16, 2017.

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