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Pigmentone

$1.99
Release Date:
Developer:
Sliverbroom Studios
Publisher:
OtakuMaker SARL
Platforms:
Windows Mac
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About This Game

Pigmentone is a game that feels more like a guessing game than a logic puzzle.

It will make you waste hours guessing, combining or dividing the colors through multiple rings of rainbow, and it's up to you to find out where each one goes.


Badges :

Features:


· Simple and attractive graphics.
· Color combination system in real time who does not obey the rules of material colors, but rather colored light.
· 50 Levels that only will make you waste time.
· Relaxing music, so that at least you don't despair.
· A time-trial score that is only fun if you try the puzzle over and over again.
· With a help system punish you if used.

It’s a game mostly trial and error. Would you dare to play it?

Game rules


Emitters



These points of color, emitting a beam of the same color. These can move only along the edge of the screen.

Receivers



Receivers pick up the emitter's color and become this color. The receiver is surrounded by a ring of rainbow, which becomes the same color as the center circle when it's right.

Combining colors



Receivers can be combined in various colors, and also throw a beam to pass their color to another receiver.

Target



All receivers need a particular color, and only until each has its right color, level is completed.

Obstacles



Obstacles are white rectangular elements, no beam can pass through them.

Prisms



Prisms are triangles that divide a combined color, only work if the combined color comes directly from the receiver where they were combined. These prisms have two triangles in sides that indicate where they throw the rays.

Pipelines



On stage there are pipes invisible, these divert the beam in a different direction already specified, these become visible when a ray touches them.

Screenshots

User Reviews

Mixed
24 user reviews
63%
Positive
49 min at review
Not Recommended

Nice concept but needs some of the UI needs work. Having to line up gameplay elements to activate the menu is a cute idea but gets old quickly. Feels more like a guessing game than a logic puzzle at times. The coloured rings should stay at the goal colour once you have discovered it, otherwise you spend more time trying to remember what colour you're trying to get to rather than actually getting to it. Nice graphics and stable game.

33 helpful 1 funny
3 hrs at review
Not Recommended

Review of the verision 1.1: I like the idea of the game and it looks nice and stable. But that said, the game is missing some logic and fun. Here are the goods and bads so far: Negatives: - The need for line up to get the menu. Skip that, please just show the menu - It would be nice if the puzzlenumber is also shown on each puzzlescreen and not just on the overview screen - The timetrailscore is only fun if you know the solution from start and tried the puzzle over and over again - I miss some kind of logic to the color part of the puzzles. Its mostly trial and error. Thats is no fun. The lightbulb helps, but punish you if used. I think it would be nice if I was able to figure out what color a given circle should have just by looking at the puzzle - Maybe put in some colorblendings. Yellow and blue should give us a green irl. Why not in the game as well - Why not add some achivements? - If some logic was added to the puzzles I would like to have that score in the puzzleoverview inst...

26 helpful
8 hrs at review
Not Recommended

This is a cute little game that unfortunately suffers from problems that change the game from a fun experience at the start of the game to an incredibly frustrating one later on, and from what I can see, most of the problems come from a very strange design approach, stated even blatantly here on the store page: it's more of a guessing game than a logic puzzle. It should very well be a logic puzzle, but yet it isn't. Trial and error drives the majority of the game. You have to find out what color every circle should be, and then you have to figure out by trial and error what combination of colors create that color. Why by trial and error? Because this isn't a logic puzzle. This is a guessing game. Once you find out where the colors need to be, you connect everything and you're done, because almost none of the puzzles contain any sneakily placed barricades and the ones that do are incredibly obvious, because otherwise this would be a logic puzzle instead of a guessing game. The further...

20 helpful
8 hrs at review
Recommended

󠀡

9 helpful
9 hrs at review
Not Recommended

Well, I suppose it doesnt falsely advertise when it says its a guessing game. Guessing and memorisation, thats about it. There is no puzzle in this puzzle game, but I put it on to keep my hands busy while watching more entertaining things. That is until the levels became almost impossible due to bugs where prisms dont split colours correctly. (Or at all, but I think thats deliberate. Its genuinely hard to tell.) You can try wrestle round them by switching off one colour then returning it to reset how the prism splits. Though making certain patterns in the process of doing this will, despite the very simplistic graphics, make things stutter and struggle. This is ignoring such tedious mechanics as parts that only show up when you sweep a beam over them for... apparently no reason at all, it adds nothing but one more item to memorise if you ever want to torture yourself with completing the time challenges, which are also largely pointless. Oh, and I nearly forgot that some of the co...

8 helpful
13 min at review
Recommended

Killermouse's review really captures the flaws with the game - but I feel that the game having 100% dislike-rating is way to harsh. It is afterall a kinda neat concept with potential and they are only asking for 1,99€.

7 helpful
1 hrs at review
Not Recommended

Interesting concept. However the author of the game does not seem to understand that puzzle games and time limits do not go well together. Time limits do not make puzzles fun.

3 helpful
140 hrs at review
Recommended

Pretty easy and cheap puzzle game. It's pretty clunky but worth a little time for $2.

2 helpful
3 hrs at review
Recommended

The game looks very nice (its made with unity engine), and design is great Yes, its a casual game. Its start easy (just some colors to adjust) then others levels get more difficult. But you wont rage quit, I promise you;) I have play the version 1;1 of Pigmentone and developper continue to improve the game. - More pragmatic information: games is cheap ;)

2 helpful
7 min at review
Not Recommended

Would be better as an iOS game.

1 helpful

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System Requirements

Minimum

Minimum:
  • OS *: Windows 7 / 8 / 10 (32-bit, 64-bit)
  • Processor: Core 2 Duo to 2,0 GHz
  • Memory: 2 GB RAM
  • Graphics: 256 MB, NVIDIA GeForce 9400M
  • Storage: 80 MB available space

FAQ

How much does Pigmentone cost?

Pigmentone costs $1.99.

What are the system requirements for Pigmentone?

Minimum: Minimum: OS *: Windows 7 / 8 / 10 (32-bit, 64-bit) Processor: Core 2 Duo to 2,0 GHz Memory: 2 GB RAM Graphics: 256 MB, NVIDIA GeForce 9400M Storage: 80 MB available space

What platforms is Pigmentone available on?

Pigmentone is available on Windows PC, macOS.

Is Pigmentone worth buying?

Pigmentone has 63% positive reviews from 24 players.

When was Pigmentone released?

Pigmentone was released on Jul 8, 2016.

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