In terms of depth, challenge and taste level, this plays like a mobile game and I would not recommend it at full price. More or less, you feel like you are clicking a ton without much thought. The storylines are also too far into anime cheese territory with half the cast acting like 6 year old children. Having said that, if you like cute clickers with minimal challenge to zone out while playing, it's not bad. I still wouldn't recommend it without a half-price sale at least.
Dungeon Girl
- Release Date:
- Jul 30, 2018
- Developer:
- Inu to Neko
- Publisher:
- Fruitbat Factory
- Platforms:
- Windows
Game Tags
About This Game
Join Monica on her journey into the dungeon under the Tower of Light Blue, and conquer over 1000 floors!
Match panels to explore the dungeon, and make them disappear to attack enemies.
Explore, excavate, heal and attack. Start your adventure and see how deep you can go!
Features:
- A strategic Puzzle RPG
- 1000 floors to explore
- 300 items to craft
- 200 skills to use
- Synthesize and Upgrade your items
Supports English and Japanese languages.
Screenshots
User Reviews
I have had this game in my Whishlist for almost 4 months before release because it looked like a fun game with tactical puzzle RPG elements in a dungeon crawler setting. I was HYPED for this game. What i got was a clicker with a fixed screen size, walls of text, and no real tutorial that was clearly designed with a mobile market in mind (you find games like this on your phone for free) at a very steep pricetag for what it is (More that 2,50 € for what I was bothered to see from the game is just greedy). Maybe the game gets more intrigueing after a few hours. it is possible that tactics will matter more in the long run. i don't know, because i can't be bothered to waste what little time i have to play on a game this basic and unengaging. but the worst part is the pseudo-hentai japanese moaning sounds that spam every action you make and accompany every horribly written dialogue scene. You feel like you are watching a porn, while playing a clicker with a FTP game interface that yo...
This is the first game I've ever returned on Steam. I was hoping for something along the lines of a puzzle RPG, but the puzzle part is really, really lacking. I like the character designs, they were cute. The story seemed like perfectly passable anime fluff. The translation seems to be okay. But it fails in the crucial part of the game. The dungeon exploration through a puzzle game isn't much of a puzzle game and is really easy. There seems to be little feedback as to what is going on. I fought a boss and had no idea until after I beat it and the character said something about it. There is no tutorial just some instructions on how to do things which is only mildly helpful. In the end, I didn't see it worth spending the money on this game.
Sadly this was not quite the game I was hoping for. It's lighthearted and cute but the mechanics are poorly explained to a level that I simply could not get into the game at all. Perhaps I would have understood better if I had played the first game but that does not excuse the lack of good explanation of crafting and other mechanics. Add in a brutaly tedious grind to gain "friendship points" and a totally wonky difficulty curve and you have a game that I just could not love dispite my real desire to do so.
This game has the bones of something really great, and the art is super cute and pretty! but at the end of the day it's not fun and confusing to figure out. I would almost recommend you buy this (on sale) to learn everything you shouldn't do to teach a player your game. there's no tutorial that really tells you what you're supposed to be doing, or why the dozens of onscreen UI components matter or what it's all for. It took me five minutes to figure out how to start the main puzzle game portion. I have played a few levels (50) and I'm still not sure if I'm doing a good job? I think part of this is that this is an english localized game, so the translation was tricky. It's a real shame, and I can tell this was put together by a scrappy indie team so I won't ask for a refund. I will just say, hold off on buying until someone writes a detailed guide, at least.
Rather dense at first, not helped by the low initial difficulty meaning you don't have to understand the item/upgrade mechanics to get to floor 110 or so. Gets better as you understand more (pay attention to all the pages of help if you want to grok how stuff works, although it's kind of inpenetrable at the beginning.)
I wanted a puzzle/rpg, or at least an interesting puzzle, and got a game that can be beaten by clicking at random without thought. Disappointing. Besides, the screen is locked at a predefined size, without scaling up.
With over 100 hours in this game, you'd think I'd understand how the game works....i do not. Like: its cutesy and not bad if you wanna spend a lot of time figuring it out Hate: tutorial is worthless and the mechanics are super confusing, game only comes in small (i play with a magnifier), its super grindy to get a small bite of okayish story and to unlock support characters that aren't super great, its not really a puzzle or match game more of a click on groups of tiles
https://youtu.be/FUPSO3FkqLw Subscribe to get weekly new trailer supercuts. === This game is a nice puzzle about exploring a dungeon. The main game mechanic is simple - click on the groups of same-coloured tiles to make them disappear, but the game has a lot of advanced systems on top of that. PROS: - Cute visuals - Familiar game mechanics - Lots of achievements and systems to explore CONS: - The tutorial is text-based and you start with most of the systems already unlocked which might be overwhelming at the beginning - Fixed-sized window - The interface has a lot of numbers and indicators, so it feels like a plane dashboard untill you figure it out TIPS: - Click Search tiles until you fill the purple meter above. When it's full, you'll get a Stairs tile to go to the next level - Attacks only work when you have enemies around (left part of the screen) so it might be good to save them for a while - "Mind" is basically stamina. Eat Bentos regularly to keep it up. If it reaches 0, you...
To begin, I really like this game. It also has a lot of potential. I wouldn't say things are outright bad, more like meh. First of all, it's a lot of clicking. It's a match-1 and that makes it a lot easier than if it were a match-2 type game. Matching tile 2+ is not necessary to advance, but it eventually hinders you if you do not. The fighting is so unengaging that I end up clicking through tiles quickly and missing the details about my health, mind, and status effects. I think this is because they're so tiny and the clicking can be mesmerizing. It bothers me a LOT how time moves in game. I just made it to level 100 and it has supposedly been [b]26 years[/b] in game! That feels so disjointed from everything else in game. It bothers me. Time doesn't matter, beyond for bonuses. The characters are that JRPG-side-side-character kind of shallow and sort of childish. They are't really fleshed out. It takes forever to get the story bits out of the game, and the character development is so ...
Page 1 of 2
System Requirements
Minimum
- OS *: Windows 7/8/10/11
- Processor: Pentium 2.0GHz or higher
- Memory: 2 GB RAM
- DirectX: Version 9.0c
- Storage: 2 GB available space
- Sound Card: DirectSound compatible sound card
FAQ
How much does Dungeon Girl cost?
Dungeon Girl costs $11.99.
What are the system requirements for Dungeon Girl?
Minimum: Minimum: OS *: Windows 7/8/10/11 Processor: Pentium 2.0GHz or higher Memory: 2 GB RAM DirectX: Version 9.0c Storage: 2 GB available space Sound Card: DirectSound compatible sound card
What platforms is Dungeon Girl available on?
Dungeon Girl is available on Windows PC.
Is Dungeon Girl worth buying?
Dungeon Girl has 57% positive reviews from 28 players.
When was Dungeon Girl released?
Dungeon Girl was released on Jul 30, 2018.
Similar Games
AI-powered recommendations based on game description