Inbound game banner

Inbound

$2.99
Release Date:
Developer:
Gyoza Games LLC
Publisher:
Gyoza Games LLC
Platforms:
Windows
Download Game

Game Tags

About This Game



(Mixed reality footage courtesy HTC, taken at E3, 2016)

Inbound brings the fast-play action of missile defense arcade games of the 80's into the modern era! You are a defense commander on FOUR distant asteroid colonies, tasked with protecting the mines from saboteur competitors. You tower above the colony in VR, carefully timing volleys of phaser fire to destroy the inbound projectiles, as well as defending against ground assaults from lumbering mechs and attacking hordes of enemy spacecraft! When things get too crazy, use the time distortion button to slow things down. But use it wisely...you have a limited supply! A steady aim, quick reflexes, and keeping cool under pressure are all critical if you want to survive the onslaught. Inbound is non-stop, 2-handed arcade action in a beautifully immersive VR landscape that will truly make you feel you've been to other worlds.

Inbound is arcade-style action...if you like games such as (the excellent) Space Pirate Trainer, chances are you will really enjoy Inbound as well! Grab some friends and compete for high scores on the four included worlds!

Screenshots

User Reviews

Very Positive
36 user reviews
89%
Positive
16 min at review
Not Recommended

ok so im sure if youre old enough you have played this game before. it was a fun game to play while in between classes. but its a fun burst game. you play it for 5 minutes and then youre done. there is no depth to this game. sure theyre different levels but they play out the same. theyre no upgrades for weapons. just what you see is what you get. if you want something to kill 5 minutes then go ahead and get this game, it will do just that,

49 helpful 3 funny
15 min at review
Recommended

As a fan of Missile Command on the Atari 2600, I had fun. Great graphics, good sound design, challenging gameplay. I like the addition of mechs as land-based attackers, and while I eventually felt overwhelmed it never felt unfair. There is room for improvement: * The explosions could use more bass. * Some haptic feedback in the controllers when firing and maybe when nearby explosions occur might add to the experience. * I'm not sure if my play area was a few feet too small or the in-game play area was offset towards the rear, but the gameplay made me want to reach just six inches beyond my chaperone bounds. It would be nice to have an option to recalibrate the center of the virtual play area. * As another reviewer mentioned, weapon upgrades and the like would be great. Maybe they're already in the game and I didn't get far enough to acquire them. All in all, I think it's a good game. If the developer acts on at least a few of the above suggestions, this game could really excel.

28 helpful 1 funny
15 min at review
Not Recommended

Looked flashy the first 5 min. Played for a short while, theres really no substance. The early hype of VR games is already waning. Im starting to get harder to please becuase the bedazzlement of VR is past the honey moon stage. I recomend passing on this or waiting till its about $5. Unless you dont mind spending $15 for 15 min of entertainment.

10 helpful 1 funny
35 min at review
Recommended

Simply incredible, one of my favorite titles so far!!

9 helpful 2 funny
33 min at review
Recommended

This game's great environments look superior to similar quick picker-upper titles and the gameplay actually goes a little beyond just being a shooting gallery, which makes it worth a buy! It's rare that I actually record the video smoothly on the first run with a new game (there's always a problem, lol) but in this case I was able to just roll and go as seen here: https://youtu.be/E4kpIqAu7tw I've seen many suggestions regarding weapon upgrades. I'd like to toss in a more elaborate proposition: There should be a currency based on score. This currency would accumulate. From a store, we could buy assisting turrets with various grades of efficiency, which are single-use (are gone after one run). The assisting turrets would be automated, the higher the cost the greater the accuracy. All in all I'm satisfied with what I've seen so far.

8 helpful
1 hrs at review
Recommended

This review can be shortened to a single sentence: "It's 3D VR Missile Command!" So if you ever played the old Atari Missile Command game in the Arcade (or the home versions) you already know basically how to play this. For those younger folks and/or people who never played a video game before 1990... Missile Command was basically a set of base structures to protect and a main base with a limited number of missiles that can be fired. Above you, you would see a bunch of streaming lines indicating incoming missiles which if they hit your base structures they'd destroy it. Occasionally a plane or UFO or something would go overhead as well. Well "Inbound" is almost the same way, except that it's 3D instead of 2D, it's VR instead of 2D... and you have laser turrets instead of missiles. You still have the base structures to protect, and your turrets can take a few hits before they're destroyed and that may or may not affect your ability to continue defending. As with missile comm...

3 helpful
44 min at review
Recommended

This game is a lot of fun. It actually feels like a game, not a tech demo. It's well polished and has some really intense moments. The sound and visuals are very pleasant and the controls are responsive and smooth. I plan to spend quite some time playing it and going for leadboard high scores. Definitely worth checking out, especially while it's on sale.

3 helpful
42 min at review
Recommended

I really enjoy this game - memories of Atari Missile Command Same gameplay idea but this is so much more fun. I am very impressed with the graphics quality in the Vive with this game and I love the gameplay across the board. Thanks for the great game and for remaking a beloved Classic in the right way! Highly recommended, 2 thumbs up!

2 helpful
21 min at review
Recommended

First off, I will say that the price is a bit high for the amount of game play you get, BUT VR devs have to put in a lot of work for the market size - VR is currently a premium experience. IMO, the game is just on the borderline of value for the money. That all being said, the level of graphic and audio polish is very nice, and the game play is [b]very[/b] fun. I do have a few suggestions that I think would make it better: [list] [*]A better tutorial (maybe in the actual game space, pausing the game to show you how to do things) [*]Better grenade aiming [*]Difficulty levels [*]More opportunities to repair your base [/list] The dev has also been quite active interacting with the community, which is a big plus for me.

2 helpful
47 min at review
Recommended

Wow, what a game! The action is intense, the graphics are great and those missiles just keep coming! Old-school arcade games in VR are such a blast!

2 helpful

Page 1 of 4

System Requirements

Minimum

Minimum:
  • OS *: Windows 7
  • Processor: Intel i5-4590 or equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX-970
  • Storage: 2 GB available space
  • VR Support: SteamVR. Standing or Room Scale
  • Additional Notes: Requires the Vive VR headset

FAQ

How much does Inbound cost?

Inbound costs $2.99.

What are the system requirements for Inbound?

Minimum: Minimum: OS *: Windows 7 Processor: Intel i5-4590 or equivalent Memory: 8 GB RAM Graphics: NVIDIA GTX-970 Storage: 2 GB available space VR Support: SteamVR. Standing or Room Scale Additional Notes: Requires the Vive VR headset

What platforms is Inbound available on?

Inbound is available on Windows PC.

Is Inbound worth buying?

Inbound has 89% positive reviews from 36 players.

When was Inbound released?

Inbound was released on Jul 5, 2016.

Similar Games

AI-powered recommendations based on game description