Yes, it's a lot lilke Hearthstone, a game I enjoy immensely. BUT ... the quality of life touches in Shadowverse just make this game so much nicer to play. - Deck codes allow you to import an entire deck list instead of building it card by card. - Replay mode lets you review your last 10 games. - Story mode is more challenging and interesting than the Hearthstone tutorial. - Daily rewards just for logging in. - THREE quests every day. - Rewards for reaching milestones in Ranked play. - Special events with even more achievements and unique rewards. - Prebuilt decks available for purchase, allowing you a 100 percent chance of getting certain cards. HOWEVER ... I've now played enough of the game to see that the balance is very heavily skewed toward high-end-combo play. Most games between competitive decks are just a race to see who can get the big legendary combo off first, or to see if you can play your combo before the other guy draws the counter. All other turns are rendered trivial,...
Shadowverse CCG
- Release Date:
- Oct 27, 2016
- Developer:
- Cygames, Inc.
- Publisher:
- Cygames, Inc., Cygames Korea Inc.
- Platforms:
- Windows Mac
Game Tags
About This Game
Made by card gamers for card gamers.
Shadowverse is Japan's #1 strategic card game!
- There are millions of Shadowverse battles every day, and a multitude of ways to play
- Easy to get into, thanks to a singleplayer story mode, free card packs for new players, and bonuses every day
- Battles are finely balanced, with less RNG than other card games, and balance adjustments take place every month
- New card expansions are released every three months, unleashing new deck-building strategies and battle tactics
- We’ve got a great community of 22 million players and counting, with tournaments and esports broadcasts every week and support for streamers
- Featuring beautiful art and animations and fully voiced cards and story
- A multitude of ways to play:
With eight different leader classes, Shadowverse gives you unparalleled freedom to create your own deck strategies. Will you play as Urias and unleash your Vengeance when your health is depleted? Or will you select Isabelle, whose spells power up the cards in your hand? Will you go all in with an aggro deck, or try to contain the board with a control deck? Or will you try to sneak in some sublimely ingenious combos? It’s entirely up to you.
- Easy to get into:
Learn the basics by playing through our extensive singleplayer story mode before taking on other players in our multiplayer modes. Be sure to pick up your free card packs after you’ve finished playing through the tutorial – just go to your Crate from the main menu to pick them up. And bonuses and daily missions help you unlock new card packs every day so it won’t be long before you have a deck that is capable of competing with the very best.
- Finely balanced:
There’s less RNG in Shadowverse than other card games, making it supremely balanced: you’ll need to trust your judgement not your luck if you are to come out on top. And we make balance adjustments every month to make sure that no one card or deck type becomes too dominant.
- New card expansions released regularly:
New card expansions are added every three months to make sure the meta never gets stale. And every single expansion unleashes new deck-building strategies and battle tactics, and even new leader classes and game modes. We’re in this for the long haul and we hope you will be too.
- Beautiful art:
All of the cards in Shadowverse feature fantastic art by some of Japan’s finest artists, and every single card is available as an animated version. Every card is also fully-voiced, in English and Japanese, as is the singleplayer storyline.
- A great community:
And last but not least, we have some amazing fans. We’ve got memes, we’ve got streams, and we have much, much more to offer than the average card game. Community tournaments and e-sports broadcasts take place every week, and there are a ton of deck-building resources online in case you get stuck. Millions of card gamers can’t be wrong – why don’t you join them?
Screenshots
User Reviews
I'm a Master rank player (highest rank ingame) with several hundred hours playtime on the mobileversion, but since the Rise of Bahamut patch I simply can't recommend Shadowverse anymore. I used to love this game, but with the Rise of Bahamut patch the competitive aspect of this game went down the gutter. [u]RNG/Rock-Paper-Scissors:[/u] The game has become an RNG fest: extreme machtup based deck winrates up to 61,9+%, also winrates for the same deck that differ around 12,2+% based on whether you go first or second (Source: https://shadowverse.gamepress.gg/meta-deck-analytics-january-23-29 - set filter to Master rank). More than that - an infestation of hyper-snowballing decks like daria and cancerous insta-win cards like Seraph (draw Odin in time or lose the game) or Dimension Shift(: 1 player with 4-turns in a row "interactive and fun"). [u][b]A meta consisting of Aggro, OTK-Combo/Control and hyper-snowballing (Daria).[/b][/u] [u]Small EDIT[/u]: Some new numbers arrived - we're...
[h1]I LOVE THE DEVELOPERS![/h1] I wasn't even online and I got a bunch of packs for 'bearing with them' as they had to delay the Bahamut release. Not many card game companies are this generous. You get so many rewards for levelling the leaders, playing the campaign, and just playing the game. Even the daily quests all 'cooldown' faster after you earn them all. The daring complexity, the fantastic mechanics, and the overall amazing style of the game manages to make a [b]very[/b] balanced and enjoyable card game to play. And there's not a whole lot of RNG everywhere (fuck you Fiery Bat) that just plagues the game for no reason. When RNG is present, it's tastefully done and a small chunk of RNG is good for card games. Easily one of the best card games and I'm glad it's finally on Steam! Linking my account to my Steam account was super easy. My only suggestion to the developers is possibly making a more fulfilling arena experience by allowing us to get higher than 5 wins. I feel as tho...
It's a f2p card game that you can actually play f2p instead of suffering endlessly while trying to get some sort of meta deck. In addition, it has a sizable playerbase and good gameplay balance (despite how often some people may bitch about Daria). Don't let the anime artstyle scare you off if you like TCGs/CCGs, Shadowverse is one of the best games in the genre.
Initially, this game was great. It felt like a perfect mix of balance, lack of RNG, and fair progression, but somewhere along the lines it quickly did a 360. For those of you coming from Hearthstone seeking something new, I will start by saying that even at its worse this game is better than Hearthstone, but don't expect to be impressed after you've spent some time getting familiar with it. If you are looking for a CCG with balance, a minimal amount of RNG that has no overbearing effect on gameplay, and a decent amount of progression within reasonable time as mentioned above, Shadowverse fails to deliver. [b] Balance/Meta: [/b] Contrary to first impressions, the imbalance within Shadowverse derive from many reasons, with one reason being its blatantly overpowered legendary cards. The meta boasts cards such as Seraph (a card that if not answered using a specific spell within a certain amount of turns automatically wins its user the game), Prince of Darkness/a.k.a Satan (a card that gua...
A very generous, deep and enjoyable F2P card battler. Tons of cards and interesting mechanics make this worth checking out for fans of the genre but give it some time to learn the systems etc before you give up on it. You will either love or hate the art style it is without a doubt 'Waifu:The Gathering' but I am not really one to be upset about drawings of large breasted women in armor (really, where would we be without Boris Vallejo or Margaret Brundage). Also slightly has a tablet game feel, but not too noticeable.Don't let any of this discourage you this is maybe the best card battler out right now.
I tried to like Shadowverse, and it's still better than Hearthstone, but it's not great. Pros: -Nice Campaign mode -A few start-up packs -Animated character portraits -Everything's voiced -Evolve Mechanic to help recover from slow starts -More than 5 cards a pack -Potentially strong currency generation -Daily login bonus -Excellent motivation if you ever wish to commit suicide. Cons: -One Daily Mission slot is consumed by "Link to another device" by default. Steam version cannot link to another device, so players are denied a Daily slot. -Daily missions use the Hearthstone mandate of "Win," making for a frustrating string of losses for classes people don't want to play. Only one mission may be rerolled a day. -BRUTAL demand for good cards and Hearthstone-esque crafting restrictions. People will restart entire accounts just to stand a chance with their initial draws. -No Matchmaking on Unranked. -Ranked becomes an invincible wall of meta decks as early as Beginner 2, making progressio...
Quite enjoyable aesthetically pleasing game that I put a decent amount of free time into. Art 8/10 - Enjoy the anime type art style, but due to the large amount of artists art can be very stratified and different. I personally don't mind the revealing art whatsoever, but be warned. This game most likely isn't for children 13 and under. Gameplay 9/10 - Generally follows 3 main ideas similar to another card game Hearthstone. You want to control your card advantage, board presence, and tempo. By itself the game would be pretty mediocre (one of the reasons why I quit HS), but Shadowverse introduces the evolve mechanic. Evolving creatures generally boosts stats and lets them instantly attack into another creature. I personally love the huge tempo swings experienced from evolves and that keeps me invested into the game. Developers 9/10 - Some games often dump progression into a strict meta (Such as HS pushing the aggro meta). Despite the undesirable and often unfair games, the problem isn...
Great game, I can certainly see how it can be fun and all. However, a card with the description, "Win the Match." Okay, hang on. Win the match? Apparently it was recently updated with a better chance of having a card that can destroy it, must've had terrible luck getting absolutely NO card that can destroy said BS card. Recommended? Hell no!
Before writting this review, I didn't realise that I have spent my times over 300 hours on this game!! I think this can explain how much fun of this game (atleast it is what I feel to this game). If you love card games and looking for one of it, I definitely recommend this "Shadowverse". The game play is easy to understand and animate cards are very charming. Give it a try and decide it by yourself. Thanks
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System Requirements
Minimum
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3-6100 / AMD Ryzen 3 2200G
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GT1030 / AMD Radeon RX 550
- DirectX: Version 11
- Storage: 15.5 GB available space
- Additional Notes: Resolution: 1024×768
FAQ
How much does Shadowverse CCG cost?
Shadowverse CCG is completely FREE to play. You can download and play it without any purchase.
What are the system requirements for Shadowverse CCG?
Minimum: Minimum: OS: Windows 10 (64-bit) Processor: Intel Core i3-6100 / AMD Ryzen 3 2200G Memory: 8 GB RAM Graphics: NVIDIA GeForce GT1030 / AMD Radeon RX 550 DirectX: Version 11 Storage: 15.5 GB available space Additional Notes: Resolution: 1024×768
What platforms is Shadowverse CCG available on?
Shadowverse CCG is available on Windows PC, macOS.
Is Shadowverse CCG worth buying?
Shadowverse CCG has 81% positive reviews from 100 players.
When was Shadowverse CCG released?
Shadowverse CCG was released on Oct 27, 2016.
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