Book of Demons game banner

Book of Demons

$24.99
Release Date:
Metacritic:
72
Developer:
Thing Trunk
Publisher:
Thing Trunk
Platforms:
Windows Mac
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About This Game

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WARRIOR / ROGUE / MAGE GAMEPLAY PREVIEW


About the Supporter's Pack

To learn more about the Supporter’s Pack click here.

If you already have Book of Demons in your library and want to upgrade to the Supporter’s Pack version, please purchase the Book of Demons to Supporter's Pack Upgrade. This product only works for owners of the game. If you wish to support us and buy the game and Supporter’s Pack as one, please purchase the Return 2 Games Supporter Pack.


FREE DEMO


Want to try Book of Demons without any commitment? Click here to try the free Demo.


About the Game


Book of Demons is a Hack & Slash in which YOU decide the length of quests. Wield magic cards instead of weapons and slay the armies of darkness in the dungeons below the Old Cathedral. Save the terror-stricken Paperverse from the clutches of the Archdemon himself!

Procedurally Generated Dungeons
Roguelike Mode for fans of extreme challenge
70+ different types of monsters, with different traits and custom mechanics
Xbox and Steam controller support
Dungeons & Streamers - Twitch and Mixer integration
Monthly and all-time Leaderboards, 200+ Achievements

Book of Demons is the first installment of Return 2 Games - a series of original mid-core titles, inspired by the early golden days of PC gaming.

Cards and Deckbuilding


It’s not a card game, but items, spells, and skills are all expressed as cards. The strategy lies in adapting your hand to each situation. Cards can be upgraded with runes and you can find many variants with diverse bonuses. Legendaries are the most epic but hard to acquire.

Tailored sessions with Flexiscope


Book of Demons respects your time. It features the Flexiscope engine which allows you to divide the game into sessions of any size. It even learns your pace of gaming and predicts the time to complete the next session.

Unique Mechanics


Simplified movement and fight mechanics is where Book of Demons differs the most from other hack & slash games. There is often not enough time to click-remove all of the obstacles such as monster shields, enemy spells, poison, or knocked cards, so timing, card selection and order of execution are critical.

Hack & Slash in the world of Paperverse


Book of Demons takes place in Paperverse, a world that exists entirely inside a pop-up book.
It’s a tale of good and evil about saving the world from the ultimate devilry. Sounds familiar? Inspired by the dark and gloomy atmosphere of the first Diablo game, Book of Demons is part tribute part parody of hack & slash classics.

Comfort of Gameplay


Many Book of Demons features were designed with gameplay comfort in mind. Points of interest are marked at the top of the screen and get revealed once you get closer. Your character leaves footprints, which can be used to track your way back or notice paths already visited without opening the map.

Challenging Endgame


On average it takes about 10 hours to complete the campaign with a single class, but maxing out a character and mastering all of the higher Freeplay difficulty levels and Quests takes much longer. The Roguelike mode offers another level of challenge with permadeath, restricted healing and even more obstacles to overcome.

Dungeons & Streamers

Screenshots

User Reviews

Mostly Positive
100 user reviews
76%
Positive
13 hrs at review
Not Recommended

Warning: do not trust the demo. The actual game is much worse. Just finished the campaign, and I deeply regret that I wasted my time on this game. The core gimmick is nice, but the game clearly was never touched by an experienced (or at least sane) game designer, and as a result it gets progressively more boring the deeper you go. Every single game design decision that distinguishes it from any other diablo clone aims to make the game worse and kill all the fun. You know what would be fun? * Being able to run forward and kill things. So to make the game worse, devs implemented every single mistake from other games, including: some enemies that are invulnerable for like 5 seconds after each hit, all elites are invulnerable between phases (for no reason), enemies are invulnerable while they use skills (all of them, even trash mobs), there are tons of mobs that can't be killed while other mobs are alive, etc. Basically you are supposed to stare at the screen and ask yourself "is there ...

434 helpful 43 funny
14 hrs at review
Recommended

After literally thousands of hours spent in Action isometric RPG's (and others) like Diablo (mostly - like 3k+ h easily :P) , Path of Exile, Titan Quest, Champions of Norath (and Return to arms) - and so on - been there, love it, seen'em - kill'em all. This one however didn't attract me with graphic at all, yet I thought - let's give it a chance - sometimes those smaller productions have great climate - mood going along with us on adventures. And It happened! Great - just great at it's soothing and deeply relaxing yet perfectly paced at it's difficult march through the hell spawns :D Now some feedback for developers; - I played on standard difficulty for good couple of hours without dying once on rather fast route through the enemies (all 100% clear) - quite satisfying with the loot - especially how rarely better items drops - great! yet to this rather calming game I would either put some dis-balanced combat more often forcing us to retreat or push forward instead of clearing the r...

169 helpful 6 funny
16 hrs at review
Not Recommended

I've tried hard to like Book of Demons, but I found it difficult to look past the game's flaws. Pros: + The game concept is unique! + The controls are simple and effective + Clever ideas for mechanics keep things interesting (such as adjustable dungeon sizes) Cons: - The whole "on-rails" mechanic where you move along a set path tends to be far more annoying than anything else. While it functions fine, it feels incredibly limiting and makes moving through the map very time consuming. -- Avoiding projectiles works fine if you can move perpendicularly. If you can't move to the sides you're incredilby likely to be hit without any real chance at dodging. - Despite the trailer implying the game has a "Darkest Dungeon" style grim and morbid atmosphere... this game has a lot of jokes for kids. For example, in the opening cutscene we see Satan holding a rubber ducky. There's a lot of potty humor that feels to me out of place, as if the team behind this game is trying to appeal to younger kids...

130 helpful 2 funny
11 hrs at review
Not Recommended

Maybe I played this game wrong, but I managed to complete the campaign with nothing other than a single hero power. I just hammered one spell over and over for 11 hours and that was it. I guess I'd have to play over and over and over to see what else the game might have to offer, but one play-through felt like enough.

120 helpful 49 funny
4 hrs at review
Not Recommended

I like the concept but unfortunately the game just isn't very fun. It is extremely repetitive, which is fine if the gameplay is fun. But it's not, movement is very slow and clunky and most of the mechanics are more annoying than anything else. Most mechanics aren't challenging or fun, they just slow the game down in various annoying ways.

98 helpful 8 funny
14 hrs at review
Not Recommended

Stop me if you've heard this one: The armies of Hell lurk beneath a little town. Your job, as either a warrior, rogue or mage, is to go in through the church and descend a bunch of randomly-generated levels, mowing down hordes of monsters along the way, until you get to Hell and destroy the big demon in charge. It all looks so innocent at first. Turns out, the "book" part is literal. Everything from the introduction to the environments to the characters to the flame effects on the ground are rendered in the same cutesy, pop-up book style, like they're made out of cardboard. Along with the tongue-in-cheek humor, it aims to set a light, whimsical mood. Very disarming. You'd never suspect that underneath beats the ravenous heart of a monster, seeking to devour your life. "Oh come on," the game says with an inviting smile that never quite reaches its eyes. "We're just having a little fun here, that's all. What's the problem?" You can't deny their generosity. They shower you...

78 helpful 14 funny
37 min at review
Not Recommended

The game comes with built in advertisements. When you boot the game it first asks "Do you want to play this game or one of our other games? Oh you don't have our other games? Would you like to add them to your wishlist?" After playing for about half an hour it again asks you if you want to buy their other games or add them to your wishlist. I didn't pay money for the game just to have it show me ads. The entire game has the feel of a phone game or a tablet game. Save your money and find a game that is designed for steam.

76 helpful
4 hrs at review
Recommended

This is a game that comes from the mind of a mobile developer. One of its selling points is the option to have a short play session—an issue that often is crucial for mobile, but hardly relevant for a PC gamer. The control scheme also feels like it was made for a touch screen. There are many mini-games that boil down to grabbing things floating on the screen. To heal poison, you have to click the bottom left with your cursor, even though normally you keep it to the center of the screen—an idea that would be handy of the game was controlled with your fingers via a mobile device, but doesn't translate well to PC. A lot of its other elements feel clunky as well. While you can instantly teleport to the end of a dungeon when it's 100% clear, looking for that one pesky pile of gold you've missed means backtracking—excruciatngly slow backtracking. And pray that your final enemy isn't a gargoyle or a ghost: both can hide and must attack first... or ignore you, making you run past them a...

71 helpful
5 hrs at review
Recommended

Surprisingly nice, charming and quite easy to play hack and slay with good controller support and a rewarding and motivating card system. The graphic is unique, might be not everyones cup of tea but i like it a lot and it let me come back again and again. You can choose your own gameplay time, 8 min or 16 min or you want 46 min? A great feature. Overall a relaxing experience with just the right difficulty to keep you going! High five Thing Trunk for this awesome experience! [h1][url=https://store.steampowered.com/curator/26335619-Adult-World-Gamers/] Follow our AWG Curator [/url][/h1]

62 helpful 4 funny
4 hrs at review
Recommended

[h1] Book of Demons is a very interesting hybrid of hack and slash, deck building and dungeon crawler games. It has super addictive gameplay with tons of interesting mechanics that will grant you dozens of hours of fun. [/h1] [b] Pros: [/b] + Procedurally generated dungeons + High level of replayability + Very fun and addictive gameplay + Hack and slash mechanics + Huge variety of monsters with different abilities and powers + Interesting deck building mechanics + Ability to set up your game session according to the amount of time you have + Satisfying upgrade system [b] Cons: [/b] - The story is pretty dull and shallow - Playing on Casual difficulty makes the game a bit repetitive and boring - Some of the cards feel a bit weird or overpowered Book of Demons is a game that stayed in my game library for a long time and I was not sure either I should play it right away or just wait for the end of the Early Access. The majority of my friends were not so happy with this game, so I was...

58 helpful 21 funny

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System Requirements

Minimum

Minimum:
  • OS *: Windows 7, 8, 8.1, 10
  • Processor: 1.7 GHz Dual Core or Greater
  • Memory: 2 GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible graphics card
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX 9.0c compatible
  • Additional Notes: Controller Support

FAQ

How much does Book of Demons cost?

Book of Demons costs $24.99.

What are the system requirements for Book of Demons?

Minimum: Minimum: OS *: Windows 7, 8, 8.1, 10 Processor: 1.7 GHz Dual Core or Greater Memory: 2 GB RAM Graphics: 512 MB DirectX 9.0c compatible graphics card DirectX: Version 9.0c Storage: 1 GB available space Sound Card: DirectX 9.0c compatible Additional Notes: Controller Support

What platforms is Book of Demons available on?

Book of Demons is available on Windows PC, macOS.

Is Book of Demons worth buying?

Book of Demons has 76% positive reviews from 100 players. Metacritic score: 72/100.

When was Book of Demons released?

Book of Demons was released on Dec 13, 2018.

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