[i]The Crow's Eye[/i] is a rather ambitious little game from an independent Spanish developer. It tries to be much more than it actually is and combines way too many genres and components instead of focusing on a few instead. At first it seems like a psychological horror (in some way it is), but without the presence of any monsters (except for some large parasitic worms which do minimal damage before we shake them off), it could hardly be called one. For an adventure there are far too few items to use (we collect ingredients for the most part and craft mainly unimportant items from those). As strange as it may sound and totally not what one would expect from watching the trailer and the screenshots, the puzzle-platformer tag is the one that fits the game best: from time to time we have to solve various puzzles involving 3D platforming sections where we can actually 'die' (because we almost immediately respawn nearby - fortunately the game gives us an explanation for that at the end). ...
The Crow's Eye
- Release Date:
- Mar 20, 2017
- Metacritic:
- 65
- Developer:
- 3D2 Entertainment
- Publisher:
- Akupara Games
- Platforms:
- Windows
Game Tags
About This Game
University Highlights

- Astonishing and Eclectic Campus - Explore a hauntingly beautiful campus with a variety of environments with surprising twists and turns that chill and thrill the senses
- Fitness Facilities - Strengthen your body and mind in tandem with a variety of platformed courses and life-sized puzzles, some requiring pulling and repelling with the help of a powerful electromagnet
- Premier Chemicals and Pharmaceuticals - Enjoy exclusive access to state of the art compounds and substances to accomplish superhuman feats
- Ingenuity and Creativity - Exercise your imagination and create tools with university materials that aid you in your endeavors to achieve new heights and overcome obstacles
- Research Materials - Learn from the writings and recordings of those who came before you to uncover the truths of human life
- The No Rules Rule - Conduct research and reach goals with no limitations
About the Game

Welcome to the University of Medicine & Applied Sciences of Crowswood. I’m William Holtwick, and I’m the head and founder of this university. Each and every one of you has been chosen for your aptitude, intelligence, and excellence. Despite your qualities, don’t you dare think this will be a piece of cake. During your time with us here, you will learn that morals are no more than another burden imposed by society to impede us to advance.
Now, are you ready to change your lives? Do you want to stop being miserable and make the right decision? Today is the day you’ll leave faith, ignorance, and prejudice behind - faith isn’t based on logic or experience. Today, you’ll understand why the end justifies the means.
Here at Crowswood, we value the pursuit of knowledge and the advancement of human life. We seek to exceed what we believe to be humanly possible. Everyone here has a valuable role to play and our faculty is thrilled to be hands-on in your tests and experiments as we head towards the future. How could anyone not want to be a part of this exciting development?
Sounds fun, doesn’t it? Go on, I’ll be watching.
Screenshots
User Reviews
The Crow's Eye is an odd little game that seems to have found its way to a lot of horror fans through Youtubers and online publications alike but I really didn't find a single drop of fright in its lengthy playtime. While the setting (Crowswood Medical University) feels like Outlast, the game is a strange mash-up of Portal-esque FPS puzzle/platforming, walking sim note reading and exploration with a small touch of fetch questing n' crafting. It's a weird realm where fun meets frustration's middle finger in an adventure to discover what happened to the students and professors that vanished at the university many years earlier. The full mixture of game styles and mechanics is like an unusual blend of the aforementioned Portal, The Initiate 2, original Half Life and Outlast. I should be honest right off the bat that I didn't like it as much as any of those games but there is a certain flavor of each inside this crackerjack box and enough quality in the design to make it fun on its o...
This game has trouble making up its mind what it is. A platformer or a story driven walking sim. Cuz it doesn't do either well. The platforming mechanics do not fit and are horribly annoying. And the story delivery is not great -- a genius doctor who talks like a psychotic clown? No.
It's an interesting game at first, it has good atmosphere and good voice acting. The story has potential in the first hour or two but then it goes completely downhill and by the end I couldn't even care anymore. Some puzzles are annoying as hell, graphics are serviceable at best and ugly at times. I wanted to like it but it's not as smart of an experience as I thought it would be, it's not smart at all actually. It's too long for its own good and you won't remember it shortly after you finish it. To be fair I bought it for under 1 euro and for that price it delivered enough content but I can't recommend it for anything higher. I will change it into a mixed review if that option ever becomes available but until then I'll have to give it a negative.
what an odd game. a curious mix of different game elements thrown into a blender and out comes...this. despite its dark look it's only slightly spooky and the 'psychological terror' is not that terrifying either. also there are no enemies and i'm fine with that. i prefer exploring in peace over being chased like a pacifist chicken. the story is not terrible but uninspired for the most part. same goes for the voice acting. not terrible, not great. most puzzles are trivial. until you find a new one and you are dumbstruck for 10 minutes before realizing they put the button on the bloody ceiling this time. there are some physics puzzles as well but for the most part they are ruined by the game's really poor physics engine. one wrong move and your ladder made from boxes explodes and sends boxes flying through the whole room. they added some jump & run platformer stuff as well but it's neither fun nor challenging with controls as clumsy as these. like all new games this one comes with craf...
A little Puzzle horror game... it was kind of unexpected but was also good, the ambiance was nice and dark, The story was okay, not the best, but the puzzles... Oh man, the puzzles... dont get me wrong I love puzzles and every horror game ends up having some... but some puzzles can be too much, but then again, it could be me that sucks on time management puzzles, and parkour. Anyway: [list] [*]Game in general: [b] 7/10 [/b] [*]Story: [b] 5/10 [/b] [*]Gameplay: [b] 7/10 [/b] [*]Puzzles: [b] 4/10 [/b] [/list]
I was under the impression that this was supposed to be a horror game. Of course, I bought this awhile back and I see on the store page that it is no longer labeled a horror game, which is great since it is anything but. I am not a huge platform gamer, so this game was definitely not for me. HOWEVER, if platform puzzlers are your thing, this game is not half bad. My one major gripe with it was the clunky jump. Your character has one pitiful jump, and even though you have a shot you can administer to slow time down so you can jump further, even that got annoying when you overshot your target and had to slowly fall to your death. The story was not half bad as long as you went around and actually attempted to collect documents and recordings. Otherwise, you would get hardly any story at all except for the nutty scientist's dialogue and even then that does not paint a detailed story. In your search to find your father, you really don't get much on that until the end, when you get...
While the mad doctor sounds a lot like The Joker, going by the trailer, the character fails to make use of it. Bit of a disappointment there. Although the trailers suggest a 1st Person Horror or Thriller Adventure game, it's actually just a a mix between physics-based JumpnRun puzzler a la Portal where you can jinx a solution "somehow" and Zelda puzzles. Story is... all over the place and failed to actually capture me. Most of the time Player-NSC interaction is limited to "oh, another audio tape to listen to" while you meander around the halls and tunnels of whatever this strange fever dream of architecture is you entered. There is no response or character development on player side (mute like Link or as you could also call it: Dead Fish Syndrom), which makes all the twists and plot reveals you are facing a bit ridicilous. To be fair, the game makes fun of this by itself after a while, having some characters mention that the protagonist never responds in any way. Still a sore point...
Gfx, sound and story is all decent. But what could have been a great game is completely ruined by annoying platform sections. Without them, it would have been a big thumbs up. There are also minor issues. Useless achievements like breaking X number of objects which does absolutely nothing. There's no mosters to lure, no need to throw these items. Yet, they are there including these achievements up to breaking 50 of them. Why? Same for crafting. It's there but could as well has been left out completely. It doesn't add anything. You find paper and inkt to make a map. They're always provided close together and they will always be used to make that map and nothing else. Same for lockpicks, bandages and alike.. it's always a+b=c and x+y=z and doesn't get any more complicated. It's a shame really, because there is quite some effort put into making this. There's plenty of maps/levels to visit. The amount of notes and voice recorders show they put some decent thoughts into the story. And th...
Neutral review: I'm thrilled to see a designer who doesn't think finding batteries or matches is the height of gameplay. The game is decent, but for some reason one of the main characters decided to do a super over the top joker impersonation that was annoying and did not at all fit the tone of the game. I was having a decent time, then got to an annoying block puzzle, tried a few times and kinda gave up on the game. As someone who enjoys horror that isn't just refilling batteries and hiding from monsters, I would love to see more atmospheric games like this, and I'll for sure check out their next game. 6/10
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System Requirements
Minimum
- OS *: Windows 7 or Higher (32-bit or higher)
- Processor: Intel Core i3 or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 460 or equivalent
- DirectX: Version 9.0
- Storage: 3 GB available space
Recommended
- OS *: Windows 7 or Higher (32-bit or higher)
- Processor: Intel Core i5 or better
- Memory: 6 GB RAM
- Graphics: NVIDIA GeForce GTX 750 or better
- DirectX: Version 9.0
- Storage: 3 GB available space
FAQ
How much does The Crow's Eye cost?
The Crow's Eye costs $9.99.
What are the system requirements for The Crow's Eye?
Minimum: Minimum: OS *: Windows 7 or Higher (32-bit or higher) Processor: Intel Core i3 or equivalent Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 460 or equivalent DirectX: Version 9.0 Storage: 3 GB available space Recommended: Recommended: OS *: Windows 7 or Higher (32-bit or higher) Processor: Intel Core i5 or better Memory: 6 GB RAM Graphics: NVIDIA GeForce GTX 750 or better DirectX: Version 9.0 Storage: 3 GB available space
What platforms is The Crow's Eye available on?
The Crow's Eye is available on Windows PC.
Is The Crow's Eye worth buying?
The Crow's Eye has 69% positive reviews from 100 players. Metacritic score: 65/100.
When was The Crow's Eye released?
The Crow's Eye was released on Mar 20, 2017.
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