CitiesCorp Concept - Build Everything on Your Own game banner

CitiesCorp Concept - Build Everything on Your Own

$19.99
Release Date:
Developer:
SaintWorks
Publisher:
SaintBunny
Platforms:
Windows
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Game Tags

About This Game

Welcome to CitiesCorp Concept!

Inspired by all the cool city building simulations, CitiesCorp Concept is an indie-game for all the passionate majors that love to see new ideas and visions turn into reality.

CitiesCorp Concept proudly represents the meaning of what can be different in a city building simulation – scale and shape your buildings, decide the textures, set own production lines or even decide which traffic signs have to be deployed – in other words, do what you probably have missed in other city building games for many years.

CitiesCorp Concept is just the beginning – Your interest & support will help to push innovation in the city simulation genre to its edges, because I love to build cities as well.

Before starting to play/buying it, don't forget to check the tutorials on Youtube/SaintWorks-Channel - the game has no ingame hints or tutorials!!!

Why "Concept" Game?

The main idea behind this "Concept" is to have a flexible platform in place that will support further development which will depend on the interest of players, inspiration and of course my ability to afford it (but hey, even in worst case, hobby mode is still available :-).

Even the game contains plenty of innovative ideas, I believe that there are a lot of interesting features that could be implemented within a feasible time and could be made available to everybody. However, the project's target is not to replicate functions from other games, but coming up with own ideas. That's also why some well known functions have not been implemented - I simply did not have a better idea how to make it differently :-).

It's not Early Access, because, with some minor exceptions related to fine tuning and bugs, the game is already fully playable as it is.

Please check also the game requirements - optimization of the game was not the top priority (with that, I would have to sacrifice some features).




Storyline

CitiesCorp means that a corporation is taking over the responsibility – so in fact, there are no majors, just CEOs. Your corporation takes care about housing, jobs, products and its own profits. In return, there are no taxes – neither to the corporation nor to the population.


What Is In? What Can Be Played Today?

- Map That Is Equivalent to 10km X 10km,
- Scale Buildings,
- Shape Buildings,
- Numerous In-game Building Textures,
- Creating building complexes through a simple and effective overlapping system,
- Multiple building functionalities (e.g. appartments, offices, shops, factories in one building),
- Challenging economy with hundreds of products to be produced and sold,
- Flexible street building system,
- Street signs and lightning for coping with traffic jams.



What Is Not In (yet)?

- Mainly things that can be already played in other similar games - in case there will be a great idea to do it "differently", it will be implemented

- Public buildings, e.g. police, schools, hospitals etc.
- Landscapes - at the moment it is just a flat land,
- Public transport, e.g. trains, busses etc.,
- Curvy roads,
- Tax system – and do not even ask for it.

Screenshots

User Reviews

Mostly Negative
9 user reviews
33%
Positive
8 hrs at review
Recommended

How to review this game? First of all, I it seems that the game isn't really a game so much as an exploration of new concept in city builders. Also as of this writing it is version 0.8, so it's not really finished. So with that in mind, I hope that I can write a fair and honest review here. As a concept, the game is very, very interesting. It allows you customize every building in the city. Most city builders have buildings that are made by the art team and have a single function. One problem with that approach is repetition. CitiesCorp avoids that allowing the player to decide how a building looks, what size and shape it is, and what functions it serves. Yep, Functions. You can have mixed use buildings. CitiesCorp is very buggy still, but I think it succeds in it's primary purpose of exploring a new concept for the genre. Is it better than Cities Skylines? No. Not even close. It does one thing well and pretty much is missing everything else that city builders have, but it is import...

62 helpful 3 funny
42 min at review
Not Recommended

This game offers no tutorial or instruction. Also lacks a useful interface. Nothing makes much sense and it is unclear how to do anything. Amazing concept. Very poorly executed.

15 helpful
12 min at review
Not Recommended

Anyone who thinks they should buy this game needs their heads examined. POORLY executed, minimal interface, zero tutorial. I guess the dev though you should read his mind to figure out how to play it since it's essentially abandoned. Also anyone who thinks this is better than Cities: Skylines hasn't played Cities; Skylines. Graphice taht remind me of the cheapest casual games. Junk 0/10 an embarassment to Steam.

14 helpful 1 funny
6 min at review
Not Recommended

Needs updates

10 helpful
33 min at review
Recommended

looks good better then Cities Skylines more Function more flexible

9 helpful 43 funny

System Requirements

Minimum

Minimum:
  • OS *: Windows 7 - 64bit
  • Processor: Quad Core i7 - 3GHz or equivalent
  • Memory: 8 GB RAM
  • Graphics: GeForce 8 Series or equivalent
  • DirectX: Version 11
  • Storage: 800 MB available space
  • Additional Notes: the game is also playable, being slightly below the specifications - in heavily populated areas you will note a significant performance drop

FAQ

How much does CitiesCorp Concept - Build Everything on Your Own cost?

CitiesCorp Concept - Build Everything on Your Own costs $19.99.

What are the system requirements for CitiesCorp Concept - Build Everything on Your Own?

Minimum: Minimum: OS *: Windows 7 - 64bit Processor: Quad Core i7 - 3GHz or equivalent Memory: 8 GB RAM Graphics: GeForce 8 Series or equivalent DirectX: Version 11 Storage: 800 MB available space Additional Notes: the game is also playable, being slightly below the specifications - in heavily populated areas you will note a significant performance drop

What platforms is CitiesCorp Concept - Build Everything on Your Own available on?

CitiesCorp Concept - Build Everything on Your Own is available on Windows PC.

Is CitiesCorp Concept - Build Everything on Your Own worth buying?

CitiesCorp Concept - Build Everything on Your Own has 33% positive reviews from 9 players.

When was CitiesCorp Concept - Build Everything on Your Own released?

CitiesCorp Concept - Build Everything on Your Own was released on Apr 29, 2016.

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