While the idea is intriguing and the art is nice, the gameplay excecution is very poor. Many of the choices simply don't make sense. Instant oatmeal is instant. You add hot water, and it's done. What do you mean, the oatmeal isn't even near done? That's not how instant oatmeal works??? Also why is "asking someone" how to use a kettle an option but "googling it on your phone" not? Given what we know about Sam, looking it up online seems much more in character but it's not even a choice. I get that the options are limited to prove a point, but it's used to an extent where it just feels lazy.
The Average Everyday Adventures of Samantha Browne
- Release Date:
- Apr 18, 2016
- Developer:
- Lemonsucker Games
- Publisher:
- Lemonsucker Games
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Key Features
- Original artwork and animations by illustrator and comic book artist, Reimena Yee
- Dynamic soundtrack by Adrianna Krikl
- Player decisions impact the outcome of the game in unexpected ways
- Oatmeal not included
Find the right words to help Samantha or suffer the consequences. Don't worry though, it should be as easy as making some oatmeal.
Screenshots
User Reviews
In [i]The Average Everyday Adventures of Samantha Browne[/i] you play as Samantha, a college student who lives alone in a dorm. She gets hungry and decides that the best thing is some oatmeal. However, she also has severe social anxiety that will encumber her trip to the kitchen and back. It is up to you to try to make the correct decisions and keep Samantha's anxiety level to a minimum. This game is a visual novel meaning that it is mostly story-driven and much of the game is just reading. You make choices along the way that dictates Samantha's actions during the course of the story. As I understand it, the main purpose of this game is to show what it is like for a person to have social anxiety. I admit that I am not an expert on this topic. Although I have certainly had times in my own past where I had difficulty interacting with others or getting nervous over relatively minor things, I have never been diagnosed with any sort of disorder. To start off with the positive aspects of ...
I let the game run and stay on the " dizzy hallway" scene ...the sound of it helped me sleep. She finished her oatmeal. And that was that. :)
Very realistic!
It's a cute short vn about a girl trying to cook her oatmeal
Really amazing game. Love, Love, Love it.
This game is a very realaxing. I play at night before I go to sleep whenever I'm to hyper and need to calm down. It's got a nice feel and I don't really play visual novels but this one is amazing and very well put together!
This game has a good point it's trying to make but unfortunetly it falls flat and comes off to me as an unrealistic portrayal. The only reason for this is because we aren't given enough time to get to know the main character. My point is, everyone experiences anxiety in their life and whether it's crippling or just something that you get from time to time is the important part. Here it's impossible to tell if this is just a socially challenged adolescent too baby to get out of their comfort zone or a person actually too worried about the worst case scenario to function. Anxiety is too easily described by other developmental challanges everyone goes through. This is why I am so hung up on this very important distinction and I don't believe the game does a good enough job of showing that difference. As for the game itself. Based on the theme and it's length there are few things to say. Not being able to skip the timer sections was annoying. Because having to reset when you fail and go...
I would definitely recommend this game. It's just amazing: cute art, realistic story, a cup with a cat and one of the sexiest protagonists I've ever seen. Thanks you, devs)
While it does a good job of putting you in the shoes of someone with serious social anxiety, the game can be finished in minutes, and definitely lives up to the title of "Average, Everyday". With so many great VNs on Steam, even free ones, it's hard to recommend this game.
System Requirements
Minimum
- OS *: Windows 7
- Processor: 2+ Ghz
- Memory: 2 GB RAM
- Graphics: Intel 3000HD or greater
- Sound Card: Optional (but recommended)
FAQ
How much does The Average Everyday Adventures of Samantha Browne cost?
The Average Everyday Adventures of Samantha Browne is completely FREE to play. You can download and play it without any purchase.
What are the system requirements for The Average Everyday Adventures of Samantha Browne?
Minimum: Minimum: OS *: Windows 7 Processor: 2+ Ghz Memory: 2 GB RAM Graphics: Intel 3000HD or greater Sound Card: Optional (but recommended)
What platforms is The Average Everyday Adventures of Samantha Browne available on?
The Average Everyday Adventures of Samantha Browne is available on Windows PC, macOS, Linux.
Is The Average Everyday Adventures of Samantha Browne worth buying?
The Average Everyday Adventures of Samantha Browne has 74% positive reviews from 19 players.
When was The Average Everyday Adventures of Samantha Browne released?
The Average Everyday Adventures of Samantha Browne was released on Apr 18, 2016.
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