I just can't not recommend. If you ever developed before engines, you know how difficult setting up a blit can be. If you are a hobbyist, maybe today's hobbyists are different, but I always got tired of the boilerplate DX setup, OpenGL frustum/context. We all want images and 3d. And what Leadwerks does is, the owner, he's sat down and not only given us this ability, but used his decades of experience to optimize the renders. Oh and you can't forget the audio, filesystem, ui, networking, and other aspects that go into an interactive simulation (or game, as it's called)
Ultra Engine Pro
$99.99
- Release Date:
- Dec 19, 2023
- Developer:
- Leadwerks Software
- Publisher:
- Leadwerks Software
- Platforms:
- Windows
Game Tags
About This Game
Have you ever tried to develop a game, only to have the framerate get slower and slower as you add more content and features? This is especially problematic in virtual reality because low framerates cause motion sickness and can make your game or experience unplayable. Ultra Engine is designed to achieve ultimate scalability and deliver blazingly fast performance as your game grows, with a revolutionary new rendering architecture that unlocks the full power of your GPU to deliver up to 10x faster performance.
Ultra Engine Pro provides support for C++ programming with Microsoft Visual Studio, for the ultimate developer experience. Documentation is extensive, with hundreds of code examples demonstrating how to use graphics, physics, raycasting, pathfinding, and other systems to build games and VR applications.
Support for Lua development with Microsoft Visual Studio Code is also included.
Games you create are yours to play, sell, or give away, with no additional costs or hidden fees. And because we only rely on free open-source middleware libraries, you never have to worry about purchasing expensive licenses from third parties.
Code Games with C++
Ultra Engine Pro provides support for C++ programming with Microsoft Visual Studio, for the ultimate developer experience. Documentation is extensive, with hundreds of code examples demonstrating how to use graphics, physics, raycasting, pathfinding, and other systems to build games and VR applications.
Support for Lua development with Microsoft Visual Studio Code is also included.
No-Limits Royalty-Free License for Game Developers
Games you create are yours to play, sell, or give away, with no additional costs or hidden fees. And because we only rely on free open-source middleware libraries, you never have to worry about purchasing expensive licenses from third parties.
Graphics
- Revolutionary new rendering architecture
- Clustered forward+ renderer with uniform lighting model and optional depth prepass
- Multi-display support
- PBR materials
- Load 3D models from glTF, OBJ, MDL, and FBX (using glTF converter)
- Image loading, saving, processing
- Vertex, pixel, geometry, and tessellation shaders
- Normal mapping with specular
- Post-processing stack
- Hardware tessellation
- Environment probes
- Instanced rendering
- Real-time mesh modification
- Imposters
VR
- SteamVR integration with support for a variety of headsets
- Fast stereoscopic rendering
- Controller input and display
- Attach objects to hand controllers and headset
- Translation and rotation view offset
Entity Component System
- Multiple components per entity are supported
- Save and load game states
- Visual flowgraph connects component actions to create event sequences
Terrain
- Dynamically sculpt and paint terrain
- Cut holes in terrain
- Up to 256 material layers
- Terrain foliage system
3D Models
- Load and save Khronos glTF files
- Load and save Wavefront OBJ files
- Convert FBX files to glTF and load
- Convert Collada files to glTF and load
- Load other formats with plugin system
Animation
- Animated skinned characters
- Share skeletons across multiple characters
- Attach objects to bones
- Built-in animation transition and update system
- Hardware skinning
- Blend and transition animations
Physics
- Fast and accurate asynchronous rigid body physics
- Constraints including hinge, ball, kinematic, plane, and sliding joints
- Motorized joints with limits
- Generate physics shapes
- Swept collision
- Raycasting with lines or spheres
Pathfinding
- Navmesh pathfinding
- Crowd avoidance and steering
- Navigation areas visible in editor
- Physics-based character controller
- Automatic AI following
Sound
- 3D sound spatialization
- Head-related transfer function (HRTF)
- Audio filters including distortion, flanging, echo, and EAX reverb effects
- Emit a sound from any entity
- Automatic channel management
- Skip to any time in sound
GUI
- Resolution-independent for any DPI
- Extensible widgets system
- Load SVG vector images
- Set widget and item image
- Change mouse cursor
- Custom color schemes stored in JSON files
Plugins
- Basis Universal supercompressed texture support
- FreeImage Texture Support for PNG, JPG, BMP, TGA, PSD, etc.
- Wavefront OBJ model saving
- ISPC Fast Texture Compression
- Quake package, model, and texture loading
System
- Thread management, with mutexes and semaphores
- File I/O
- File system watcher
- Memory allocation and management
- String manipulation (split, search, conversion, etc.)
- Message boxes and file / folder requester
- Plugin system
Steamworks Integration
- Authentication
- User info
- Leaderboards
- Stats and achievements
- Multiplayer lobbies
- Peer-to-peer networking
- Voice over Internet protocol (VoIP)
Screenshots
User Reviews
Overwhelmingly Positive
2 user reviews
100%
Positive
User #749974
english
3 hrs at review
System Requirements
Minimum
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10 or 11
- Processor: Quad Core @2.0 GHz
- Memory: 4 GB RAM
- Graphics: Nvidia GEForce 420 or AMD Radeon RX 5300M
- Storage: 9 GB available space
- VR Support: SteamVR
- Additional Notes: AMD GPUs require driver 25.5.1 or newer
Recommended
Recommended:
- Requires a 64-bit processor and operating system
FAQ
How much does Ultra Engine Pro cost?
Ultra Engine Pro costs $99.99.
What are the system requirements for Ultra Engine Pro?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 or 11 Processor: Quad Core @2.0 GHz Memory: 4 GB RAM Graphics: Nvidia GEForce 420 or AMD Radeon RX 5300M Storage: 9 GB available space VR Support: SteamVR Additional Notes: AMD GPUs require driver 25.5.1 or newer Recommended: Recommended: Requires a 64-bit processor and operating system
What platforms is Ultra Engine Pro available on?
Ultra Engine Pro is available on Windows PC.
Is Ultra Engine Pro worth buying?
Ultra Engine Pro has 100% positive reviews from 2 players.
When was Ultra Engine Pro released?
Ultra Engine Pro was released on Dec 19, 2023.
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