While the story is enjoyable, the advertisement is incredibly misleading. The "game" ends abruptly shortly into the story unless you continue to buy more chapters.
The Lost Heir: The Fall of Daria
- Release Date:
- Jan 29, 2016
- Developer:
- Hosted Games
- Publisher:
- Hosted Games
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
"The Lost Heir: The Fall of Daria" is an epic 145,000-word interactive fantasy novel by Mike Walter—the first of a trilogy—where your choices control the story. The game is entirely text-based--without graphics or sound effects--and fueled by the vast, unstoppable power of your imagination.
Develop your own unique prince or princess, for good or evil! Become a noble knight, a greedy thief, an evil priest, a nature-loving druid, a charming bard, a deadly assassin, a wise monk, a well-traveled ranger, a martial cleric, a kind priest, a brutal thug, a steadfast guard, a powerful wizard or any combination you choose.
Your Highness, the Kingdom Of Daria Awaits You!
- Play as male or female, gay or straight.
- Pursue love interests, make friends, or be a loner.
- Uncover the mysteries of demon summoning.
- Uncover and collect legendary magical items and treasure.
Screenshots
User Reviews
This game suffers from a very simple design flaw. In the game there are challenges, and certain stats need to be a specific level in order to get through it without losing health. For example your strength stat might need to be at 20 in order to push an annoying troll into a fire. Only one problem, your stats need to be extremely high for every one of these challenges. So unless you devote every single choice you make to advancing a couple of certain skills, you'll fail. It's not an autmatic failure, which is good, but eventually you'll run out of health. And even if you do keep improving certain skills, sometimes it won't even give you an option to use them, and thus, you'll lose even more health. I really wanted to like this game, but I'm afraid it forces you to keep improving the same skill over and over again, which makes for a very limited experience. Story's good, but that's about it I'm afraid.
While I found the setting of this game intriguing, I can't recommend it. My largest complaint with this title is that I felt like a spectator, and not a participant of the game. I noticed getting told how I felt and what I thought, and most choices just boiled down to me either interacting with others as a normal person, being a complete jerk to them, or ignoring them completely. I can't think of a single choice I made in the game that actually felt meaningful to me. Another bad thing about this game is that it seems to have 3 chapters. This is only chapter 1, as far as I can tell, and felt incredibly short to me. I actually restarted about 3 or 4 times, and it still only took me 2 hours to beat it. There were also at least 3 times that I was forced into failure as a way of continuing the story, though I only played as a mage, so it may be possible to avoid some of those. There are other CYOA's out there that aren't going to leave you on a cliffhanger, are longer, and have more va...
Storyline is good but you get many options and no idea in knowing if you can do them or not. And some options require too much stat so early on in the game. Other similar games do a better job in informing if you can do something or not or only the options you can successfully do will be available to choose or in bold. This game needs some more mechanics. At least automatic failure does not mean immediate death so loosing a roll is not the end of the game. But later on you don't know if this choice can be done or not because you don't know how much skill you require and eventually you will end up dying.
The writing is very well done, but the game expects you to make decisions based on stats and depending on whether or not you have stayed on one path and only one path you will fail checks that could lead to your death. But that is the only big flaw. For the price its at I'd say go for it.
One of the more mechanically complex offerings from the Hosted Games line, Fall of Daria serves as an excellent opening to what is planned as a triology. The story is well-written with a large degree of customization from the onset. The game attempts to get you invested in both your character's upbringing and the relationship they have with their guardian. The villains remain largely an enigma in this chapter and it is implied that they are simply being human; most of the conspirators appear to be opportunists rather than any sort of dedicated evil mastermind. If the game has a flaw, its that there is too much customization. As there are a plethora of stats, and thus stat checks, no one character can pass a majority of them. Just like in old pencil and paper tabletop RPGs, your character belongs to a Class and should behave accordingly. Although in theory the game is skill based, due to the fact that large stat gains are generally found in adopting class levels, it is in effect a Clas...
While this game has a good and solid plot, it falls in the stats section. The required stats are abnormally high and ruined the game for me. Want to make a mage assassins? No can do, only one skill is possible, otherwise you fail every single skill challenge in the game. Put all your egs in one basket and hope for the best. Same goes with in the relationship sector. No point trying to "please" anyone. Just pick your favorites and lick their asses. So don't buy this game unless you're completely sure that being thing X for the entire journey is what you want
Very well written, had much fun with it. Want to Read/Play a good story? Try this one. I really disliked not havin the option to save when i want. *I want a option to see how much of skill xy i need to do something, failing at stuff is not fun.
Now I have finished the game I can write a full review I hope. I must say though it looks like I have missed a considerable amount of content by accidently cutting to the main story events but I will review from what I have seen so far; Overall I'd say the story is very well written, the characters are interesting and you care enough about them. My only real complaint was the length of the story which i feel was somewhat short but perhaps that was my own doing. I would recommend it to anyone who likes interactive stories though, certainly worth two quid anyway.
I'm not one for reading text after text after text but i was hooked on every word and felt part like the auther designed the charecter to be me. every choice a cosequnece i wish they made an actual rpg out of this. i cant wait for chapter 2
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7
Recommended
- Requires a 64-bit processor and operating system
FAQ
How much does The Lost Heir: The Fall of Daria cost?
The Lost Heir: The Fall of Daria costs $4.99.
What are the system requirements for The Lost Heir: The Fall of Daria?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 Recommended: Recommended: Requires a 64-bit processor and operating system
What platforms is The Lost Heir: The Fall of Daria available on?
The Lost Heir: The Fall of Daria is available on Windows PC, macOS, Linux.
Is The Lost Heir: The Fall of Daria worth buying?
The Lost Heir: The Fall of Daria has 73% positive reviews from 60 players.
When was The Lost Heir: The Fall of Daria released?
The Lost Heir: The Fall of Daria was released on Jan 29, 2016.
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