I like the premise, but for 1.0 release, this is quite disappointing mostly because of these three things: - Graphical / Sound settings are not properly saved - Game gets (graphically) stuck at dawn every once in a while and requires you to reload - Night is too long and too dark to properly see what you are doing This is something I would be able to understand for an Early Access title, but for a full release with 1.0, these things are a clear oversight. Please fix these bugs and until they are fixed, I wouldn't recommend buying this right now.
Poly Towns
- Release Date:
- Apr 22, 2016
- Developer:
- Red Phoenix Studios
- Publisher:
- Red Phoenix Studios
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Welcome to Poly Towns!
Casual town builder that takes place on floating islands in a fantasy world. Grow your town and manage your resources in this challenging builder.Let's Manage!
Build a tiny village to get started, assign villagers to jobs and let them work! Tax, building upkeep and food consumption are updated every 10 seconds.Expand your town into new zones, as well as upgrading existing buildings. Once you are happy with your town, you can choose to start a new one or sit back and relax while your existing town thrives.
What's the challenge?
Be warned, the game can be unforgiving. If your villagers lose all happiness, it's game over. If you have no money and a negative balance you can no longer buy anything, it's game over.Screenshots
User Reviews
It's an interesting little game but there are some quite serious flaws here. - Sometimes you just can't click on things. Sometimes you click on something and nothing happens. You have to exit back to the menu and then go back in. - The tutorial is quite limited and gives you all the information before you can try making any of it actually work. I restarted after a bit of confused faffing about. - The buttons and controls are quite clunky. The buttons seem to divide up the functions in ways that aren't very helpful and you can spend quite a lot of time clicking things (with the wrong button pressed) without realising why nothing is happening. - Sometimes phantom green ghost structures appear on your map or on locks sections of it for no reason. Sometimes you can't set workers to do any work. Sometimes things are just a bit broken. I'm going to keep playing, but so far there doesn't seem to be much challenge in the gameplay to balance out the challenge in getting the controls workin...
I wish that there was a mixed button for rating on Steam: / There is a lot of bugs so far and the tutorial is pretty vague on how things work. Pros - The game is challenging, if you screw up one thing then you lose - The graphics are great, the graphics are amazingly good - The gameplay is exhilarating, it’s super addictive if you can get into it - Pretty fun, the gameplay is pretty fun but I feel it could be better Now there is a downside to this Cons - Sometimes you just can't click on things. - Sometimes you click on something and nothing happens. - The tutorial doesn’t give you much information on how to play the game - The buttons and controls are pretty laggy well I’ve given you the pros and cons for this game now it’s up to you if you want to purchase it. Personally I think you should because when the game gets more updates then the price might go up.
First of, Poly Towns does indeed seem like an excellent idea for a game, and if done right will be well worth the $4.99 price tag. But as of now, it's most defiantly not. So, for now my reccomendation will remain a No until further changes are made to improve the game itself. (For a full release game that's not a good thing.) Pros: - The gameplay is fun at first, but can become quickly tedious in a short span of time due to lack of variety - The concept of the game itself shows potential - Being able to observe the villagers as they work - Extremely casual and relaxed Cons: - Multiple bugs throughout the entire game: * Any settings changed do not stay applied after restart * Attempting to navigate through the mutiple buttons can be a pain; as to exit each menu the button MUST be pressed rather then, as with building right click cannot be used. * When navigating through the different menus; occasionally both menus will attempt to do two different actions - Night time is way ...
Look. I know I haven't played this long but I will be completley honest. I cant. Its not complete yet, and has many bugs. Water doesn't appear in the rivers, there is no brightness settings. At night, it gets so dark I have to fast-forward through it because it is WAAYYYY to dark to see. If you are looking for a finished product, DO NOT BUY THIS GAME. If you are willing to wait for updates, then buy it. But its definatley a fixer-upper.
This is a city sim in its most basic, larval form. With a cute, minimalistic art style you are only given a few resources to worry about. You have to strategize what you place, when, and where to divert your workers at any given point if you find you're falling behind on something. At most you'll be managing your town's food more than anything. It could use some more levels of complexity but as a basic five dollar simulator, it's hardly the worst choice if you want to kill a few hours. The problems I do have are superficial and will probably be tweaked in time. It pauses itself if you tab away from anything, which is NOT a good thing considering that, if you're balancing resource gains, you'll basically be staring at the screen for several minutes doing VERY little else while you watch your stone and wood very slowly crawl upwards before you can upgrade something and get those numbers moving up. I found myself just stockpiling one resource in the several thousand so I can move on to a...
Needs some work but it's very clean looking and could be a good casual game
Little to no content. Please add content, or at least make it slightly difficult. Entire game finished in 7 minutes.
I am really enjoying the game so far. The tutorial could be worked on, and there are quite a few bugs and glitches, but the idea is very good, and I hope in the future it will get even better.
fun casual game worth the $5.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 64-bit
- Processor: Intel, AMD
- Memory: 2 GB RAM
- Graphics: AMD Radeon 6000 Series or equivalent
- DirectX: Version 9.0
- Storage: 65 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 64-bit
- Processor: Intel, AMD
- Memory: 4 GB RAM
- Graphics: AMD Radeon R9 Series or equivalent
- DirectX: Version 12
- Storage: 65 MB available space
FAQ
How much does Poly Towns cost?
Poly Towns costs $3.99.
What are the system requirements for Poly Towns?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 64-bit Processor: Intel, AMD Memory: 2 GB RAM Graphics: AMD Radeon 6000 Series or equivalent DirectX: Version 9.0 Storage: 65 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 64-bit Processor: Intel, AMD Memory: 4 GB RAM Graphics: AMD Radeon R9 Series or equivalent DirectX: Version 12 Storage: 65 MB available space
What platforms is Poly Towns available on?
Poly Towns is available on Windows PC, macOS, Linux.
Is Poly Towns worth buying?
Poly Towns has 50% positive reviews from 26 players.
When was Poly Towns released?
Poly Towns was released on Apr 22, 2016.
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