Earth Space Colonies game banner

Earth Space Colonies

$9.99
Release Date:
Platforms:
Windows Mac Linux
Download Game

Game Tags

About This Game

Earth Space Colonies is a strategy-simulation game where you build space colonies around the Solar system. Your first destination is Mars. Establish a first self-sustaining colony and terraform a red wasteland into a green oasis. Balance your resources and expand the infrastructure. Build anything from high-tech factories, hotels, military bases to space elevators and terraformers. Colonize other worlds as well: defend a mining colony on a dwarf planet Ceres and explore the subsurface ocean on Ganymede, Jupiter’s largest moon. Survive intense combat on Saturn's moon Titan.



Build space colonies on multiple worlds at the same time.

Three dynamic campaigns with different goals. Terraform Mars, defend Ceres, explore Ganymede.

Join cast of fully voiced characters in an engaging story about the next great adventure of humanity.

Train specialized astronauts: from builders and miners to scientists.

Explore the planets with astronauts and rovers while trying to survive devastating sand storms, blazing solar flares, rumbling quakes, meteor showers and other disasters in this extremely hostile environment.

Research new tech to unlock advanced structures and units.

Experience dynamic day-night cycles and weather effects.

Crafting system. Combine produced goods with raw materials to create unique and special items.

Establish interplanetary commerce. Build goods and trade items using rockers, maglev launchers and space elevators.

Game updates and expansions based on trending space related news. Maybe there is something on Pluto going on. Or Titan. There are so many fascinating worlds in the Solar system.

Screenshots

User Reviews

Mixed
100 user reviews
44%
Positive
58 min at review
Not Recommended

This is a shame. I had high hopes for this one. The issue isn't it's early stage in development, it's the glaring lack of design work. The main thrust of the game is producing saleable products to fund your colony's growth. There is no support in the UI for this, however. Each building is seperate, so you have to click on each building to view its status. Then for each unit of raw materials you want to produce, you have to click once per unit to add it to the production queue. There's no way to say "I want to produce these until I say otherwise"; you just have to click hundreds of times. And if it finishes, then you don't get a notification, so make sure you click more times than you need, or resign yourself to checking back periodically. Then, you have to click each manufacturing building to view its status, and if it's not currently manufacturing, you can tell it to produce one manufactured item. No queue there, so just remember to check each factory periodically to see if it's fini...

85 helpful 2 funny
15 hrs at review
Not Recommended

Spoilers below. This game wasn't half bad, until the defense missions started. With no direction other than "place some turrets" I spread them evenly around the map. Then enemy drop ships landed, and my turrets shot at them. The turrets completely missed their target, but they had no problem mowing down my entire colony with friendly fire (which I was given no warning to watch out for). It took hours to build, and only seconds to destroy. By the time I realized what was happening and thought to take control of my turrets, it was too late - I had too many turrets, and the whole colony is made of tissue paper. It was a real grind to build everything up to the point I'd gotten to. Even if I reloaded my last save, I'd have to figure out how to place turrets to avoid crossfire and also manually control them for every attack. It's just too tedious. I'm honestly not sure how anyone could get through this poor design without saintly patience. Do I recommend this game? Solid No.

55 helpful 14 funny
45 min at review
Not Recommended

I want to recommend this game but there are some HUGE flaws at the moment. Drop a lander, build 2 inflatables, drop water, supplies, electric - so far so good. Build the next item... ok. Need some blocks foor that, but not sure which ones as they are overlaid with a stupid red obscurring blur (because thats always helpful). When you inevitibly select the wrong blocks, your screwed. Restart. Try another pair of blocks... ok, I have the blocks, except wait... that building needs a total of *12* blocks to make the next structure and storage can only hold *10* blocks - becuase math is hard? One wrong mouseclick, you have to restart. Oh but how could you possibly click the wrong thing? I'm sure there are tooltips and useful contextual information thruout... NOPE! There are some crazy horrible voiceovers in the 'Tutorial' that made me choke on vomit a little, and which were no use at all. Had to resort to Guess & Click!! Serioulsy some super simple toolips popping up on hover wou...

42 helpful 5 funny
1 hrs at review
Not Recommended

Buyer Beware game is ABANDONED!!! Your structures constantly decay, so you must have lots of mechanics to keep everything repaired. However the biggest issue for me was pathing. The mechanics kept getting stuck, so my structures didn't get repaired and were destroyed. Reading the forums, this has been an issue since summer 2016. You can eventually make miners, scientists and utility vehicles, but what's the point, since they're all going ot get stuck anyway, making the game even more unplayable. I spent most of my game time building the items needed to train mechanics, you never have enough. Having to have 2 mechanics per structure is ridiculous, they're slow and take forever to get anywhere (providing you don't have a traffic jam somewhere (pathing!!!!)). Oddly the habitats all connect, but the mechanics can't pass thru them, but rather have to go around them, causing more delays. They tend to lock in place, so you must build them all over the place instead. This game needs a grid...

35 helpful
1 hrs at review
Not Recommended

I know It's in Early access but currently you can't play for long until you run into problems NOTE: I have never said that I expect a finished game and I played a lots of EA titles like (H1Z1, KSP, KF2) but I expect basic funtions (Multiply savegames, exit buttons in menus, icon descriptions, Game-Over). But this game has none of these functions. Every game needs to be tested undepend of the release typ. The game starts with a tutorial ...WASD to move and hold right to turn the camera seriously? This game needs a tutorial and not a "how to play your first computer game"... This game contains a lots of icons in combination with values but they have no descriptions, so you have no clue of the meaning of these icons and values. For example the landing pad has a icon with a rocket and the value is 10... what does it mean? Do I require 10 rockets to lunch a rocket? Where can I see my current amount of rockets? I'm out of rockets, where do I get new rockets? I can't do anything because...

27 helpful 4 funny
18 hrs at review
Recommended

For those of you who enjoy resource games like Banished or Planet Base this is the game for you. It posseses many of the same features but taken to the next level. The layers of crafting are farily intricate. In addition you have the added dimension of a research tree and the problem of managing 3 colonies at a time where each colony is interdependant on the others. Throw that together with the threat of robbers and aliens and you have a game that will keep you entertained for hours. At the beginning of the game you have "advisors" they do a great job at stepping you through some of the beginning phases but the mechanics are designed where you need to be increasingly more creative. This system allows you to jump right into playing the game with a very easy learning curve. If you don't want to be constrained by the story they also have a sandbox mode. All in all I think this is the best resource game I have played. I think it better even then banished or planet base. One last thing t...

25 helpful
9 hrs at review
Not Recommended

Earth Space Colonies: a haiku Yay abandonware! Horrible clunky UI Building look randomly plopped and unconnected Which they are! Except they're not- Power, water, and oxygen are just there! This is not a game It's just a concept!

22 helpful 5 funny
16 min at review
Not Recommended

I only paid 1.49 for this and I'm still considering asking for a refund. Let me expound a bit... This almost seems like someone had an idea for a decent Tapping Game on a mobile platform and then decided to turn it into a bare-bones PC port. This game, so far, seems to be nothing more than clicks. Want to make resources? Click to make one of ANYTHING, but you only get one per click, so if you want 40, click 40 times. Or you can just turn on automation and it will keep making things ad infinitum. There's no "process" to make anything. It's just clicks. You don't have to send out astronauts to mine ore, you don't have to extract anything from the soil. Well, maybe you do theoretically, but if you want to go that route, it's all in your imagination. Want to build the more complicated buildings? Just wait til the automated counters tick up and build one when you have enough supplies. I'm renaming this Earth Space Colonies: Click and Wait.

19 helpful 2 funny
9 min at review
Not Recommended

Production makes no sense. Why can my inflatable habitat make glass? Where does it get the silicon from? Why can it make 'antimony'? How in the world do they just 'make iron' once I have built a slightly larger housing structure? Are they just making it in a bucket? It makes no sense! While we're on that subject, why can't I have more than one window open? I'd like to be able to see what materials a building needs so I can queue those up, but as soon as I try to open the production window the building window vanishes. Why? Why not just let me queue all needed materials up with one click on the building? The tutorial gives you a few open objectives without explaining how to do anything. Not a problem for me, might be an issue for others. Overall this feels nothing like a space colonization game. It feels more like a clicky mobile game with fancier graphics and no depth.

19 helpful 3 funny
56 min at review
Not Recommended

I'm super bummed. This game has a lot of potential, but it's not a finished product at this point. Many basic game concepts have not implemented yet, and the players time quickly devolves into an unsustainable amount of micro-management. There's a strong imbalance between what the player must do manually and what is automated behind the scenes. For example: - When building habitation structures, new colonists instantaneously fill the structures regardless of whether or not the colony even has the ability to accept deliveries (extreme and illogical automation) - To construct a new building or object - of which there are many - each unit of material required for construction has to be manually produced by the player (extreme and illogical micromanagement). I hope development continues on this project. It has the foundation to go far.

17 helpful

Page 1 of 7

System Requirements

Minimum

Minimum:
  • OS *: Windows XP/Vista/7/8/10
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: 512 MB VRAM (Shader Model 3)
  • DirectX: Version 9.0c
  • Storage: 780 MB available space
  • Sound Card: Direct X compatible sound card

Recommended

Recommended:
  • OS *: Windows 7/8/10
  • Processor: Intel Core i5
  • Memory: 2 GB RAM
  • Graphics: SM4 1GB VRAM
  • DirectX: Version 11
  • Storage: 800 MB available space
  • Sound Card: Direct X compatible sound card

FAQ

How much does Earth Space Colonies cost?

Earth Space Colonies costs $9.99.

What are the system requirements for Earth Space Colonies?

Minimum: Minimum: OS *: Windows XP/Vista/7/8/10 Processor: 2 GHz Dual Core Memory: 2 GB RAM Graphics: 512 MB VRAM (Shader Model 3) DirectX: Version 9.0c Storage: 780 MB available space Sound Card: Direct X compatible sound card Recommended: Recommended: OS *: Windows 7/8/10 Processor: Intel Core i5 Memory: 2 GB RAM Graphics: SM4 1GB VRAM DirectX: Version 11 Storage: 800 MB available space Sound Card: Direct X compatible sound card

What platforms is Earth Space Colonies available on?

Earth Space Colonies is available on Windows PC, macOS, Linux.

Is Earth Space Colonies worth buying?

Earth Space Colonies has 44% positive reviews from 100 players.

When was Earth Space Colonies released?

Earth Space Colonies was released on Jul 1, 2016.

Similar Games

AI-powered recommendations based on game description