Normally I don't do reviews on the games I play, but when it comes to Kim I really felt that I should do one because of two things. 1) First is obviosuly the merit to the game itself. It is really enjoyable, unique and probably one of the best indie games i have come across. Once you start a playthrough, you just immerse yourself in the character, the beautiful settings and the writing it offers. The music is lovely, so the deluxe edition is reccommended. Gameplay wise, having to weigh in the pros and cons of actions as well as taking into account of the limited time and resources available to the character in the playthrough is the strongest element of the game. Basically, you have to make smart choices to score high but at the same time you also get to choose the high road or the low road in making decisions and that will put your own morality to the test, which I really like to see in all kinds of games. I did 3 playthroughs so far, and the 3 playthroughs were completely differe...
Kim
- Release Date:
- Oct 24, 2016
- Developer:
- The Secret Games Company
- Publisher:
- The Secret Games Company
- Platforms:
- Windows Mac
Game Tags
About This Game

Features
- History: 1880s India brought to life in an ever-changing open world
- Literature: Rudyard Kipling’s dialogue in ‘choose your own adventure’ conversations
- Survival: Manage Kim's health and happiness by collecting food and items
- Action: Simple but satisfying stealth and combat in pause-able real time
- Music: Original soundtrack from acclaimed composer Murugan Thiruchelvam
Screenshots
User Reviews
In my ongoing and likely futile effort to write a Steam review for every game in my library (#24 out of 500+)... it's time for KIM. Kim is an interesting little roguelike that I really wish I could recommend, if only for the uniqueness of the setting. Sadly, it is somewhat hamered by two major flaws. The first is somewhat superficial--the player character, Kim, isn't differentiated in any meaningful way from any of the NPCs, which makes it very difficult to tell where, exactly, you are on the map. And second, the "writing" is really and truly bad. Much is, bafflingly, literal nonsense. The most challenging aspect of the game is simply deciphering what, exactly, the text is meant to convey. Here's an example line of dialog more or less indicative of what to expect from the game proper: "I have known many men in my so long life, and disciples not a few. But to none among men, if so be you are woman-born, has my heart gone out as it has to you - thoughtful, wise and courteous: but som...
Kim is a top down adventure game where you play as the boy Kim. Kim was orphaned at a young age and lives the life of a vagabond doing tasks for money. In this game, the player travels around 1800s india during the "Great game". You have to manage your money, happiness and health (Including sickness and hunger). The player has the choice to work for the money (at the cost of time) or steal (at the cost of merit). When Kim turns 18 years of age the game ends and the score is tallyed based on your actions. The game loosely follows the story of the original book by Rudyard Kipling but gives the player the freedom to explore and discover the secrets of 1800s india. With detailed dialogues, descriptions and a very pretty, drawn graphic style, KIM is a very enjoyable game based on exploration. It challenges the player with little money and little food to survive on as a vegabond boy. Although it can feel like the game is rushing you at times, it has plenty of replay value with random seeds f...
Do not let the minimalist graphics fool you - this game is very in-depth. It helps paint a picture of 1880s Colonial India and does a wonderful job building on Kipling's literature classic, "Kim". I was really surprised by the gameplay - there are many aspects of your character to manage. Further, the game is mostly non-linear and each playthrough can be unique and awarding. The developers are very active with the community and this game is going to keep getting better.
I'm really enjoying Kim! I like the feeling of geniune consequences, I'm learning from my own mistakes constantly. Admittedly I probably shouldn't have gone near that tiger. You live and learn. Sometimes with tigers you just learn actually. The living part is optional. The writing is a little difficult at times, but that's because it's super faithful to the source material. Once you get used to it it's real beautiful. The art is pretty as all heck. There's a real feeling of texture and life in everything. There's a lot of character in the faces of the people you meet, but also in each of the towns I've been to. The other thing that's nice is I feel like I'm getting a window in to this interesting, contentious period of history that I don't know that much about. I'm learning about all these factions and groups as I go, and how they feel about each other. I've only played for an hour and already I've learned a little about the various different religions vying for prominence in colon...
I want to like this game, a video game about Kipling's Kim...I must be the only possible audience. Unfortunately, I found all the game systems poorly balanced and can't see how to have much fun. Fighting doesn't work, thieving doesn't work, and there doesn't seem to be any way to keep Kim happy and healthy. It's like an Indian Oregon Trail that only ends in dyssentary. I'm sure someone who playtested and understood what was supposed to happen had a different experience. I guess all I really learned was the the mysterious orient was probably pretty unhappy and unfun.
YAWN..... An hour in and still not one noteworthy thing has happened. Visit places in India, have conversations that are about as interesting as talking to mud. Wander around aimlessly because the tutorial is inadequate to really teach you much of anything. Starve constantly and become sick. Never have any money. An encounter happened literally one time, and only because I instigated it. I was immediately assassinated pretty much on the spot. Its just not very fun. Even at half price it wasnt enough for me to care. I dont get the positive reviews. Maybe I should spend more than one hour playing. Maybe not. Either way this is not for me at all.
Very repetitive, boring game. It's not the book by Rudtard Kipling; it's a game using some of the words. Look at YouTube. 3 gameplays and only 1 finished. That's not a lot of gameplays. It's not a popular game and for good reason. See my first sentence. The very first cell it interesting. After you exit and enter another cell you realize very quickly that repetition is the name of the game. That aside, if you kill, you get bad prices for items you sell, hence little money. If you don't kill or steal you don't have money but you have merit. So although touted as an open world sandbox, you have to play the passive gamestyle. In any case, no matter what, by the time you get everything you need to start to play the game, it's over. Absolutely not worth it. Might be improved if the devs put in a way to lengthen the time you have to play, but it will still be boring and repetitive.
Kim is a special little game - at first glance it seems like a linear story driven game, but after the tutorials ends the game really opens up and you can practically go everywhere, live to story of Kim as you please. Along with the amazing audio and cute hand-drawn art I found Kim to be a lovely experience
An interesting little game about managing and balancing limited time and resources with the open-ended goal of exploring late 19th century Northern India. You don't need to know much about or be interested in India to appreciate this game. If you purely want an exploration game, I would still recommend this as I found planning how I would travel, where to, and why fun. People more knowledgeable about Indian culture and history needn't fear having to sit through characters lecturing you on basic facts about India, which never happens. In fact, you will be rewarded by understanding underlying tensions and complexities that motivate characters, and therefore feel more immersed in the complex society that was India at the time: from British spies and railroads to religious identity and cultural signifiers. One thing I found slightly lacking was that you don't get to create your own character and don't get to choose a religious or philosophical creed. I would have appreciated having t...
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System Requirements
Minimum
- OS *: Windows 7+
- Processor: Dual Core CPU
- Memory: 2 GB RAM
- Graphics: GeForce 8600/Radeon HD 3670/Intel HD 3000
- Storage: 1 GB available space
FAQ
How much does Kim cost?
Kim costs $14.99.
What are the system requirements for Kim?
Minimum: Minimum: OS *: Windows 7+ Processor: Dual Core CPU Memory: 2 GB RAM Graphics: GeForce 8600/Radeon HD 3670/Intel HD 3000 Storage: 1 GB available space
What platforms is Kim available on?
Kim is available on Windows PC, macOS.
Is Kim worth buying?
Kim has 78% positive reviews from 41 players.
When was Kim released?
Kim was released on Oct 24, 2016.
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