I feel like my last review wasn't clear enough about what I disliked about the game, so I will edit it down to be more concise: The game itself feels unfinished, like it was a weekend project being churned out to make a quick buck, in this case literally, since the game itself, upon this review, is about $1.79 to play. So, what makes this game unfinished? Well, many of the sounds are missing, mainly around the player character. Considering the character is a knight, it's generally expected you'd have a "whoosh" whenever you swing, but in this case, there's no sound. When you take damage, there aren't any indicators, visibly nor audibly, which makes managing how many hits you've taken rather difficult to maintain. Minor complaint, but it serves as a disconnect to the gameplay, in my opinion. Also, for some reason, there isn't even a death animation, so when you die, it says "Game Over", but you can still move around and attack. As for the layout, it's rather linear. A lot of the room...
Silver Knight
- Release Date:
- Jan 15, 2016
- Developer:
- Wojciech Krupinski
- Publisher:
- KrupinskiArt
- Platforms:
- Windows
Game Tags
About This Game

Silver Knight is a unique isometric mini-RPG with randomized enemy spawn placement that offers a challenging new experience each time you play.
Any second can become your last in this dangerous land. Think twice before making your move — lives are extremely hard to come by in these parts.
But above all, remember; the Black Knight must die.
Key Features
- 30+ enemies, with beautiful designs and varying abilities.
- Over 4 bosses.
- Rooms packed with eggs and boxes !
- A new experience each time!
- Gallons of Pixel blood !
- Hidden item shop for your Knight.
- Secret bosses.
I made this game for you! Join me my friend, and find your princess!
Developer
~ Wojciech Krupinski
Screenshots
User Reviews
Given the ability to attack and sprint, aim of the game is simply to clear arenas and take down bosses while searching for your long lost love. Initially a little frustrating, after learning attack patterns it's much more enjoyable. Rooms didn't change drastically between rounds but enough to keep things interesting. Lovely pixelart and a decent game for the price. Now to find those easter eggs. https://www.youtube.com/watch?v=FiDLLLuNYA0 @ Dev Gamepad issues (wired 360), Popup mentioned deadzone was out of range. Soundfx needs a tweak, contact hits are too quiet.
It is a well game I enjoy it and its slightly difficult which gives a good challenge!!!
I enjoyed it for a few minutes, but then got bored with how repetitive it is. As a roguelike I expected a lot more variety. Feels like more like a demo than an actual game, and it's probably better suited for early access. I did like the simple story about saving princesses. It's a nice refreshing change of pace to the convoluted mess that a lot of games try to do nowadays. Overall not a fnished experience.
Doesn't feel like a completed game at all. It's missing a lot of little details that a game should really have before release (animations, soundfx, etc). This would be ok if this was early access but it's clearly not. STory is pretty much nonexistent. I'd really like to see this fleshed out. I also thought there'd be more variation in the room layout then there was. Art is good. The retro pixel art style looks really nice for this type of game.
As others have stated it feels like a bit of a ripoff of binding of isaac with poor game mechanics and no trading cards, the latter which is important for someone like myself. In general it's just very mediocre at best
FULL EDIT: Okay then, as new updates have come in, my opinion has now changed. The author seems to have really taken feedback into acount. There is a large visual cue when damage is taken, and the use of a mouse in the control scheme has made the game much easier to control. The spelling and grammar mistakes have been corrected, and there's even a nice little death animation. Actually made some progress in the game now. Glad I held onto this one :). Overall: 7.8/10 Great to see a dev who is actively working to improve their game.
I came across this game for a dollar while I was looking for a decent action/adventure game. What I was found gave me mixed feelings. The game "Silver Knight," while looking like a school project thrown together in a week at first look, is actually a decent game. Its nice, simple use of pixelated graphics compliment it nicely with the environments. However, the gameplay can be rather dull. It boils down to you entering room after room, killing all inside before moving on. I've yet to find powerups or anything that could spice it up a bit. It feels slower than it should be, but that issue is easily fixable through the game's "dash" action. Something I actually haven't seen much use of in other RPGs. The battle is pretty hit and miss, but the rooms being so small limit your ability to actually do much first off without falling flat on your face and having to start over. Each enemy will aimlessly rush you with no sense of surprise or actual strategy, and bombs will be the lifeblood of you...
The game looks great! If you like 320x240. How do I make it bigger resolution?
Silver Knight is an early access roguelite game very similar to The Binding of Isaac and Legend of Dungeon. In short you control a little knight who has to go through a randomly generated dungeon, killing dozens of enemies and picking random loot in order to save your princess. In theory it sounds great but unfortunately the game is almost unplayable right now due to bugs and poor design choices. I had to reinstall it 2 times before it actually worked and even then I had a hard time playing it for 5 minutes without something weird such as the game over screen infinitely looping, my character getting instantly killed for no reason or having multiple background musics playing at the same time happening. Even without any bugs the gameplay isn't that great but to be fairly honest it's somewhat better than quite a few other games in the same price range. At least for now I'd say you should avoid this game even if it's on sale. Give the devs some more time to work on the game.
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System Requirements
Minimum
- OS *: Windows 7
- Processor: CPU Pentium 3, 800 Mhz
- Memory: 128 MB RAM
- Graphics: Video Any 3D capable card
- DirectX: Version 9.0
- Storage: 50 GB available space
Recommended
- OS *: Windows 7
- Processor: Intel Core 2 Duo or Athlon 64 X2
- Memory: 1 GB RAM
- DirectX: Version 9.0
- Storage: 2 GB available space
FAQ
How much does Silver Knight cost?
Silver Knight costs $0.75. Currently 24% off!
What are the system requirements for Silver Knight?
Minimum: Minimum: OS *: Windows 7 Processor: CPU Pentium 3, 800 Mhz Memory: 128 MB RAM Graphics: Video Any 3D capable card DirectX: Version 9.0 Storage: 50 GB available space Recommended: Recommended: OS *: Windows 7 Processor: Intel Core 2 Duo or Athlon 64 X2 Memory: 1 GB RAM DirectX: Version 9.0 Storage: 2 GB available space
What platforms is Silver Knight available on?
Silver Knight is available on Windows PC.
Is Silver Knight worth buying?
Silver Knight has 69% positive reviews from 49 players.
When was Silver Knight released?
Silver Knight was released on Jan 15, 2016.
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