[h1] Don't play it. [/h1]
The Growth Journey
- Release Date:
- Jan 7, 2016
- Developer:
- Cleverweek
- Publisher:
- Cleverweek
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Hitting something means death.
There are blue colored zones, (grow zones) each letting you grow a fixed number of times (displayed inside the zone) by a certain percentage.
And then there are green colored zones, (gates) which will only let you through if you are of a certain size. (displayed inside the gate)
So growing up has its advantages and disadvantages.
Screenshots
User Reviews
Yeah, make a game with terrible controls and tight levels with a time based scoring system, that makes sense.
Complete Shit I got this game 85% off, so I was like 'hey it's 60¢ why not get it?' Worst sixty cents I ever spent. The controls are fairly straight forward, but the walls extend like 5 pixels out so thesensing sucks. You can't even get close to the wall without losing. the soundtrack resets whenever you die, so you just here the same beat starting over consecutively. There aren't any instructions, so by the time you get to the third or fourth level you have no idea what all these symbols and markings mean. The only way to find out is to ram into them and then most likely die. Bottom line, don't buy it.
A [strike]mildly[/strike] infurating game of mouse dexterity and percision. Not one I would reccomend or buy outside of getting it bundled with a bunch of other puzzles.
Your goal is to get the dot to the gold finish line, you dont need to actually unlock any levels, which i found out after unlocking the last one, so size and time dont matter, 4$ for a 5-10 minute game is ridiculous.
This is a collection of interesting ideas that ultimately add up to a disappointing experience due to uneven level design and an obscure scoring system. The basic don't-touch-the-walls gameplay works well, although with a very sharp difficulty curve on the first two levels. The game says it supports lower resolution monitors, but the level designs basically unplayable at those smaller sizes due to the need to navigate gaps that are a tiny fraction of the screen size. Each pack of 10 levels gives you a score (generally ~4-7 points) per level upon completion, where it seems 4=ok, 5=good, 6=great and 7=flawless. However, you need 60 points to unlock the next level pack -- that is, you need 10x6 (great) to average A/- proficiency on every level. Getting stuck on mastering even one level (4) can entirely lock you out of the next pack unless you collect a batch of 7s to overcome it. I notice that at present only 3% of players actually made it to the next level pack. Another problem is that...
4/10
ITS SHIT DONT BUY IT
I gave up at 2nd level.
The game won't even launch! (Linux related problem?)
System Requirements
Minimum
- OS *: Windows XP
- Processor: SSE2 instruction set support
- Memory: 128 MB RAM
- DirectX: Version 9.0
- Storage: 500 MB available space
Recommended
- OS *: Windows 7 or later
- Processor: Intel Pentium 4 (Prescott) or later
- Memory: 256 MB RAM
- DirectX: Version 10
- Storage: 500 MB available space
FAQ
How much does The Growth Journey cost?
The Growth Journey costs $3.99.
What are the system requirements for The Growth Journey?
Minimum: Minimum: OS *: Windows XP Processor: SSE2 instruction set support Memory: 128 MB RAM DirectX: Version 9.0 Storage: 500 MB available space Recommended: Recommended: OS *: Windows 7 or later Processor: Intel Pentium 4 (Prescott) or later Memory: 256 MB RAM DirectX: Version 10 Storage: 500 MB available space
What platforms is The Growth Journey available on?
The Growth Journey is available on Windows PC, macOS, Linux.
Is The Growth Journey worth buying?
The Growth Journey has 28% positive reviews from 18 players.
When was The Growth Journey released?
The Growth Journey was released on Jan 7, 2016.
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