Catyph: The Kunci Experiment game banner

Catyph: The Kunci Experiment

$9.99
Release Date:
Developer:
Simon Says: Play!
Publisher:
Simon Says: Play!
Platforms:
Windows
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About This Game

About

"In 2062, Men from Terra have access to a new technology from a mysterious Black Cube they found 5 years before. With this new power, they decide to explore their solar system, in search for signs of intelligent life. They send you at the discovery of planet Catyph and its moon Tytaah." CATYPH: The Kunci Experiment is Another Space Adventure reminiscent of Myst and Rhem, and you can absolutely play it without knowing anything about the first Black Cube game, ASA. With the help of the data that you collect on Tytaah, you must attempt to access the 7 regions of this moon. Your main mission: understand what the Kunci is. The whole game relies on observation, discovery and exploration.

CATYPH is an independant and self-funded game, mainly created by one person. It has been envisaged as an experience, an interactive story based on exploration and logical puzzles. This prerendered 3D game is made of static pictures with video transitions.

Gameplay

Point & Click. Visit the regions of Tytaah, take notes on a piece of paper, and solve the puzzles!
Hotspots description:
- blue circles: action/examine
- blue arrows: turn head/view to look around you
- red arrows: walk to next/preview node/view
- blue dots at the bottom of the screen: turn view 180°

Features

  • Visit the vast moon of Tytaah (7 regions: desert, snow, alien forest, mercury seas and more)
  • Around 15 hours of gameplay
  • Over 800 transition videos and 2000 background images
  • OST: 18 tracks composed by the artists of KARREO
  • Immersive story: try to save Terra with the support of General Lantier, and learn more about the mysterious "god" of Tytaah: Germinal
  • Play in HD 1920x800
  • Unlock bonuses (minigames and films)
  • Developed with Visionaire Studio (Deponia...)
  • Choose a difficulty level: Normal/Hard, or also Story/Classic modes
  • Benefit of useful icons over the hotspots
  • Available for Windows in full English

The soundtrack of CATYPH was composed by KARREO. Several artists joined their forces to create a unique OST (Stélian Derenne, Jeff K-Ray, Antoine Vachon, Pol Desmurs and Cécile Cognet).

Check out the Black Cube site to discover other related projects:
- ASA, Myha
- Catyph Artbook
- Original Soundtracks
- Self-published DVD
- ANTERRAN comic
and maybe more?

Screenshots

User Reviews

Mostly Positive
18 user reviews
72%
Positive
51 min at review
Not Recommended

[h1]tl;dr[/h1] Like Myst, but without any world to explore. 5/10 [h1]Ps & Cs[/h1] + Competent graphics + Voice acting has much improved over ASA + Streams beautifully - Very little exploration - TERRIBLE video communications followed by encyclopedia dump - Puzzles do not at all feel natural to the world - Bizarre mini-game for blue things that don't appear to do much [h1]Nitty Gritty[/h1] This wasn't the game for me. You're dropped into a world with nearly no branching paths and asked to solve puzzles that don't at all feel natural to the environment. You get some box that I don't understand, which I guess is part of your suit's augmented power? You also find these little blue orbs that don't appear to do anything. But you can play a terrible little game-and-watch game if you want more blue things. The little animated transitions between scenes were nice and a good improvement. However, 5 minutes in, you're given a video communication from a 1980's Saturday morning cartoon Arm...

38 helpful 1 funny
9 hrs at review
Recommended

So, I haven't finished playing the game yet, but, I'll still make a review. The game has its pros and cons but the ingenuity of the puzzles makes up for what it's lacking. The graphics are correct, the foreground/helmet effects look cool. The voice acting is really good. Story is interesting with a lot of background and depth. I would say, if you love Myst, you'll love this game. Another good thing is the lack of a walkthrough, making me try harder than usual and far more rewarding :)

27 helpful
6 hrs at review
Not Recommended

[i]This game wasn't for me, but it might be for you, so be sure to check out what I liked about it. The game has a demo, so try it. It's better than just reading reviews.[/i] [b]Summary[/b] Reviewers have compared this game to Myst, which can be misleading. This is not a modern game that is [i]reminiscent[/i] of Myst. It is adventure game that would fit literally into in the 90's - complete with 90's technology, UI design and philosophy, and technological limitations of the era. [b]What I Liked[/b] All games follow tropes, because they'd be incomprehensible otherwise. But Catyph uses a few fascinating themes that I like - an eerie, uncanny world with a secret to discover, and an environment to match the mood. The style is classic deep sci-fi, and it's not surprising that it's compared to Myst for these reasons. It reminds me of Arthur C. Clarke's works. Catyph is remarkably fresh in this way - the way only small developers seem to be these days. That should be commended. [b]What I ...

21 helpful
51 hrs at review
Recommended

I really enjoyed this classic point-and-click game. Although it's a sequel, I don't think you need to have played ASA before this, although it certainly wouldn't hurt. The storyline is very good, with a great deal of well-conceived background, and the game's flow fits the story well. The puzzles fit nicely into the overall story; the majority are challenging, with some really tricky ones, which makes solving them particularly satisfying (although I did have to get help on occasions!). In-game help is available in easy mode and a walkthrough is now available, so there's the option of that for people who want to play in the harder modes. The artwork is great and there are some very lovely mini movies, especially at the start and end of the game. As others have said, overall it's very Myst-like, but to me that's a real compliment. The game ran well; I had no problems with any of the features. Save worked fine and the game autosaves regularly. I did hit a problem when I missed something i...

17 helpful
1 hrs at review
Not Recommended

The graphics are dated, but I could forgive that. The English is rough, at best, but I could forgive that. The game uses a very long intro vid to "tell the player" in an attempt to throw the player into the start of the game fully-informed (and then expect them to fully appreciate the details), rather than "show the player" to throw the player into the start of the game and leave them puzzled. Odd, but again, I could forgive that. What I can't forgive are the puzzles... they just weren't fun for me. [spoiler]The 1st one requires the player to assume that this (very deteriorated) landscape has been left in a state to suggest the entry code, rather than assume the place has fallen apart and is different from how the builders made it. The 2nd one requires the player to use pattern recognition from low-res graphics you can't zoom in on. The 3rd requires players to hunt for "spark plugs", and places one along the side of one of several very unremarkable corridors.[/spoiler] TL;DR: ...

12 helpful 1 funny
27 hrs at review
Recommended

I enjoyed this game, but I must admit I had to use the help now and again,'normal mode'.The logic circuits in my brain seem to be working fine but my observational skills are nil. You need both to get through this game without any help. This is a good game and has kept me interested and determined to finish it, which I have done! The different area's you visit are visually good and have to be investigated. I am looking forward to the next installment.

11 helpful 2 funny
19 min at review
Recommended

This is a truly remarkable game with all the elements of a first class adventure. Beautiful and diverse scenery, pleasing musical score, complex story, and very challenging puzzles. This is a stand alone game. If you have played other Black Cube games by Simon Mesnard, you will have the added bonus of returning to familiar themes, objects, and characters. The backstory is told through logs and video ransmissions. There is an incredible amount of creative detail woven into the story of the Black Cube universe, the adventures of Philip Forte, and the ARK. There are languages to decipher, numbering systems, machinery, energy sources, and teleportation... all laid out for you to explore at your own pace. The game is built around a 'hub' from which you travel to 5 satellite moons, each with a unique environment and artistic style. The 2018 "Light" version of Catyph has improved point and click navigation and some additional hints for the more complex puzzles. This was the version I playe...

9 helpful
32 hrs at review
Recommended

An amazing puzzle game with a complex storyline! But first of all, Catyph is not a game for everyone. As a sequel to ASA: a space adventure, it is a classic Myst-like or Rhem-like in terms of gameplay, but it is way much more difficult. Clues are not directly apparent and require some very good observation skills and intuition (you need to figure out if something you see is a clue or simply just part of the surrounding world). Puzzles are very diverse as in the previous opus ASA, but are more difficult. Curiosity and perseverance are a requirement. But even then, it will still be sometimes necessary to take a look into the walkthrough... I quite enjoyed the wide diversity offered by the exploration in the game. While exploring 6 beautiful worlds in completely different environments, you will be able to use different modes of teleportation, experience time travel, pilot a submarine robot while dodging some prehistoric creature, explore the inside of some beautiful painting… I real...

7 helpful 1 funny
13 hrs at review
Recommended

Catyph is the second game in the Black Cube series (it is a sequel to ASA), which can be described as a sci-fi puzzle adventure. You are an astronaut, sent to one of the moons of Catyph (a large gas giant that resembles Saturn) where you discover a mysterious black cube. Entering the cube transports you to one of the other moons, Tytaah, where most of the story takes place. You travel to different regions of Tytaah in order to unlock the mysteries of the cube, while Terra (your home planet) is under the threat of a strange spacecraft. There are two editions of the game, “Original” and “Light”, and you get to select which version you want to play at the beginning of the game. After experimenting a little bit, I opted for the original version, which features transition cutscenes between scenes. Light edition is supposed to improve the design of some puzzles, I wasn’t able to test that. Positive - I was pleasantly surprised by both the amount and quality of the puzzles in...

3 helpful
34 min at review
Not Recommended

I love a good 90's style point-and-click, but this one was tedious. While some of the puzzles were reasonably fun, most seemed to require a degree in math or linguistics. It would take hours to solve each puzzle (one, for example, involved a lengthy translation from an alien language). The voice-acting was terrible, and the graphics were very very old-school. The "point and click" style made getting around a chore, and it was very easy to miss rooms/areas because of the awkward movement dynamics and the way a lot of areas looked identical. The story didn't make much sense (too convoluted, too many things going on), and the characters presented were caricatures--it was hard to care about what was happening on "Terra" and the "bad guy" was so bad he could have been The Master in a 60's episode of Doctor Who (see: mustache-twirling, maniacal laugh). With most Myst-style games, the puzzles are so cool and interesting you genuinely want to solve them on your own. There is always some kind...

3 helpful 1 funny

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System Requirements

Minimum

Minimum:
  • OS *: Windows Xp, Vista, 7, 8, 10
  • Processor: 2Ghz+
  • Memory: 3 GB RAM
  • Graphics: Non-Dedicated (shared) video card with at least 512MB Shared VRAM & openGL 2.0 support
  • Storage: 5 GB available space
  • Sound Card: openAL compatible sound card
  • Additional Notes: Some of the puzzles rely on colors and sound. Mouse only.

Recommended

Recommended:
  • OS *: Windows Xp, Vista, 7, 8, 10
  • Processor: 2,5Ghz+
  • Memory: 5 GB RAM
  • Graphics: Video card with 1GB VRAM
  • Storage: 5 GB available space
  • Sound Card: openAL compatible sound card
  • Additional Notes: Some of the puzzles rely on colors and sound. Mouse only.

FAQ

How much does Catyph: The Kunci Experiment cost?

Catyph: The Kunci Experiment costs $9.99.

What are the system requirements for Catyph: The Kunci Experiment?

Minimum: Minimum: OS *: Windows Xp, Vista, 7, 8, 10 Processor: 2Ghz+ Memory: 3 GB RAM Graphics: Non-Dedicated (shared) video card with at least 512MB Shared VRAM & openGL 2.0 support Storage: 5 GB available space Sound Card: openAL compatible sound card Additional Notes: Some of the puzzles rely on colors and sound. Mouse only. Recommended: Recommended: OS *: Windows Xp, Vista, 7, 8, 10 Processor: 2,5Ghz+ Memory: 5 GB RAM Graphics: Video card with 1GB VRAM Storage: 5 GB available space Sound Card: openAL compatible sound card Additional Notes: Some of the puzzles rely on colors and sound. Mouse only.

What platforms is Catyph: The Kunci Experiment available on?

Catyph: The Kunci Experiment is available on Windows PC.

Is Catyph: The Kunci Experiment worth buying?

Catyph: The Kunci Experiment has 72% positive reviews from 18 players.

When was Catyph: The Kunci Experiment released?

Catyph: The Kunci Experiment was released on May 11, 2016.

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