Well aware of the ridiculously low amount of hours listed, but I assure anyone reading that I've actually been playing the game a fair bit ever since its original freeware release - I'd say the time I've spent is honestly closer to somewhere between 8 and 12. Anyway! I do feel I can give the game a fair shake at this point. Despite what you may expect from the screenshots, "Survivor: The Living Dead" honestly feels more like an action-puzzle game that'll require some exploration and quick work on your part in order to do well in. You see, you start in a position of distinct disadvantage - very few weapons are ready-to-use at the very start of the run (or in the game in general, but we'll get to that) and you need to - very quickly - start searching the area for anything that can be used as a weapon, for anything that can be put together to make weapons, or a means to create environmental hazards for later use - as the stuff you can easily reach immediately is nowhere near enough to t...
STLD Redux: Episode 02
- Release Date:
- May 19, 2017
- Developer:
- Craig Daversa
- Publisher:
- Craig Daversa
- Platforms:
- Windows
Game Tags
About This Game
The game pits the player against an unrelenting army of the living dead. The house itself is your weapon. Think on your feet as you investigate, reinforce and defend with everything you can find. Formulate a strategy and strike back with your own cunning and intelligence as you're forced into the original nightmarish scenario we've all dreamed about. Will you be ready when the dead break down the doors?
✞ 20+ WEAPONS ( most with unique attributes )
✞ SET ENVIRONMENTAL TRAPS
✞ MASSIVE REWARD SYSTEM
✞ NEW BOSS
✞ REDISGNED UI
✞ HOURS OF REPLAYABILITY
A unique game with the blended dynamics of Survival-Horror and Action, with a touch of the Tower Defense genre. You must survive until rescue arrives. With each victory comes greater rewards and harder difficulties. Complete challenges to unlock devastating weapons to give you that much needed edge over the enemy.
Questions or comments? [email protected]
[email protected]
Screenshots
User Reviews
Survivor: The Living Dead's promied additional content is really going to be the making of it. The groundwork is solid; at the moment, it's an enjoyable zombie defense title based on Romero's seminal 1968 movie in which you repel the undead menace from a two storey house by way of various weapons and traps. You begin in the reasonable 7 minute mode before heading into bumpier territory with th 12 and 14 minute challenges, unlocking multiple bonus weapons and gameplay variables as you go. The controls need tweaking. The mapping is fine and feels comfortable but command areas for certain item pick-ups and especially the stairs are a little too small to comfortably use in the middle of a zombie panic. Dev also needs a fullscreen fix as soon as possible as the text is a nightmare to read in the tiny windowed mode that Survivor boots in. Easy thumbs up at this stage though. Plenty of potential. https://www.youtube.com/watch?v=4SvXO-W3KoE
Probably one of the worst games Ive ever played.
Pay no attention to my short time on this version, as I have played the freeware version some time ago. This is an early access game that is in development, as such, it's purpose is to receive feedback from the community for bugtesting as well as overall design feedback. The game as it is now, is largely unchanged from the freeware version I played before so it is familiar. It is confirmed that there will be new levels coming, and from the Twitter, it looks like enemies and weapons too. The game is more of a strategy/tower defense game with a twist. When the game starts it is up to you to fortify, find/create weapons and use some crafty tactics to use the environment as another weapon. Again, I can't stress to people enough that this is still in development, but I am confident that through early access and feedback the game will be shaped to a much better final product. Give it a shot, once you get the hang of the game it is quite addictive with its additional modes and reward syst...
While the controls are a little wonky at times (being worked on, according to the developer[s]), the overall game feels engaging and unique. It's a tense blend of classic survival horror and point & click adventures, with a limited amount of resources you must combine in interesting ways to last out 10 or 18 minutes of a non-stop undead onslaught. The 'gimmick' to STLD is that time limit. Every single second counts. Every single bullet matters, since there might only be a handful on the map. Do you open a door to let zombies in one-at-a-time, or keep it barricaded and deal with a mob later on? Do you try and run past an enemy (and take a hit) to pick up a dropped weapon, or do you run the other way and hope you're not boxed in? I honestly haven't played another game that demands such meticulous attention, and the short (10 minute) playtime per-session means you don't burn out too fast. I've been playing a session at a time, and each playthrough I get slightly further in, solve anoth...
[h1] The Control Scheme is your greatest Foe! [/h1] [b] The Short Version[/b] The game has a solid kernel but you will spend more time fighting the controle scheme than you will fighting the enemies. [b] The Long Version[/b] So, I remember this game from back when it was on The Daily Click years ago. It frustraghted me soooo much. Because I could see there was a good game in here. But any enjoyment I might have had was totally hobbled by the terrible controls. Though the author seemes to have fixed the issue with moving up stairs and throwing away your weapon just to lock a door the game is still plaigued by design issues with it's control scheme. For instance, in order to pick up a weapon or item for the first time, you first have to investigate it. Now, this is not a case of, you press the investigate button and then you can press the pick up button to pick it up. No, you press the investigate key a second time to pick it up for the first time. [b]But every time after that you hav...
Played the alpha during work hours. Loved the grind and was very entertaining. I still managed to get work done.
A very well rounded action game that gets better as you learn your way around. Your first playthrough will be confusing. You will die quickly. But you will pick up the game again and again and after numerous tries master the house and feel the joy of surviving the 7 minute mode...only to find out you have to beat 12 minutes now. This is an "old school" game in the sense that it is unforgiving, difficult, but very fun to master. You will die because of one slip up, you will die because of unlucky timing, you will die because you lost focus. But you will also feel great after executing an awesome combo, you will feel great after setting fire to dozen zombies at once, you will feel great when you get an S-rank on all levels. If the video sound remotely fun to you, then this is definitely worth checking out!
EEHH!!!!
The control scheme is weird, but once you get over that (and bind the keys yourself), it's a really good game with lots of replayability as it's very short, but how you approach the challenge and what you prioritize is the real core of the game, and there's a ton of variety in here to experiment.
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System Requirements
Minimum
- OS *: Windows Vista
- Processor: 1.2+GHz MHz
- Memory: 512 MB RAM
- DirectX: Version 9.0
- Storage: 100 MB available space
- Sound Card: Direct X compatible
Recommended
- OS *: Windows Vista, Windows 7 or higher
- Processor: 1.5+GHz MHz or faster
- Memory: 512 MB RAM
- DirectX: Version 9.0
- Storage: 200 MB available space
- Sound Card: Direct X compatible
FAQ
How much does STLD Redux: Episode 02 cost?
STLD Redux: Episode 02 costs $4.99.
What are the system requirements for STLD Redux: Episode 02?
Minimum: Minimum: OS *: Windows Vista Processor: 1.2+GHz MHz Memory: 512 MB RAM DirectX: Version 9.0 Storage: 100 MB available space Sound Card: Direct X compatible Recommended: Recommended: OS *: Windows Vista, Windows 7 or higher Processor: 1.5+GHz MHz or faster Memory: 512 MB RAM DirectX: Version 9.0 Storage: 200 MB available space Sound Card: Direct X compatible
What platforms is STLD Redux: Episode 02 available on?
STLD Redux: Episode 02 is available on Windows PC.
Is STLD Redux: Episode 02 worth buying?
STLD Redux: Episode 02 has 93% positive reviews from 30 players.
When was STLD Redux: Episode 02 released?
STLD Redux: Episode 02 was released on May 19, 2017.
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