The game just doesn't feel rewarding enough to justify the frustrating controls. Upon finishing a puzzle I'm more apt to say "bleh, glad I don't have to do that again" rather than, "wow, I wonder how I can do that better next time!" In other words, it's not fun at all.
The Land Of Lamia
- Release Date:
- Nov 23, 2015
- Developer:
- Eddy Games
- Publisher:
- Eddy Games
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Each new level has a new picture and description of the world from the book of Lamia. Use the book to learn about the world and solve the puzzles. Control the characters Lily and Thomas using a unique control system. Learn about why you're there and what eerie presence may be watching you.

(Developers note,
The Land Of Lamia is a story driven puzzle adventure game. However, the story revolves around two characters (Lily and Thomas) who you'll be controlling simultaneously with a unique mechanic. As expected, the players who like this mechanic, Love it! and would like it to be harder and emphasized, others find it colorfully frustrating. Eddy Games is very interested in constructive feedback both positive and negative but respectful.)
Screenshots
User Reviews
This game is EXTREMELY short. The camera angles are buggy and the puzzles are not complicated. This does not feel or look like a finished product at all but supposedly it is. Did not care for it at all.
Controls are brutal to master, the learning curve is incredibly high to figure out just how to control the characters. You control BOTH characters at the same time and one moves faster then the other. This is really tedious considering that you are trying to manipulate them down a narrow and twisting path and one continuously moves off the path.
Gave up on first level after fighting the controls and camera angles. Could have dealt with one or the other, but both being a problem is just too time consuming. I like a game to challenge me, not an interface.
Not only was this game hard to play (even by my standards), it was also extremely tedious from the very beginning. I tried to give it a chance, but I just can't bring myself to open it up again.
Personally didnt like the controls of controlling both while the camera angle kept moving and just having wasd felt limiting. Maybe one ay ill get to finishing it but after owning this game for three years of not making it past the first walk, i dont know if i wanna play this again.
+ Interesting game, especially if you are into slow paced memory puzzle games +
Finished this game in an hour, "short story driven puzzle game" is an understatement. After trying the first puzzle several times I gave up and moved on to the next one because it relies on simply getting through the maze quickly and not stepping off the path. I enjoyed the challenge of the second and third puzzles but there is so much missing in this game. Like an ending. Like a story. Particularly when the whole game is based off of being stuck in a story book. I loved the look of this game and you can get used to the mechanics of Lily and Thomas, but you have to figure out a lot for your own. Also this game is more like a demo than an actual game, with the player unlikely to want to repeat any of the puzzles. Only buy this game if it is on sale (what I did) and enjoy the hour you will spend on it.
The atmosphere seems fantastic? I went into this feeling really positive, but I was kind of flabbergasted by how egregious some of the bad qualities are. 1. The controls are pretty bad. Part of that is a gameplay gimmick that I just happen not to like. You are controlling two characters with a single input. One of them walks faster than the other. The girl walks at a steady rate. The boy either walks slower than the girl or, if you press the run key, faster than the girl. A lot of the challenge (and in my opinion incredible frustration) derives from this mechanic, as you are guiding the characters over narrow paths that they aren't allowed to step off of or else you die and have to start over. This might not have been quite so bad if there were smooth controls, like the ability to move with a joystick, but you are limited to using WASD, making the character movement clunky and jagged, so the WASD controls (sorry PC master race) actually make things significantly worse instead of bett...
this game even for its low price,its incredibly small,and not so much fun. it has some ''clever'' puzzles but thats it. i would not recomned it
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System Requirements
Minimum
- OS *: Windows 7 and later
- Storage: 700 MB available space
FAQ
How much does The Land Of Lamia cost?
The Land Of Lamia costs $0.99.
What are the system requirements for The Land Of Lamia?
Minimum: Minimum: OS *: Windows 7 and later Storage: 700 MB available space
What platforms is The Land Of Lamia available on?
The Land Of Lamia is available on Windows PC, macOS, Linux.
Is The Land Of Lamia worth buying?
The Land Of Lamia has 50% positive reviews from 32 players.
When was The Land Of Lamia released?
The Land Of Lamia was released on Nov 23, 2015.
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