This game isn't going to blow your mind and change your life, but what it does it does well. The combat is decent for a jrpg type game (and has actually provide a pretty good challenge). The story is pretty good so far, mostly serious with some dry bits of humor that is done pretty well. Character building/character progression is lite, but different. I have been enjoying the setting. Characters are good so far. I actually have been reading and paying attention to the story and what people say or what is written in journals, etc, I pick up. The bottom line - is this game worth $3 (or $2.50 currently on sale)? Yes, definitely. This game has more going for it than a lot of the generic jrpgs/rpg maker games that come out and sell for $15 or $20. I've already have gotten $3 out of it, and I feel safe recommending it to people who can tolerate the graphics. The cons, to me, are- Controls, I can't rebind keys Like most of these games the controller UI is awful on a civilized key...
Macabre
- Release Date:
- Jul 6, 2015
- Developer:
- MOCBJ Software
- Publisher:
- MOCBJ Software
- Platforms:
- Windows Mac Linux
Game Tags
About This Game

What is Macabre?
"An earthquake of cataclysmic proportions annihilates the world and ushers in what many address as “the end of times”. But is it really the end?
Join one man as he travels the world in order to unravel the truth behind these tragic events."

Features:
- Classic JRPG gameplay.
- A refreshing take on the random battle system that rewards grinding, or allows you to skip fighting altogether.
- Over a dozen side quests, many of which utilize a “fast travel” turn-in system.
- Over 40 in-game achievements. (STEAM achievements not possible at this time)
- A simple, but tiered crafting system with over 100 craftable items.
- Some customizable stat growth via the augment system.
- Semi-randomized loot that encourages exploration.
- 5-15 hours of gameplay depending on your playstyle.
- Controller support with JoyToKey (Windows) (other software might work too, but not tested).
Screenshots
User Reviews
640 by 400 fixed resolution, no full screen, fixed keybindings, in a cross platform game from this centry... really? the 10cm wide window makes for basically an unplayable experience... unless of course you're happy to mess up all your desktop icons and run your OS in a resolution that was tiny last centry (fortunatly the dekstop I use will remember icon positions per resolution but this isn't usally the case), seriously a scalable UI is really really easy to implement... unforgivable.... oh and want sound effects and no music or slightly quieter music compared to effects.... forget it.... just plain lazy....
At four hours in I think I can give a fair review of this game. The combat is solid, the music is good, the story telling/story is amazing for a rpg of this kind. It has an old school feel with a few modern ideas in it, such as the ability to stop random encounters and to fast travel to a completed quest. If you are looking for an rpg in the vein of FInal Fantasy 6 or Phantasy star this is the game on steam to pick up. It puts new spins on old tropes anc cliches which is nice, and the enemies are pretty varried. I don't have any real complaints about this game. A fair warning though, this game has switch puzzles that can be a little on the hard side compared to what you may be used to.
Macabre is a nice and simple JRPG in the style of the old 16-bit classics. Does this game hold a light to those games? Sort of. Story: -Despite the game taking place in a medieval setting, the story isn't 100% typical of your usual save the princess, stop the evil guy plotline. The story takes a couple of interesting turns and the settings are varied enough to keep you interested throughout your short journey. Also, the main character looks like Guile from Street Fighter with red hair, which is pretty rad. Gameplay: -The battle system is quite typical. You have the option to attack, cast spells, and use items. The only real unique aspect is that characters can only gain new spells by using spells, similar to how Saga Frontier handles it. Outside of combat, you can equip your characters with various weapons and armor. There is an additional "augury" equip slot that allows your characters to get various stat bonuses at level-up but the mechanic seemed a bit underwhelming. ...
Annoying to navigate menus and loot is repetitive. I'm not sure where the positive reviews came from (maybe the developer's friends). Sure, spend a couple bucks on it, but don't expect much. I was very disappointed.
This old style rpg from MOCBJ Software has much more going for it than I thought I would see, especially considering the price. So, not expecting a lot, I decided to give this one a go. As with any rpg, the story is hugely important. Without a decent and captivating story to tell the game can lose your interest, but this one tells a tale that keeps you interested and involved from the beginning. An earhquake has tossed the main hero, Fred, on a beach needing to make his way home in a now shattered world. Along the way he meets the rest of the party, discovers what is behind the upheaval, deals with various side quests (16), battles thieves and assorted monsters, and collects more loot than you can imagine. Loot comes in the form of "scrap material", "mystery meat", coins, and many other collectibles which are all used in the crafting system featured in the game. And although the crafting system is not seen in these old style games that often, it is easy to learn so that you can have t...
Macabre is..... a ruin of a game. Poorly designed game, no mouse options. Although I gave it quite some room in the graphics department (pixel game afterall) the monster and character designs are just horrible. Every time I get the silly hair of the main character in my screen I cringe. Combat seems lacklustre and repetitive. The story is slow and the text in the screen is rather annoyingly slow to go through. Looting (especially loot boxes) is slow, every item is "found" ans shown as text blurb: "Great I've now found scrap materials for the seventh time in a row; wonder why I didn't find seven scrap materials in one blurb." Played for a while and saved. Next day decided to give it another go to see if it got better and save game didnt exist. I'm not playing this again, too tedious to go through. Too bad, premis seemed nice.
A really great JRPG. I finished the game in only 3 sessions in about 6 hours. So it's short but a very concise, complete experience. The story was dark, with a cool twist at the end I didn't see coming. the combat was standard JRPG battles, except you only learned new abilities by using the ones you already have, and theres a small chance you'll learna new one, which I thought was interesting. The ability to craft and loot tons of gear really lets you go all out in any battle b/c you know you can replenish your stats and items easily after battle. Very good JRPG overall, best one I've played since last year's "Lisa" which I also thought was excellent. A cut above most other retro stlyle rpg's.
fun game, but you should wait until it's on sale
This was a really fun game. Though, it wasn't as long as I had hoped, it was worth the price for me. The style of gameplay felt like old school FF games, but the enemies and characters have their own style about them that sets Macabre apart. I really enjoyed the crafting aspect of the game, which adds LOTS to the game just by being there.
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FAQ
How much does Macabre cost?
Macabre costs Free.
What are the system requirements for Macabre?
System requirements are not available for Macabre.
What platforms is Macabre available on?
Macabre is available on Windows PC, macOS, Linux.
Is Macabre worth buying?
Macabre has 67% positive reviews from 12 players.
When was Macabre released?
Macabre was released on Jul 6, 2015.
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