Imagine Outer Wilds but the information cartel is hunting you down and the sun wants to eat you. If you want an easier game then go play dark souls.
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About This Game
Gravity is everywhere. Use sling-shot maneuvers to your advantage and shoot projectiles on curved trajectories. Gravity can guide you, but it can also be your downfall.
Nothing is stationary. Every star system is fully simulated, constantly orbiting around the black hole in the center of the galaxy. Watch the worlds around you collapse, explode, and merge into new ones.
There is no safe place in this galaxy. The Network is constantly hunting you down. And even if you think you've found comfortable ground to land on, there's no guaranteeing the endless tides of gravity won't wash it away.
Build better weapons to progress. Take an ordinary bullet and modify it into a shotgun, increase its mass until it's large enough to host orbiting projectiles, or add a field of heat to burn nearby enemies. There are many possibilities, and most modifiers are stackable.
Real time physics. After a bit of procedural generation, your fate is left to entropy. Watch lively worlds burn, your favorite shops be demolished, and the stars that once guided you burst into a thousand pieces.
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User Reviews
Update now that I'm not sleep deprived. I've loosely followed this game ever since the first youtube video about its development, and now that it's released I keep finding myself coming back. It's got that "ragequit when you lose then re-open the game an hour later" feeling to it that a lot of roguelites tend to have in my experience. Might not be everyone's cup of tea though, especially because it's pretty limited in scope; only a handful of weapons and modifiers, and scaling is a bit limited. Visually, the dev added a starry background recently which goes a long way to make it seem a bit less like a tech demo, though I do feel some minor texturing on the stars and planets could go a long way! Gameplay-wise, more weapon variety and maybe a way to stack more modifiers in late-game would be fun. Maybe a way to up the amount of thrust you've got to work with overtime too? The issue with it being a bit tough to make out which direction you're facing when zoomed out persists, though...
10/10 would recommend. It's kinda like outer wilds crossed with risk of rain but harder. Definitely give it a go!!
peak game but dying in stars is extremely annoying especially when your just drifting through space then get attacked and then crash into a star mid fight got to the hunter bossfight and then crashed into a star while fighting :(
This is a great game. I love the difficulty curve and the combustibility with the weapon upgrades. Another thing i really like about it is you dont have to fight the bosses either but rather grind for the best builds if you want to. I see myself playing this a lot more in the future
Was about to face off against the second boss as it just naturally sunk into a star, 10/10 fight. would beat him him up again
Its great! i liked the music a ton i would recommend this. it has great gameplay and its pretty funny aswell and only 4$ would recommend overall 8.4/10. (edit) i just lost my 2 hour save to flying into a sun by accident. 10/10
9/10 you can make a planet gun
As you can see I haven't played the game for very long. I'm fascinated by the physics and all around that. But i find it very sad that if you die everything starts over from nothing. That makes it feel like a demo and not a complete game(I'm not sure if it should be) I followed Oddmins journey and the few videos he uploaded documenting his progress and was delighted as I found out about its availability here on Steam. Personaly I would find it soo much more fun if I could safe my progress and perhaps even built stuff. But all in all great concept. : )
A somewhat interesting tech demo. But it's basically impossible to see what you're doing, where you are going, and what you have to do. Add some rather significant time pressure to act, and I felt entirely lost, just zipping around randomly and crashing into everything. Add a combat system that feels slow and impactless, with groups of enemies that swarm and overwhelm you. I don't really see a game here, let alone an enjoyable one.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: 4 cores, 8 threads
- Memory: 6 GB RAM
- Graphics: Intel HD 520 or GTX 750 Ti
- Storage: 700 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10 or 11
- Processor: 8 cores, 16 threads
- Memory: 8 GB RAM
- Graphics: GTX 1650
- Storage: 900 MB available space
FAQ
How much does Orbitous cost?
Orbitous costs $2.99.
What are the system requirements for Orbitous?
Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: 4 cores, 8 threads Memory: 6 GB RAM Graphics: Intel HD 520 or GTX 750 Ti Storage: 700 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 or 11 Processor: 8 cores, 16 threads Memory: 8 GB RAM Graphics: GTX 1650 Storage: 900 MB available space
What platforms is Orbitous available on?
Orbitous is available on Windows PC, Linux.
Is Orbitous worth buying?
Orbitous has 92% positive reviews from 26 players.
When was Orbitous released?
Orbitous was released on Aug 22, 2025.
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