This is a turn based strategy game that works at two levels. Most of your time will be driven on the world map where cards determine the units you can put in play. There is a little mechanic where you decide whether to spend resources you need to bring cards to try and get more action points to use them (but if your AI opponent spends more you lose them). This strategy layer is well designed but unfortunately suffers from increasingly long wait times for the AI on larger maps. The second layer is a pretty basic turn based tactics section where units lined in two rows attack each other. This gets boring pretty quickly with few decions to make. The graphics at this level are also somewhat lacklustre compared with the world maplayer which is simple but has a certain style. Sound is OK. As others have said though the real killer is lack of content; the campaign is short, wrapped in a weak narrative that drip feeds you new cards/units until the final maps. Ultimately I gave up as the game w...
Last Days of Old Earth
- Release Date:
- Jun 7, 2016
- Metacritic:
- 66
- Developer:
- Auroch Digital
- Publisher:
- Slitherine Ltd.
- Platforms:
- Windows
Game Tags
About This Game
There is no space for defeat. Defeat means death on the battlefield or the end of our search for the last rays of a dying sun. We must escape these bitter, glacial wastelands and find a new home. A new future.
Last Days of Old Earth is a turn-based strategy game set in a far future world where the sun is dying. The remnants of humanity must migrate once a generation towards the equator where it is still warm enough to sustain life.
Last Days of Old Earth invites you to become the leader of the human Skywatchers or the robotic Automata, two fundamentally opposed factions. In a hostile environment, where natural resources are almost depleted, you must fight your way to survive for one more turn. With scarcity goes rivalry, and only the law of the wild applies in this icy and desolate world.
Features
- Explore the frost-covered ruins of the far future, discovering settlements and ruined cities of a once-thriving cilization. Discover and exploit resources to build your armies and defeat your opponents.
- Play as the Skywatchers Clan, the last inheritors of the once-great human legacy, or as the mysterious Automata, the robotic sentinels created by a vanished civilization for an unknown purpose - two different factions with very different play-styles.
- Play with your customized powerful army decks or select pre-made ones. Build specialized decks or find the right balance between heroes, infantry, artillery, air and armored units, then take on opponents both online and off.
- Follow the iconic leaders of the Skywatchers Clan through a full, story-driven, mission-based single player campaign, revealing more about the unique lore of the game.
- Fight your opponent’s army in thrilling turn-based battles, where smart tactics and clever deployment can tilt the odds, even against foes with superior numbers.
- Sneak up on your opponent’s hero to assassinate them or destroy building facilities to thwart your enemy’s best laid plans thanks to stealth mechanics.
- Strike at the heart of your opponent's forces from the air, softening up their armies or send out aircraft to scout and investigate unexplored areas of the map, quickly revealing the enemy's plans.
- Upgrade your building structures with new facilities and defense systems.
- Deploy 24 unique heroes to lead your armies with powerful game-twisting special abilities.
- Heroes and Units have special abilities: use them to your advantage and discover the best synergies and tactics that suit your play style.
- Make smart use of terrain! Climb hills and mountains to gain increased line of sight, and hide in forests and ruins to shield your forces from attack.
- A skirmish mode that uses a randomly-generated map system, offering a different theatre of war every single game.
- Challenging but 100% fair AI opponents.
- A rich multiplayer offering, to take the hard-earned skills from single player, into the online arena.
Screenshots
User Reviews
I will just start right off by saying i recommend this title. It has an interesting art style, it has a nice mix of turn based strategy rules along with card drawing to pick your hero and warrior units. It is easy to learn and fun to play. I personally have not run into any bugs as of the time of writing this short review. The only down side at this point in the games development is that there are not any difficulty levels to pick from. I do suggest to the devs that the game would benefit to have a range of easy to very difficult in order to allow all types of skill levels to enjoy what promises to be a great game. Bottom line at this time is that we have here a strategy game worth playing, but a little on the easy side at the moment. I am happy to be a part of playing this one as it grows. Thumbs up.
Last Days of Old Earth is an extremely fun game. It has a great tempo--turns are fairly quick even into late game.There are small decisions (whether to spend your action points on moving a unit/card on the map or bring a new unit/card onto the map, how much resources to gamble at the start of each turn for more action points, when and where to create armies) and big decisions (when and where to build outposts to extend your supply lines and when and where to commit your army to battle). The art style and music work well to evoke a convincly bleak future-world. I am looking forward to the new content and updates. Great job by the devs--this is clearly a labor of love for them.
Buggy. 1) Sometimes fonts become mangled and unreadable 2) Had enemy phantom units that you could not attack, could move onto the same space as them, then they disappear. When you move off the space again the unit is there again The game is very similar to Armageddon Empires, that I liked, but it feels simpler and less polished. Things that you can forgive to a year 2007 title are much harder to forgive to a year 2016 title. The game has less factions, less cards, less options. Of course, it's much prettier, but unfortunately AI is as slow or even slower than in Armageddon Empires. The mop-up is excruciating. There is a mission when you need to get a guy from point A to point B. If you defeat the machines first, then you need to spend another 10+ turns just moving the guy, since it can’t move faster than a few tiles a turn. You already won, but the game won’t register it until you actually hand-hold the guy to the base. All in all, a lot of potential, but unfortunately not fulfi...
This game has amazing potential, so far it has a Tutorial and a Skirmish, with a decent enough level of options for a game that just entered Early Access. I have seen many early access games offering less than this. Whats even more important is they are releasing what looks like a solid roadmap for the game, which looks like a strict Early Access period unlike so many other Early Access games. Gameplay is very very solid and addictive, and it is reminiscent of its inspiration: Armageddon Empires. I'm very pleased with my purchase. My personal hopes is to get a Mutant Race and an Alien race into the game, so that it feels 100% a spiritual successor to Armageddon Empires! 10/10 Team, well done!
Very polished for a EA title. Appears (except for lack of campaign) to be pretty much feature complete. One thing it really could use is a manual (it will have one upon completion). Without a manual or tooltips there are some things that I have no idea what they do. I really think that one thing that the game is going to need down the road to hold a player's interest is a third faction (maybe as DLC or expansion), Overall it gets a big "thumbs up" and it can be enjoyed in its current EA state.
There's another review that goes into more detail than mine by andrewsav, so please read their review. I found all the same issues and I had an additional bug where enemies would take double turns on movement, completely broke the game when playing skirmish. Basically the enemy would take two movement turns, always capturing your outposts and supply spots. Then if you tried to attack them, they'd retreat from battle (in my limited experience they got away 100% of the time) and then take another move turn outside where you could attack them on your next turn. Beyond frustrating. I was actually surprised to see that the game ran well on what I lovingly call my "craptop" comptuer (basic 4core with integrated graphics), despite the system requirements asking for much more. There are some positives to the game and I like the card/draw feature, but with only two races to play and my above bug (and the others that show up randomly), it's broken on gameplay. And that, to me, just isn't worth...
Pros: I love the game concept. It bridges a lot of aspects I like: CCG's, RPG elements, strategy, ect. Combat (when it works correctly) is an enjoyable experience. Visuals and sound meet what I expect from a game in this category. Cons: Bugs. A lot of them. What did it in for me was several game freezes in a row. Add in my auto-save not working well, and I'm out a few hours. I'm currently locked into only the second campaign mission because of the game locking and issues with saving. I'm frustrated because I don't feel that I can get far enough into the game to test the complexities and strategies of the combat system.
Much to simple. Especially for $29.99. I was falling asleep while playing, literally.
An extremely simplistic game with almost no content. This is not a 4X strategy game, just a crude card game. I experienced a critical error that meant I couldn't continue the session on my first playthrough. Spend your time and money elsewhere.
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System Requirements
Minimum
- OS *: Windows Vista / 7 / 8 / 10, 32bit
- Processor: 2.0 GHz Dual Core Processor
- Memory: 4 GB RAM
- Graphics: AMD Radeon R9 270 / GeForce GTX 660
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950
Recommended
- OS *: Windows 7 / 8 / 10, 64bit
- Processor: 3.5 GHz Quad Core Processor
- Memory: 8 GB RAM
- Graphics: AMD Radeon R9 290 / GeForce GTX 770
- DirectX: Version 11
- Storage: 3 GB available space
- Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950
FAQ
How much does Last Days of Old Earth cost?
Last Days of Old Earth costs $24.99.
What are the system requirements for Last Days of Old Earth?
Minimum: Minimum: OS *: Windows Vista / 7 / 8 / 10, 32bit Processor: 2.0 GHz Dual Core Processor Memory: 4 GB RAM Graphics: AMD Radeon R9 270 / GeForce GTX 660 DirectX: Version 11 Storage: 2 GB available space Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950 Recommended: Recommended: OS *: Windows 7 / 8 / 10, 64bit Processor: 3.5 GHz Quad Core Processor Memory: 8 GB RAM Graphics: AMD Radeon R9 290 / GeForce GTX 770 DirectX: Version 11 Storage: 3 GB available space Additional Notes: Unsupported video chipsets: Intel HD Graphics 3000, Intel GMA X3100, Intel GMA 950
What platforms is Last Days of Old Earth available on?
Last Days of Old Earth is available on Windows PC.
Is Last Days of Old Earth worth buying?
Last Days of Old Earth has 40% positive reviews from 30 players. Metacritic score: 66/100.
When was Last Days of Old Earth released?
Last Days of Old Earth was released on Jun 7, 2016.
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