NAPOLEON: RULE OF IRON game banner

NAPOLEON: RULE OF IRON

$19.99
Release Date:
Developer:
Eisengeist Studio
Publisher:
Eisengeist Studio
Platforms:
Windows Mac
Download Game

Game Tags

About This Game

NAPOLEON: RULE OF IRON is a tactical real-time strategy game where you can command Napoleon Bonaparte's most epic historical battles in 1:1 scale. At the battle of Borodino you will see 200.000 actual soldier models on screen engaging in vicious ranged and melee combat. At the battle of Leipzig even up to 500.000. Of course this depends on how well you do in the campaign.

Charge of the french cavalry.

The Campaign follows the story of Napoleon Bonaparte and his largest battles from Toulon to Waterloo: Fight in Italy, Egypt, Europe, Spain and Russia. This doesn't mean that the outcome is clear: there are three alternate endings, two of which are fictitious. Between battles you can manage your Grand Armée: buy supplies, recruit and disband infantry, cavalry and artillery and organize them into Corps. Units can gain experience over the course of the campaign and become your Old Guard. One of them can even bear an imperial eagle standard that inspires nearby soldiers - but be careful. Once it is lost to the enemy it is lost forever. Before each battle there is an immersive briefing and Napoleon will hold a speech infront of your army. The real-time battles give you full tactical control over historical formations like infantry and cavalry divisions and artillery batteries (up to 5000 rendered soldiers or 50 guns each). The maps were carefully reconstructed using NASA satellite data and historical records (though sometimes adjusted for gameplay reasons). These are the 33 battles you can fight in NAPOLEON: RULE OF IRON:

  • Siege of Toulon, 1793

  • Mondovi, 1796

  • Lodi, 1796

  • Castiglione, 1796

  • Arcole, 1796

  • Rivoli, 1797

  • Pyramids, 1798

  • Abukir, 1799

  • Montebello, 1800

  • Marengo, 1800

  • Austerlitz, 1805

  • Jena, 1806

  • Auerstedt, 1806

  • Eylau, 1807

  • Friedland, 1807

  • Coruna, 1809

  • Aspern-Essling, 1809

  • Wagram, 1809

  • Salamanca, 1812

  • Witebsk, 1812

  • Smolensk, 1812

  • Borodino, 1812

  • Beresina, 1812

  • Vitoria, 1813

  • Lützen, 1813

  • Bautzen, 1813

  • Leipzig, 1813

  • Montmirail, 1814

  • Vauchamps, 1814

  • Montereau, 1814

  • Paris, 1814

  • Ligny, 1815

  • Waterloo, 1815

And two secret fictitious battles.

The AI will throughout this present a formidable challenge. Innovative mechanics allow it for example to intelligently evade flanking maneuvers or countercharge when charged. On lower difficulties these behaviours are tuned down or removed. The AI employs a Corps System to utilize or defend against strategies like defeat in detail, distraction attacks, defense in depth etc... The AI has no cheat bonuses or maluses on any difficulty level. 

The AI evades a flanking maneuver by the player.

Epic sound effects and visual effects have been implemented to match the soldier numbers. Among these are: super powerful marching drums, huge plumes of smoke, artillery impacts, fires and much more. If your unit has a marching band attachement you can order it to play authentic march music and inspire nearby soldiers. Unlike in other games of this genre fallen soldiers never despawn so the field will soon be strewn with the dead (Blood can be disabled in the settings).

The price of taking a fortified position.

The combat is tactical: Morale, stamina, unit weight, speed and terrain height are just some of the factors that influence combat. Terrain cover like trees or villages play a large role. Ammunition travels at the physically accurate speed. Soldiers will step to the side to make way for friendly units trying to pass through them. In melee brawls realistic clusters form. During rain muskets don’t function. Blizzards make your soldiers tire out faster.

Soldiers step to the side to let a friendly elite unit through to the front.

The fate of France hangs in the balance. Take command of the legendary Grande Armée, shape the destiny of Europe and experience the ultimate Napoleonic simulation.

Screenshots

User Reviews

Mostly Positive
8 user reviews
75%
Positive
8 hrs at review
Recommended

The game really impressed me, especially the sounds. But I would like the terrain to be more detailed—for example, bridges, cities, villages, roads, forests, and terrain effects. I’d also like forests to be used for ambushes. Cavalry should in fact be able to sweep away entire battalions, not lose in battle to a single infantry regiment. I’d also like to see forts. Overall, I want a lot of historical accuracy in such a game, because it is unique in its own way. The special sounds, the regiment sizes—I really like all of that. Unfortunately, the Napoleonic theme is not the most popular. I’d also like to have more freedom, like choosing where to advance, and to limit corps only by the number of soldiers, not by the number of brigades. I’d like to see proper brigade formations in two lines, and formations like the square as well. Believe me, the game is very interesting, and I really wish this project won’t be abandoned and will develop further according to the criteria I...

10 helpful
8 min at review
Recommended

Need to have the ability to zoom on the units to see what type of unit they are, just like Total War does.

3 helpful
2 hrs at review
Recommended

Super great game, scratches my itch to see the true size of the battles. The AI is pretty smart and it is an actual challenge. I also love seeing all of the historical names. The background music is AWESOME Although, the graphics and detail for the maps aren't very good. I am sure the game could handle a bit more detail. I had a good time before refunding it. I would definitely buy this if it were cheaper. 30USD is way too much. In the end, it has lots of potential if some more detail was added, better movement controls and bells and whistles, etc. Overall, I would recommend waiting for a sale (as I will, haha)

3 helpful
24 hrs at review
Recommended

for what is there so far. It is good. :) though further updates and other items will be required to finish it out but for what's there already for the team size there. it is good enough. :)

2 helpful

System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or 11 64-bit
  • Processor: Intel Core i3-12100 / AMD Ryzen 5 5500 or higher
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1050 or higher
  • DirectX: Version 12
  • Storage: 6 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 or 11 64-bit
  • Processor: Intel Core i5-12400 / AMD Ryzen 5 5600 or higher
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1050 or higher
  • DirectX: Version 12
  • Storage: 6 GB available space

FAQ

How much does NAPOLEON: RULE OF IRON cost?

NAPOLEON: RULE OF IRON costs $19.99.

What are the system requirements for NAPOLEON: RULE OF IRON?

Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 or 11 64-bit Processor: Intel Core i3-12100 / AMD Ryzen 5 5500 or higher Memory: 8 GB RAM Graphics: NVIDIA GTX 1050 or higher DirectX: Version 12 Storage: 6 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 or 11 64-bit Processor: Intel Core i5-12400 / AMD Ryzen 5 5600 or higher Memory: 16 GB RAM Graphics: NVIDIA GTX 1050 or higher DirectX: Version 12 Storage: 6 GB available space

What platforms is NAPOLEON: RULE OF IRON available on?

NAPOLEON: RULE OF IRON is available on Windows PC, macOS.

Is NAPOLEON: RULE OF IRON worth buying?

NAPOLEON: RULE OF IRON has 75% positive reviews from 8 players.

When was NAPOLEON: RULE OF IRON released?

NAPOLEON: RULE OF IRON was released on Aug 1, 2025.

Similar Games

AI-powered recommendations based on game description