Visibility...is sorely lacking in this game. It's up to you to place the lamps all over the level and curse the level design when a lamp only shows a very tiny, enclosed space between platforms. Even then, there is no guarantee of an easy level completion. Dying by spikes is incredibly common, and the tried and true trial and error principle is right at home. By no means is the game unfair, however. Moderately challenging, yes, but not unfair. Definitely worth a shot if you're willing to put your nerves and patience to the test!
Game Tags
About This Game
That is until you place your lights, of course. Each level has a limited set of lights which you must strategically place around the level in order to illuminate your path to the exit. The challenge isn't over once you've got your lights in the right place, however. The platforming itself is a different challenge of its own, offering awkward jumps and varying traps that you will not be able to navigate safely if you have not lit up the level correctly.
As there are no specific light locations, each one of the 20 levels have their own unique solution that you will create as you play. If you're not particularly efficient with your lighting then you may be forced to run through a section of a level completely unaided with only hope (or your memory) to save you.
Screenshots
User Reviews
Visibility Ah, visibility, where to begin... Why not start from the beginning, well of course. Months ago I remember the creator working on some small project, all it was to begin, probably, can't fully remember. But he offered to me the alpha, so I graciously accepted the offer, and boy was I surprised about the depth of the game, there's so much more than just a simple indie game, and it does come across as very enjoyable. Let's get this pajama party of a review started with an insight into the game itself, then we can work further into it as this progresses. Now at first glance, you may look down on the blocky graphics that could run on a SNES, and the same lighting as a collapsed mine, but looks can be deceiving and in this case their scant nature is what builds the game. It is the deep pitch-dark view you are presented with that draws you in, “what's this”, you think as you remember the controls, “ah yes, all I need to do is add my own light”, begging the question of 'ho...
The idea is kinda interesting, yet there are some lacking elements that makes the game more frustrating than enjoyable.
Wanted to enjoy this as the mechanic is novel, but I just didn't have any fun with what is basically a sub-par platformer with an extra gimmick to make it annoying and frustrating. Compared with full game platformers like "Out there Somewhere" and "Thomas was Alone" this is more of an experimental concept.
Visibility is a very, very dark game. It is very hard (nearly impossible) to see the structure of the levels. So the game is really harder than i thought it would be. It is entertaining and really worth the money. You have to be patient and concentrated, to make it through the levels! I played already 30 minutes and only made it trough the first two proper levels. So it will take some time to finish the game. I already love this game and it's beautiful soundtrack! But there are still some things i miss: - Fullscreen - A longer soundtrack But i think this will come with patches in the near future. ^^ I highly recommend to play this game at night for relaxing gameplay ;) Edit: Fullscreen got patched!
iz gud for 3 euros
Visibility is a game involving placing lights to gain vision of your surrounding while trying to get through creative levels. It involves movement of structures and use of spikes that hinder your advance through the mazes. It comprises of 20 levels and I can say that they are fairly challenging, especially the levels through [b]10 - 15[/b] which almost made me get a new keyboard because of the smashing it had to go through. In conclusion a good game for a challenge especially the levels I mentioned and helps in coordination skills. [i]A side note: it might be helpful to add a level select feature once you finish the game.[/i]
I FUCKNIG HATE THIS GMAE PLS HELP ME IM TIRED AND DONE
Dis is a really clever kind of platform indie game dis game needs to be known by everybody is so cool play 4 lfe
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System Requirements
Minimum
- OS *: Windows XP
- Processor: 2.0GHz
- Memory: 1 GB RAM
- Graphics: Must be OpenGL 2.0 compatible
- Storage: 30 MB available space
- Additional Notes: Java is required.
Recommended
- Storage: 30 MB available space
FAQ
How much does Visibility cost?
Visibility is completely FREE to play. You can download and play it without any purchase.
What are the system requirements for Visibility?
Minimum: Minimum: OS *: Windows XP Processor: 2.0GHz Memory: 1 GB RAM Graphics: Must be OpenGL 2.0 compatible Storage: 30 MB available space Additional Notes: Java is required. Recommended: Recommended: Storage: 30 MB available space
What platforms is Visibility available on?
Visibility is available on Windows PC.
Is Visibility worth buying?
Visibility has 59% positive reviews from 22 players.
When was Visibility released?
Visibility was released on May 25, 2015.
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