The game makes no sense. It explains practically nothing, except to collect red dolls or something, and the text there is is hard to read and gives you all this story that you frankly have no reason to care about in one long paragraph. The whole thing is very confusing, and all that you do in ride around collecting coloured objects until some guy who keeps appearing on the screen tells you to leave before you freeze to death, and then you freeze to death because the game never explained how to leave. It feels like the dev was trying to make a "Whoh maaaaan, the game is like, abstract maaaaaan, you gotta experiment and see what works maaaaaaan" kind of game. Sometimes, I like that kind of stuff, but this just isn't fun. This is coming from a guy who loved Kane and Lynch 2, and WAKE. Usually my reviews are very long and detailed, but since the game just got released I wanted to get this message out quick. Maybe there's more to this game, and I might delete this review if I ever see it,...
//SNOWFLAKE TATTOO//
- Release Date:
- Mar 27, 2015
- Developer:
- Rail Slave Games
- Publisher:
- KPL
- Platforms:
- Windows
Game Tags
About This Game
Straight from the maths paper of the British bedroom programming scene into your imagination.
//SNOWFLAKE TATTOO// is a harrowing and stark vignette; a neo - noir exploration of the character and motives of the merciless "sentient plasma sniper" of //NPPD RUSH//.
Set years before, you play the roles of both that sniper and a mysterious, prototype human/bike hybrid she has hacked.
Together you traverse and plunder a maze-like frozen storage ship that has been disabled by a huge solar storm.
It's here you find your ill gotten reward.
This is what your life has amounted to; you traffic in human beings through a trans-dimensional trading post called the abstraction, in the hope you will find your missing sister.
What will you do?, sell these sleeping beauties off for the abstractions crude experiments, leave them to be cut up and turned into other bike hybrids, or save them ?
- Music collaboration between Dylan Barry and F.tyler fusing the genres of experimental noise, modal ambient and electro.
- 70's minimalist "Ghett-ro" crafting, survive by crafting health and sentient plasma from biological waste such as Collagen, enamel, unknown and even the "dollsteak" you came to steal.
- perma-death /arena shooter crossover gameplay with a late 70's early 80's minimalism.
- You choose your hiscore, do you take pleasure in trafficking these sleeping beauties for big money, or saving as many as you can
Screenshots
User Reviews
[b] Target Audience: [/b] [I] None [/i] [b] Summary: [/b] Well, now we know the effects of hardcore drug use over a period of time. The only thing that's redeemable about this game is a barely OK soundtrack, and that's really stretching it. The game teaches you nothing about what to do, is confusing, has a UI that will give you a headache, and really makes me wonder about the quality control (the lack of it) for the Steam platform. [b]Video Review: [/b] http://youtu.be/NSogLpg48-E [u] Lists: [/u] [b]Positives:[/b] [list] [*]Um.........the soundtrack? [/list] [b]Negatives:[/b] [list] [*] Doesn't teach you anything and expects you to figure it out. That can work for some games, not this one. [*] The UI will give you a headache. [*] Quality Control issues. [*] Gameplay is boring, not fun, and frankly is hard to classify as gameplay. [*] Seriously, the game makes me want to throw up trying to play it. [/list] [b] If you want more reviews/information regarding games I've reviewe...
Railslave games returns to a gameplay akin to NPPD but with a few changes: - Graphics are worse with an overbearing UI - Shooting is done by mouse button (for a story reasons a sniper is assisting you) and feels atrocious both in terms of accuracy and firepower - To advance to the next stage you need to collect 10 dollsteak (e.g. frozen women) and then find the exact spot on the map that matches a shape in your UI once you stop and zoom out. Also there's a time limit to finding this shape. NPPD was never a good game but weird curiosity, and Snowflake Tattoo is still in that same crazy territory but far more frustrating. The game also likes to barf out dialogue into your cluttered UI constantly and the whole thing is an exercise in tedium. The music is appropriately ambient and "cold" but otherwise there's nothing of value to be found here.
Another release by Rail Slave Games, Snowflake Tattoo furthers the weirdness of the developer's games. You are a human/bike/robot going around a slave ship to find 10 "dollsteak" while defeating or avoiding the robot/people things with your sentient plasma gun. Once you have that all, you can sell them to this "inter-dimensional trading post," and repeat until you find your sister lost in the slave trade. Overall, the game is pretty good, but you need to be able to dedicate yourself to finding the bits and pieces of the story if you want to understand the game. If you didn't know already, any game made by Rail Slave is gonna be weird. And you need to be ready for that if you're buying one of the games. The graphics are trippy, the stories are strange and confusing, and that's not for everyone, which is okay, but you need to know that beforehand, or else you're in for a bad time. The graphics are alright. The game is pixelated, which doesn't display too much detail, but that's alright...
(UPDATE : I HAVE MANAGED TO SAVE [b]**32**[/b] FROSTBITTEN BEAUTIES BY GAME-END! IF YOU CAN DO BETTER, POST IN GAME DISCUSSIONS UNDER [u][url=http://steamcommunity.com/app/355430/discussions/0/611702631237897651/]HIGH SCORE TABLE[/url][/u].) [i]Snowflake Tattoo[/i] is a tough-as-nails neoretro in which you simultaneously pilot two lost souls: a part-human, part-motorbike cyborg whose luminescence cuts through the frosty dark, and a floating mercenary with a sentient plasma rifle who has cast herself into an ever-deepening spiral of casual evil in the name of sisterly love. Though [i]Snowflake[/i] isn't as much an adventure as an arcade experience in the vein of white-knuckle classics like [i]Berzerk[/i] and [i]Venture[/i] (albeit far more pulastingly organic), the framing narrative will resonate powerfully with any player who ever loved the synaesthetic dream voyages of Philip K. D:ck. This story, addressed briefly in the intro and then in snatches of rainbow text during gamepla...
Similar to everything else by Rail Slave Games, it's a love-letter to 80s-era arcade style gaming with minimal explanation, and plenty of environmental/alternate storytelling. You're going to be figuring out the controls and purpose on your own, but if that as game appeals to you, can't really find anyone else doing this out there. I'm basically always on board for this team between the C64 atmosphere, the excellent sound design, and weird cyberpunk optimisery.
The game is like Ocarine of Time with guns.
Best thing if you are looking for a headache.
Roam around a ship while your health slowly depletes, waiting for enough collectibles to randomly appear so you can unlock the next area, then trying to find the entrance to said area before your heat meter drains and you die. It's not fun.
I'm playing Steam games in alphabetical order, and you can watch my review here: https://youtu.be/99SE7rF_lfs Prefer to read? //SNOWFLAKE TATTOO// is a prequel to //N.P.P.D RUSH//- The Milk Of Ultraviolet, that somehow manages to make a game with a similar premise but worse execution in almost every aspect. Firstly: AVOID THIS GAME IF YOU HAVE EPILEPSY. The screen is filled with unnecessary clutter, the font is hard to read and flashes constantly, and barely anything is explained to you. Now, this could be intentional, to make the player feel lost and confusion, much like the character in game. The problem is, it's not fun to be lost and confused. You roam around a mostly empty map, waiting for collectables to spawn at random, and then access a shop to restore health and ammo. FYI Dev, I think you forgot to give "Metal" a purpose. You can collect it, but never spend it. Also, I think you forgot about the whole "Search for and save your sister" plot, because that doesn't even get a ref...
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System Requirements
Minimum
- OS *: Windows 7 or newer
- Processor: 2 GHZ Single core
- Memory: 2 GB RAM
- Graphics: 512 MB of dedicated video memory and support for OpenGL 2.0+
FAQ
How much does //SNOWFLAKE TATTOO// cost?
//SNOWFLAKE TATTOO// costs $4.99.
What are the system requirements for //SNOWFLAKE TATTOO//?
Minimum: Minimum: OS *: Windows 7 or newer Processor: 2 GHZ Single core Memory: 2 GB RAM Graphics: 512 MB of dedicated video memory and support for OpenGL 2.0+
What platforms is //SNOWFLAKE TATTOO// available on?
//SNOWFLAKE TATTOO// is available on Windows PC.
Is //SNOWFLAKE TATTOO// worth buying?
//SNOWFLAKE TATTOO// has 43% positive reviews from 35 players.
When was //SNOWFLAKE TATTOO// released?
//SNOWFLAKE TATTOO// was released on Mar 27, 2015.
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