I liked the idea behind the game and it's gameplay, But I found an issue nobody else is talking about. This game is heavily pay to win. You need to purchase upgrades to cars, tyres and paint (it gives you 1-10% speed boost), you need to purchase it with coins. How do you get coins you ask? You can't get them by just playing the game, you get them by scoring on the online leaderboard daily. I couldn't get coins because this game has an old player that plays daily and sets very very quick times on vehicles. Leaderboard says he got almost 3000 coins in this month. This is a common issue in old competitive games, new players can't start playing because they are matched against old very high skill players (and in this case player who bought the upgrades that I have no coins for) I only had the coin to buy the stock car, and in this car I can't score a time that would give me coins, not even a silver rank that would give me 4 coins. I need to mention. Having the steam version gives you 20 ...
Musclecar Online
$35.95
- Release Date:
- Feb 12, 2015
- Developer:
- Psychic Software
- Publisher:
- Psychic Software
- Platforms:
- Windows Mac
Game Tags
About This Game
Massively multiplayer online indie racing game. Race against the ghost recordings of your friends and players from around the world. Design and share your own racetracks. Collect over 100 cars and race them in 11 classes. Compete on a new racetrack every day. Play in 3D or top-down 2D!
★★★★★ Compete every day on a brand new track-of-the-day
★★★★★ Track designer (like Trackmania)
★★★★★ Daily and monthly rankings
★★★★★ Social features and friend lists
★ You initially compete against random 'ghost-lap' recordings of other players using the same type of car. We call this Division: Unclassified.
★ When enough laps have been recorded for a car type, they are sorted into six ranked divisions. You start by racing against opponents from division F, and when you beat all 4 ghosts in your session you will be allowed to progress to division E, and so on.
★ At any time you may also choose to race against the ghost-laps of your own friends.
★ 60 points for the best overall laptime
★ 20 points for the best laptime in each type of car
★ 5 points for a Gold Tier laptime, i.e. one that is within 105% of the winner for each type of car
★ 2 points for a Silver Tier laptime, i.e. one that is within 110% of the winner for each type of car
Every month, the final medals leaderboard is posted to our Facebook page, along with some custom analysis from our expert racing team. Then a new championship starts!
Please use the 'Feedback' button in the game to report bugs or make suggestions. We will reply by email.
Our Next Game is Announced!
Features
★★★★★ Retro top-down or 3D racing with super-fun driving physics★★★★★ Compete every day on a brand new track-of-the-day
★★★★★ Track designer (like Trackmania)
★★★★★ Daily and monthly rankings
★★★★★ Social features and friend lists
Choose your opponents
★ Everyday at midnight (GMT) the daily track is switched.★ You initially compete against random 'ghost-lap' recordings of other players using the same type of car. We call this Division: Unclassified.
★ When enough laps have been recorded for a car type, they are sorted into six ranked divisions. You start by racing against opponents from division F, and when you beat all 4 ghosts in your session you will be allowed to progress to division E, and so on.
★ At any time you may also choose to race against the ghost-laps of your own friends.
Scoring
Medals are awarded at the end of each day, based on the best laptimes. Each medal earns an in-game coin which you can use to unlock and upgrade cars.★ 60 points for the best overall laptime
★ 20 points for the best laptime in each type of car
★ 5 points for a Gold Tier laptime, i.e. one that is within 105% of the winner for each type of car
★ 2 points for a Silver Tier laptime, i.e. one that is within 110% of the winner for each type of car
Every month, the final medals leaderboard is posted to our Facebook page, along with some custom analysis from our expert racing team. Then a new championship starts!
Please use the 'Feedback' button in the game to report bugs or make suggestions. We will reply by email.
Game Controller Support
XBox 360 controller support (Windows only)Screenshots
User Reviews
Overwhelmingly Negative
1 user reviews
0%
Positive
User #189136
english
2 hrs at review
System Requirements
Minimum
Minimum:
- OS *: Windows XP
- Processor: Core 2 Duo
- Memory: 1 GB RAM
- Graphics: OpenGL compatible
- Network: Broadband Internet connection
- Storage: 35 MB available space
- Sound Card: OpenAL compatible
- Additional Notes: Online-only play!
Recommended
Recommended:
- OS *: Windows 7
- Processor: Core 2 Duo
- Memory: 2 GB RAM
- Graphics: OpenGL compatible
- Network: Broadband Internet connection
- Storage: 35 MB available space
- Sound Card: OpenAL compatible
- Additional Notes: Online-only play!
FAQ
How much does Musclecar Online cost?
Musclecar Online costs $35.95.
What are the system requirements for Musclecar Online?
Minimum: Minimum: OS *: Windows XP Processor: Core 2 Duo Memory: 1 GB RAM Graphics: OpenGL compatible Network: Broadband Internet connection Storage: 35 MB available space Sound Card: OpenAL compatible Additional Notes: Online-only play! Recommended: Recommended: OS *: Windows 7 Processor: Core 2 Duo Memory: 2 GB RAM Graphics: OpenGL compatible Network: Broadband Internet connection Storage: 35 MB available space Sound Card: OpenAL compatible Additional Notes: Online-only play!
What platforms is Musclecar Online available on?
Musclecar Online is available on Windows PC, macOS.
Is Musclecar Online worth buying?
Musclecar Online has 0% positive reviews from 1 players.
When was Musclecar Online released?
Musclecar Online was released on Feb 12, 2015.
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