I came from playing Battlecruiser Millenium Gold, and I found that most of the changes to Universal Combat seem to be cosmetic with improved graphics and a slightly modified interface, although there may be more substantial improvements internally as well such as support for modern joysticks. Regardless, it plays essentially the same with only a few keystroke command changes, and in my view it is still a fantastic game. Let me start by stating the obvious: this game is not for everyone, not by a long shot. First off, you need to read the extensive manual. There are just no shortcuts here to be had as you have to invest the time to learn the commands and various interfaces, preferably while having the game running in front of you so you can try out what you learn. And even then you will likely frequently refer back to the manual for the more esoteric stuff. It is a complex game with a steep learning curve, but for a reason, which is that you get to control every facet of your ship and...
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About This Game

THE MOST ADVANCED SPACE COMBAT CAPITAL SHIP SIMULATOR. EVER. SERIOUSLY.
In Feb 2015, as part of the Battlecruiser twenty-five year anniversary celebration, a refresh of Universal Combat v2.0 was released for FREE for a limited time.
Universal Combat which was first released in 2004, was the spiritual successor to the legendary Battlecruiser 3000AD series of games which made its debut in 1996. Then heralded as the most advanced capital ship space combat game, Battlecruiser 3000AD, the first title in the series, set the resulting standard for high-end capital ship combat games. You not only had control over a massive armed carrier in a vast universe with space and planetary bodies, you also had complete control over the carrier’s systems (weapons, navigation etc), support crafts (fighters, shuttles, vehicles) as well as an entire crew that moved around the ship doing various things (e.g. engaging in combat with intruders).
When Universal Combat arrived, aside from new graphics technologies, it brought along with it a host of new features which were not present in the previous Battlecruiser titles. Such features included advanced fps controls which allowed you to not only deploy your carrier crew to planets, control them in combat etc, but it also allowed you to fight alongside them
In 2007, Universal Combat Collectors Edition was released as the final title in the Battlecruiser and Universal Combat IPs.
In 2009, following the 2008 release of Galactic Command Echo Squad SE which had improved space and planetary engines, we again refreshed the Universal Combat CE game with those improved engines, then later released it as Universal Combat Collector’s Edition v2.0.
This ultimate space capital ship combat compendium spans over two decades and represents the evolution of hard core space combat sims. It contains all Commander scenarios from every game in the Battlecruiser and Universal Combat series:
- Universal Combat Special Edition (3000AD, Oct 2006)
- Universal Combat A World Apart (3000AD, Oct 2005)
- Universal Combat Gold (3000AD, Oct 2005)
- Universal Combat (Dreamcatcher Interactive, Feb 2004)
- Battlecruiser Millennium Gold (Dreamcatcher Interactive, March 2003)
- Battlecruiser Millennium (EB Games Exclusive, Nov 2001)
- Battlecruiser 3000AD v2.0 (Interplay, Dec 1998)
- Battlecruiser 3000AD (Take2, Sept. 1996)
PRIMARY GAMEPLAY FEATURES
Here is a sampling of the game features, out of hundreds of things that you can do in the game; most of which you can must make up as you go along. And this list doesn't contain any mention of the advanced game engine technologies, especially one of the most advanced AI systems you've ever encountered in a game.
- Command 28 capital ships including carriers, cruisers, transports.
- Command 46 support crafts including fighters, shuttles and planetary vehicles.
- Command a crew of over 100 personnel including key personnel such a Flight Officer, Navigation Officer etc.
- Use fleet command & control to create a massive fleet consisting of your ships and other AI controlled ones.
- Direct control of various ship systems including shields, reactor, engine, cloaking, tractor beam, transporters and various advanced weapon systems.
- Track your ship's AI crew as they go about their on-board duties which include engaging hostile intruders, repairing ship systems, prepping support craft etc.
- Lead your marines into battle on planets using various weapons of mass destruction.
- Deploy an away team of (e.g. marines, engineers etc) in a shuttle, deploy them on various planetside missions; complete with advanced orders.
- Deploy probes to keep track of friendly regions as well as spy on hostile ones.
- Deploy mining drones on planets to mine for precious minerals which you can then sell for profit.
- Dock at various space stations and planetary bases to trade, repair, rearm - and of course engage the hostile ones along the way.
- Capture space stations for your alliance and use them as operational bases, including the ability to use their own fleet of support craft (cruisers, carriers, fighters etc)
- Play the freeform scenario and roam a large persistent galaxy.
- No shuttles? Don't want to risk being shot down? Use the transporter room to deploy your combat away team directly into hostile planets.
MULTIPLAYER
There is no multiplayer in this version of the game.
SUPPORT
There are no more updates to the base game. The final version was v2.00.03 released on 05-28-2015. You can view the 2.0 changelog for more info. Due to the game being improved upon, future updates are only released via The Lyrius Conflict DLC which uses v3.x game engine kernel. You can view the 3.0 changelog for more info.
Screenshots
User Reviews
my puny brain cells cannot comprehend how to play this game
I sort of liked Battlecruiser 3000ad, though I never really learned to play it fully. So I thought I give this a try. Yeah, it´s as bad as they say.
How is this mostly positive....oh 14 reviews....right... Not much has changed sadly. Derek Smart is a legend in gaming but not for positive reasons....
Game does not launch. Game dev is still the same jerk as he was years ago. Ask for help and you get banned from the forums. Took a screenshot of the post I made and the dev's response. Typical asshole Derek Smart fashion. If you think it's bs then several people wouldn't be saying the exact same thing about him over and over in several reviews. Honestly having this game on Steam is too good for Derek Smart and 3000AD. His company needs to go back to the early 2000s and stay there. Don't waste your time or money on this garbage as there are many other games (like X3) that do what this game does only better with better graphics, gameplay mechanics and A LOT less crashing.
It takes a certain kind of person to really love this game, and I seem to be one of them. It is a difficult game to play. The tutorial document is longer than the manual. EVERYTHING is an abbreviation. But dang, this game scratches an itch. If you invest the time, it will reward you. Do you want to invest the time? That's up to you.
As I understand it, this is a science fiction military simulator. It's like Dangerous Waters, Fleet Command, Falcon BMS, 688 Hunter Killer Command: Modern Operations... But it's also the space simulator with the good things from this kind of game: big universe which you can freely explore, kill stuff, capture stations, land on the planets, etc. There are also several campaigns, which are, as far as I can tell, somewhat (...a little bit) similar to X3:TC story arcs in which you receive objectives to progress through it, but how you do it is entirely up to you. X3 devs refer to it as the "Think" aspect of their "Trade Fight Build Think" It's truly amazing, but as with all serious military simulators, expect to spend some time learning it. But considering the size of manuals, this simulator is still significantly easier to learn than most realistic military sims. Consider 600 PDF pages for Dangerous Water or over 1000 for Falcon BMS... Overall, I highly recommend at least check this sim...
First of all I'd like to say that I gave this game a fair benefit of the doubt considering the bad reviews all over the net. I read up on a fair bit and took one of the reviewers advice and got Battleship Millenium Gold FREEWARE to try the game out and see for myself if it's worth spending the money on it. I played that for a bit and the gameplay in the ROAM was ok but pointless and unrewarding while the campaign missions might as well not have you participating, yet you must participate to advance and down time in between missions was not sufficient enough to get some money up to restock, refuel, repair and I ended up basically running out of money just so I can refuel. Now since Universal Combat CE promised bug fixes and more, I still gave it the benefit of the doubt. So I like a fool bought it and played about 5 hours before the game absolutely crapped itself. From starters the HUD was missing elements and the game was just a mask over the previous version with, what I can gath...
Another one of the series. I remember my grandfather gifting me the original BC3000 AD. While the game was awesome and fun, I never really understood it. After all I was just in my early teen. I was quite surprised, when later on more versions appeared and I got Battlecruiser Millenium Gold as well as Universal Combat. It was more or less by accident, when I found this one. Of course it was a must get for me. I have to admit, that the graphic improvements are cool. The manual has been made more clear since BCMG and the tutorial is especially useful. This said, I have a Terran Military ACM career ongoing and I also have a ROAM trader career going on alongside another ROAM Terran Military career. The game is fun and its quite a diversion. Yes, in ROAM there are no missions, but there are plenty of things to do. As trader you can look out for cargo, buy and sell... or you could be a Raider, attacking other pirates, the military, police or whatever for your gain... as a military ROAM com...
Hey Earth. I'm a french fellow passenger on Earth. I'm a "child" of the Neil Armstrong's first step on the moon. My dream it's a travel space, is not possible !!!... But Mr Derek SMART do that !... Congratulations. Universal Combat CE 2.0 is a good son of Battlecruiser Millénium Gold. Good idea for this games séries. Lovely ROAM free explorer! You know what? I am happy! One Billion Thanks Mr SMART, good luck for the future. This game is a CapitalShip Simulator, crew and équipment are a maze management. Two maners to play : - "Tacops", you give orders to move the crew in the space or the planet... - or at the first person to flight with a shuttle, a fighter, or to walk on the ground with a shotgun... Marvelous space to visit solar system, proxima centauri, tau ceti, procyon, eridani system... on about ten parsecs !... It's cool the flight in the space and land on Africa, Mercury, Io, Phobos, Enceladus... to mining or explore like a dreamer. The immersion space is strong, beautiful...
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System Requirements
Minimum
- OS *: Windows XP SP2
- Processor: Dual Core
- Memory: 2 GB RAM
- Graphics: DirectX SM3.0 compliant with 512MB memory
- DirectX: Version 9.0c
- Storage: 2 GB available space
- Sound Card: DirectX compliant
Recommended
- OS *: Windows 7 SP1
- Processor: Quad Core
- Memory: 4 GB RAM
- Graphics: DirectX SM3.0 compliant with 1GB memory
- DirectX: Version 9.0c
- Storage: 2 GB available space
- Sound Card: DirectX compliant
- Additional Notes: Joystick, XBox360 Controller For Windows or Analog gamepad
FAQ
How much does Universal Combat CE cost?
Universal Combat CE costs $9.99.
What are the system requirements for Universal Combat CE?
Minimum: Minimum: OS *: Windows XP SP2 Processor: Dual Core Memory: 2 GB RAM Graphics: DirectX SM3.0 compliant with 512MB memory DirectX: Version 9.0c Storage: 2 GB available space Sound Card: DirectX compliant Recommended: Recommended: OS *: Windows 7 SP1 Processor: Quad Core Memory: 4 GB RAM Graphics: DirectX SM3.0 compliant with 1GB memory DirectX: Version 9.0c Storage: 2 GB available space Sound Card: DirectX compliant Additional Notes: Joystick, XBox360 Controller For Windows or Analog gamepad
What platforms is Universal Combat CE available on?
Universal Combat CE is available on Windows PC.
Is Universal Combat CE worth buying?
Universal Combat CE has 75% positive reviews from 24 players.
When was Universal Combat CE released?
Universal Combat CE was released on Feb 6, 2015.
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