Disclaimer: I am a friend and associate of the developer Summary: Feeble Saga is a short and simple adventure experience that will appeal to old school gamers who are tired of some of the fluff and hand holding that comes with modern games. That being said it is also approachable to slightly more "new school" gamers like myself. Feeble saga is a short and simple adventure game. Although at first look you may want to compare it to loot fest dungeon crawlers like Diablo or Titan Quest it is much more comparable to something like the 2D Zelda games and has a lot of old school vibe to its design. There is no leveling system and monster drops are primary currency and hearts. As long as you know what to expect and that is your thing this game is a fun little adventure! Obtaining new weapons and shields in the shop gives you a very noticeable feeling of progression when battling monsters. Combat is simple but manages to be challenging and interesting. It's variety comes from the variety i...
A Feeble Saga
- Release Date:
- Feb 25, 2019
- Developer:
- Ayrik
- Publisher:
- Wasatch Games
- Platforms:
- Windows Mac
Game Tags
About This Game
Key Features
- Explore an expansive world full of beauty and history. Reveal hidden treasures that have been lost to time. Traverse through ancient ruins left by the Elder Gods, giants, demons, and ancient civilizations. Delve into its many caves and recover legendary relics thought never to have existed.
- Increase your strength, as you battle a variety of fearsome beasts and people alike. Outwit your enemies and exploit their weaknesses as you fight to uncover the evil they represent.
- Master a variety of weapon and armor types that each affect your combat strategies in different ways.
- Fulfill the desires of the townsfolk to earn their favor and obtain the heroic glory you seek.
- Use the treasure you collect, to purchase upgraded weapons and armor, or magic potions and scrolls.
- Delve into the depths of a ancient tombs, ruins, and temples believed to be inhabited by evil demons, witches, and sorcerers.
- Become a part of the world's history by defeating evil and earning the title of a renowned hero
You begin as an aspiring adventurer, visiting a remote village in need of a hero. Their lands have been overrun by wild beasts, not knowing of the great evil building beneath them. Defeating this evil will take you farther than you ever expected, on a journey across the land where you will discover the hero inside yourself, and become a great hero whose name will never be forgotten.
Screenshots
User Reviews
mmmmmm if only we good give a in between thumbs up as for me its in between. At present its a no. Very early early pre the evolution of man game, basic, hack and slash with very little skill or tactics involved. Bash bushes or barrels for coins or hearts to boast up your health. Set linear quests, bash mobs until you reach the big boss, ohh dear one hit im dead, bash more bushes to get more loot to buy a greater DPS blade, go back to boss, two hits he is dead. repeat, rinse, repeat. Few side quests, I mean few. Chose your character face - no female, has no meaning in the game, cant change stats, cant buy armour yet. This game needs a lot of work and wont be ready for loooong time yet me thinks. I will keep bashing away and watch how the developer progresses. Will now go have a long sleep.
Genuinely one of the best little things I've mucked about in in a long time - going in understanding it was an indie game doesn't do it justice. It's really much more entertaining than that. It's a lot more worthwhile than that. I won't say *too* much, but noting that your character snarkily writes notes into the journal as you do quests was cute. The dialogue is nice, where seen, and there's a lot of time and effort notable in a variety of areas; I found myself wandering around aimlessly simply because I could, and because I might find something somewhere to interest me. Finding NPCs or hidden chests or sidequests, or heck, just random mini-bosses, was always a nice little touch. You can make it easier on yourself if you grind, but it isn't necessary; the items you get from chests don't hinder your movement speed nor did I find them lacking in providing moderate defense, and none of it's exactly necessary if you learn to time your little dodge rolls. (Sidenote; fun to roll around. ...
This is my first ever review. I bought the game yesterday evening. It's now 3am and I have to be up at 7am. I am obviously thoroughly enjoying it. I like bespoke (rather than generated) dungeons. The combat is a bit basic but I don't like learning loads of combos so I'm happy. Don't be fooled; there is subtly to the combat. If you use a slow high DPS sword against a skeleton then it will hit you twice (hard) before you take it down, so you have to use a faster lighter sword. I have probably bought and used more than the usual number of potions which is maybe why my equipment is making the skeletons rather a challenge but then I discovered you can harvest bushes for coins, so now I can always have a few more health potions handy (you could harvest 2000 bushes to get enough money to buy top end equipment before you leave the village if that's the way you like to play - but please don't as you will turn the game into little more than a walkthough for yourself). This is a modest, inexpensi...
This is a good start. There has obviously been some time and effort put into creating this. There needs to be some more ways to attack/defend. At the moment the combat is very one note. The portraits could be improved. Hopefully this gets better. https://youtu.be/kXrDD0B8OF8
Its not the money that's a problem, its the hours that I will never get back. Since when is being an adventurer the same as being a gardener? I made more money chopping down bushes than adventuring. Because the bshes repopulate any time you leave a screen and come back, you could make enough money to buy all the high end gear before ever fighting a monster. The game mechanics are horribly simple, press a key to swing. No blocking, no need to time attacks, just keep clicking the mouse. Boring.
great game, still in dev. but its has so much potential to be a great game. Mechanics are basic but once you figure out how to control the movement and beat enemies that are better than you, the game is a breeze. just waiting for the game to be complete and I 100% believe that this game will be one of the few underrated RPG exploration games on steam
It's been 9 months since my review, and it is time to edit. i left what i wrote at that time so you can see the game improves You can now buy armor, you can block with your shield and fighting has overall improved. The area of the game has grown. There are new quests. Updates come slow, but the dev is honest about it, and honest about doing the things he promises. I still enjoy myself when I come back to see how it fares.Still recommended. The game is oldfashioned simple hack and slash. There isn't yet a lot of content, but what there is worked flawlessly on my rig. The fighting is very simple and you can't block with your shield, but the dev has promised that will be implemented. The sword you have from the beginning is..yes..feeble! You can hardly manage the smallest critters, but you can attack bushes, and there is a lot of bushes, and they will drop money and hearts, which are a tiny bit of healing. Soon you can buy a better sword, and you can kill more critters and reach some...
A nice game here,s hoping it will be complete soon .......
Beautiful visuals, great dialog, fun quests, and really good music! Straight-forward and easy to get into. A surprisingly relaxing RPG that's hard to walk away from. Caves/Crypts/etc are particularly good! Will certainly be playing some more and have recommended to my friends.
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System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 SP1
- Processor: Intel Core i3 or equivalent
- Memory: 6 GB RAM
- Graphics: Any graphics card with SM 4.0
- DirectX: Version 10
- Storage: 700 MB available space
Recommended
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7 or better
- Memory: 16 GB RAM
- Graphics: NVIDIA GTX 1060 or better
- DirectX: Version 12
- Storage: 700 MB available space
FAQ
How much does A Feeble Saga cost?
A Feeble Saga costs $4.99.
What are the system requirements for A Feeble Saga?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 SP1 Processor: Intel Core i3 or equivalent Memory: 6 GB RAM Graphics: Any graphics card with SM 4.0 DirectX: Version 10 Storage: 700 MB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i7 or better Memory: 16 GB RAM Graphics: NVIDIA GTX 1060 or better DirectX: Version 12 Storage: 700 MB available space
What platforms is A Feeble Saga available on?
A Feeble Saga is available on Windows PC, macOS.
Is A Feeble Saga worth buying?
A Feeble Saga has 76% positive reviews from 42 players.
When was A Feeble Saga released?
A Feeble Saga was released on Feb 25, 2019.
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