[b] Target Audience: [/b] [I] Twin stick shooter players who want to text their reflexes. [/i] [b] Summary: [/b] Jaques Roque just doesn't stand out in the end. The puzzles aren't hard enough or clever enough to really stand out on their own, and the games lacking aesthic doesn't help the fact that you think you're playing a game that was really designed for the IOS. Several of the puzzles lack real good design which is critical for a puzzle game, and I was bored to sleep by the time I made it to the second set of levels. I'd pass on it. [b]Gameplay Footage and Video Review: http://youtu.be/1K_N_samACs [/b] [u] Lists: [/u] [b]Positives:[/b] [list] [*] Multiple levels of success is available so those who are OCD about collecting everything will have to think a bit more. [*] Won't frustrate to the point of keyboard smashing, controller throwing. [*] Every now again, a puzzle does something interesting and unique with the elements it has. [/list] [b]Negatives:[/b] [list] [*...
Jaques Roque
- Release Date:
- Apr 1, 2015
- Developer:
- Gereon Bartel, Jörg Winterstein, Thomas Schreiter, Peer Draeger, Dirk Schreiter
- Publisher:
- Augusta Software GmbH
- Platforms:
- Windows
Game Tags
About This Game
Features
• 100 levels
• 5 unique worlds
• treasures, gold and jewels in antique temples and castle ruins
• 15 unique artefacts
• very easy to operate
• fun for the whole family
• low system requirements
Intuitive Simple Navigation
Immediate start with an extremely simple mouse navigation which is solely based on the left mouse button.
Hidden Treasures
Tons of gold and jewels as well as 15 unique artefacts which are shown on the start screen when having been collected. In addition there also is the obligatory high score screen of all players.
Simply self-explanatory
You insert your name and off you go! Each progress is saved automatically in your profile. Each level can be replayed via the quickgame-mode and saved with the higher scores.
The mysteries as well as the navigation are explained ingame via a small help window.
Atmospheric
Tremendous music and background noises push the player deep into the adventure. Particle effects, soft animations, changing weather and lots more help make this special atmosphere.
Screenshots
User Reviews
As there aren’t many reviews for this old but still VG, mostly logic 100 level puzzle game, I was hoping I might bring attention to this game in case you missed it first time around. Although it doesn’t have an undo button and has a timer, both things I loath in a puzzle game, as it isn’t a hard game, I still had a lot of fun with it despite this, but I’ll come to those later. [H1]GAMEPLAY[/H1] It’s a mix of genre’s – mostly slide to obstacle with some moving blocks around, some minor sokoban and a couple of levels of transporters. While only a couple of levels have transporters this is what makes it not entirely a logic game as those are trial and error/guesswork. There is no reaction/moving quickly, or avoiding things, nothing like that, zero arcade/action gaming. Your goal is to get your character to the exit. At the beginning of a level there is a big arrow showing you the exit. On the way you can pick up all items/treasures (for all achievements) and to make it m...
try to collect all the gems, treasures, etc. on each level then find the exit. to get gold on each level requires obtaining all the collectibles. to go back to a level that you want to repeat you have to choose quick game from the main menu. i suggest using a mouse & keyboard together to play this game. i finished all 100 levels. there are 5 worlds with 20 levels each. give it a chance because when i started out i didn't think much, but it's definitely a fun game. the main complaint i would expect being a puzzle game is too easy. just depends on the player probably. many levels were challenging to me. i got gold on every level except about 10 of them. i don't think being easy at times is necessarily a bad thing either. in conclusion, if you like puzzle games you will enjoy this game because of the simple game play that involves sliding blocks. it may be somewhat similar to other games you have played but also adds other elements. importantly, it is well done as far as the graphics ...
I really like this game. Most important thing to note- The main focus of the game is the puzzles, not action or adventure or the storyline. It is definitely repetitive and some of the puzzles are very easy, but sometimes collecting everything can be quite challenging. The blocks that can only be moved once add to the difficulty levels, sometimes you need to restart the level several times in order to move just those blocks into the right places. Each individual level is very short. I play a couple when I have some time, while drinking coffee or waiting for something to cook. It is not a game that should be played every day or for hours on end. Playing a couple levels a couple times a week also stretches out the gameplay. Steam says I've played 4.2 hours over 2 months or so, and I've only just completed the first world. The controls are extremely simple- I use both the keyboard and the mouse depending on which blocks I need to move. Because I often have long time periods away from...
System Requirements
Minimum
- OS: XP
- Processor: 1,6 GHz
- Memory: 1 GB RAM
- Graphics: 128 MB
- DirectX: Version 9.0c
- Storage: 200 MB available space
FAQ
How much does Jaques Roque cost?
Jaques Roque costs $8.99.
What are the system requirements for Jaques Roque?
Minimum: Minimum: OS: XP Processor: 1,6 GHz Memory: 1 GB RAM Graphics: 128 MB DirectX: Version 9.0c Storage: 200 MB available space
What platforms is Jaques Roque available on?
Jaques Roque is available on Windows PC.
Is Jaques Roque worth buying?
Jaques Roque has 75% positive reviews from 4 players.
When was Jaques Roque released?
Jaques Roque was released on Apr 1, 2015.
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