Had a mod essentially tell me that NPCs have more freedom of speech than players. Then I was banned a year for asking for milk in Global Chat.
Project: Gorgon
- Release Date:
- Mar 12, 2018
- Developer:
- Elder Game, LLC
- Publisher:
- Elder Game, LLC
- Platforms:
- Windows Mac Linux
Game Tags
About This Game

GO ON AN ADVENTURE
Project: Gorgon is a 3D fantasy MMORPG (massively-multiplayer online role-playing game) featuring an immersive experience that allows the player to forge their own path through exploration and discovery. We don't guide you through a world on rails, and as a result, there are many hidden secrets awaiting discovery. Project: Gorgon also features an ambitious skill-based leveling system that bucks the current trend of pre-determined classes, allowing the player to combine skills in order to create a truly unique playing experience.
DEEP DEMO!
Not sure if an exploration-centric MMO is for you? Try the free demo! (See link above.) The demo lets you explore a large part of the game and learn dozens of skills. Your demo character will be capped at level 15 in each skill you learn. When you purchase the game, you'll keep your demo character and all restrictions will be lifted.
AN IMMERSIVE WORLD
When you play Project: Gorgon, we want you to feel as if you’re immersed in a whole new virtual world. Rather than trying to manage this with just graphics and excessive backstory, we’ve designed the game with dozens of gameplay features that make you feel like you’re really there interacting with the world, such as:
- Each non-player (NPC) you meet has their own goals and interest, and reward players that choose to be their friend.
- Shopkeepers keep inventory, so you can buy items that other players have sold to them. Want to help out new players? Sell your cast-off items to the shopkeeper in the new player zone and watch the new players go to town.
- If you are on fire, you can jump into a lake to put it out. This type of mechanic can have a subtle effect on your strategies, especially when you are fighting a fire mage!
- You can inscribe messages onto items, write books, and even leave notes for other players. Make your name as an in-game poet, or pronounce your greatness to the world!
UNIQUE EXPERIENCES
In Project: Gorgon you kill monsters - a lot of them - and you take their loot. In order to keep the experience fun and interesting, we’ve developed unique combat experiences to keep the fights feeling fresh. The loot is randomly generated, monsters have unique abilities, and dungeons have puzzles, traps, and terrifying bosses! The combat skills are entirely free-form. You can learn as many combat skills as you want, and use any two of them at the same time to create your own personal “class.” Project: Gorgon features dozens to choose from, including:
- Battle Chemistry: Create huge explosions, inject yourself with mysterious mutagens or program a pet golem!
- Unarmed Combat: Grapple and control enemies using a situational-aware combo system that varies based on where you are and what day it is.
- Animal Handling: Tame animals and train them to become ferocious fighters. Then breed your best and sell their offspring to other players.
- Necromancy: Seek out corpses and graveyards to raise an undead army. No graveyard around? Well, there are always the corpses of your friends.
- Cow: Got turned into a cow by that boss? That sucks. But learn some kicks and how to stampede, and you'll be right back out there kicking grass in no time!
- That’s just a few! There’s also Sword Fighting, Combat Psychology, Staff Fighting, Sigil Scripting, Mentalism, and more.
Player Choices are important in Project: Gorgon. You can learn as many skills as you want, but sometimes power comes with downsides. You can become infected with lycanthropy and gain access to very powerful skill sets. As a lycanthrope, you are able to roam the world in a pack or as a lone wolf; however, when there is a full moon (which is tied to the real world lunar calendar) you are stuck in your beast form. There’s no cure for lycanthropy.
You can become a Druid - which will give you great power, but you have to vow to drop everything when there’s an emergency involving nature. It could be a forest fire, a monster invasion or even a pesky insect. Nature never lets you ignore your duties, ever.
New opportunists come open, but others will be closed. Can you bear heavy burdens in exchange for greater power?
JOIN THE COMMUNITY
The community is a critical aspect of Project: Gorgon. We strive to maintain a strong, engaged community, supporting our players through:
- Live Events with a focus on story.
- Mechanisms for player-created quest content.
- Player housing (limited and instanced).
- Player-managed shops and vendor stalls.
- In-game communication tools like bulletin boards.
- Bookshelves where you can write and submit your own books and stories (and players can vote on their favorites).
HELP DEFINE THE GAME
During our beta ("early access") period, your feedback helps improve the game, from small things like bug-reports to large things like new skill suggestions, monster ideas, and more! We've already used hundreds of player-provided suggestions during our alpha period, and we'll use even more suggestions during beta as we get into the down-and-dirty details of combat, crafting, and exploration.
Screenshots
User Reviews
I REALLY tried to like this game. EDIT - It's also openly known the devs WILL ban you for no reason are are CRUSY 4Chan type people. This game's mod team has drama that STINKS A MILE and it speaks volumes for the type of community they want. One who's itching their ass with cheato fingers. I'm a HUGE fan of morrowind and old RPGs. In this game, you randomly do stuff until pop ups tell you have buttons. Useless buttons, you have to randomly and blindly do more stuff and maybe you'll get a pop up, p not tho. The tutorial island is cool, and then once you get out nothing you learn does anything. At most, you'll learn something that does damage in some way or form. That's it. Every game has damage. But this game has a world! OMG! And a community! They ignored me. The community ignored me and the world consisted of green TV static that's been spread on the floor. There's tigers running around the starting plain zone, as well as spiders, sheep, pigs, cows, and chickens. What kind of ...
Between the shitty mods and those sweet sweet 2001 visuals and mechanics, stay away from this trash.
Very fun. Puts the social interactions and exploration back in the genre which has been missing these parts for quite some time now.
The "Unique Experiences" section would be a lot more applicable if you could really delve into that sort of interesting take early on. But you don't. You'll have a sword, or a bow, or your fists for some time. If I could have started out as a necro animal tamer raising undead tigers to fight, or a mental alchemist throwing potions that mind control enemies, or whatever, like it makes it sound like you can, that'd have been much cooler. The hours of experience early on are just... meh. Don't care about the graphics. Having experience and skills related to non-traditional things like earning "death xp" for dying in different ways is cool. But it's hampered by a very uninteresting world.
Thought I would really like this game, but the limitation on player power and cooldowns on pots/abilities does NOT match the ridiculously fast insta repop of dungeons.
It seemed like the perfect MMO for me until I saw my hundredth indoor horse. On fire. Wearing a top hat.
An MMO made by MMO-lovers for MMO-lovers. Reminiscent of old-school MMOs that were player-led. You have to do a lot of discovering, and not just locations and materials. You also have to figure out how to learn skills. The community is fantastic and the devs can be found in-game as well. I can't wait to see how this grows.
I guess it's an alternative for very old players with very old gaming computers. It's a new game that looks insanely dated. It took find your own way to the farthest extreme. You have no idea at any time what you are suppose to be doing in spades. And I play Ark Survival a no hand holding game. PG is worse. By far. You are suppose to have the freedom to be you but there's only one choice that is obvious. Graphics make me feel like I need an eye doc appointment. Nothing looks clear even at max settings. I was taught how to teleport in the beginner area but I'm required to have a stone to port no idea where to get that. I'm walking around with tons of stuff in my inventory no way to sell it. I finally find my way off a beginner island that is dark and depressing only to end up in a castle full of player shops where no item is affordable even remotely near what a beginner might have money for. THERE IS NO SHOP TO SELL YOUR JUNK EVEN THO STUFF SAYS ITS WORTH MONEY TH...
Criminally underrated.
Page 1 of 3
System Requirements
Minimum
- Requires a 64-bit processor and operating system
- OS *: Windows 7 or newer
- Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz
- Memory: 4 GB RAM
- Graphics: ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 4000 Integrated Graphics
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 20 GB available space
Recommended
- Requires a 64-bit processor and operating system
- OS *: Windows 7 or newer
- Processor: Quad Core Processor 2.4GHz or faster
- Memory: 8 GB RAM
- Graphics: AMD Radeon R9 / NVIDIA GeForce GTX 1070
- DirectX: Version 11
- Network: Broadband Internet connection
- Storage: 20 GB available space
FAQ
How much does Project: Gorgon cost?
Project: Gorgon costs $19.99.
What are the system requirements for Project: Gorgon?
Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 or newer Processor: Intel Core 2 DUO 2.4 GHz / AMD Athlon X2 2.7 GHz Memory: 4 GB RAM Graphics: ATI Radeon HD 3870 / NVIDIA 8800 GT / Intel HD 4000 Integrated Graphics DirectX: Version 11 Network: Broadband Internet connection Storage: 20 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS *: Windows 7 or newer Processor: Quad Core Processor 2.4GHz or faster Memory: 8 GB RAM Graphics: AMD Radeon R9 / NVIDIA GeForce GTX 1070 DirectX: Version 11 Network: Broadband Internet connection Storage: 20 GB available space
What platforms is Project: Gorgon available on?
Project: Gorgon is available on Windows PC, macOS, Linux.
Is Project: Gorgon worth buying?
Project: Gorgon has 76% positive reviews from 29 players.
When was Project: Gorgon released?
Project: Gorgon was released on Mar 12, 2018.
Similar Games
AI-powered recommendations based on game description