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Dungeon Warfare 3

$18.99 $17.09
Release Date:
Developer:
Valsar, Excidium Inc.
Publisher:
Excidium Inc.
Platforms:
Windows Mac
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Game Tags

About This Game

Dungeon Warfare 3 is the next evolution of the acclaimed tower defense series. Lay out terrain tiles, carve perilous pathways, and customize your domain to create a perfectly tuned gauntlet of mayhem and misery.

Your arsenal of traps and contraptions is deadlier than ever, featuring more methods of maiming, mangling, and misdirecting your foes. Every successful defense grants you valuable experience to permanently strengthen your tools of torment. Experiment with newfound synergy between traps and terrain, adapt on the fly to relentless waves of adventurers, and tailor the difficulty to your liking with a refined rune system.

With an expanded variety of enemies, handcrafted levels, and infinite procedural challenges, Dungeon Warfare 3 promises an endlessly replayable tower defense experience that rewards cunning, creativity, and cruelty in equal measure.

Game Features

  • Realm Shaping: Forge your battlefield tile by tile. Raise walls, carve chasms, and channel enemy forces into your most insidious defenses.

  • Deadly Arsenal: Deploy an even greater variety of traps and contraptions, each upgradeable and modifiable to suit your playstyle.

  • Deep Progression: Earn experience with every victory to permanently enhance your traps, unlock powerful new abilities, and strengthen your stronghold.

  • Diverse Foes: Face off against an expanded cast of adventurers, each presenting unique challenges that demand dynamic strategies.

  • Handcrafted & Infinite Levels: Conquer a curated selection of handcrafted scenarios, then test your mastery in procedurally generated dungeons that never play the same way twice.

  • Adjustable Difficulty: Mix and match runes to scale challenge and rewards, allowing you to perfectly tune each encounter to your preference.

  • Endless Mode & Beyond: Push your defenses to their limits against relentless waves of enemies, compete for high scores, and become a legend of the Realm Shapers.

  • Polished Presentation: Enjoy refined pixel art, atmospheric sound design, and responsive controls that bring your dastardly dungeon—and the agony of your foes—to life.

Screenshots

User Reviews

Mixed
100 user reviews
51%
Positive
6 min at review
Not Recommended

Played the demo for a few hours. Love dungeon warfare games, best tower defense imop, looking forward to a may-or-maynot 3d coop version that was teased in passing. However this game feels like a weird off-brand, nothing that worked in the previous games works here, even micro-managing and min-maxing a strat from the previous game barely lets you win here, if even then. Never was a huge fan of the map-rng system, its cool in look, but execution feels... odd. Difficulty was skyrocketed out of nowhere, don't get me wrong I like a challenge, but on the 3rd map, having to sell towers the last few mobs bypassed to build ahead just not to lose is a bit ridiculous. Think bloon td 6 impossible difficulty without the towers unlocked or upgrades unlocked yet. Plus another nitpick that's never be QOL'd out is the placeable consumable traps, you have to baby sit it and not forget it exists or you're at a disadvantage, I don't know why they don't just let it stack a few times in case you forge...

60 helpful 5 funny
20 hrs at review
Not Recommended

Dungeon Warfare 3 is a disappointing sequel to a great franchise, in dungeon warfare 2 there are multiple skill trees you can freely spend points in that can drastically change how you play, in contrast dungeon warfare 3 has a minimal skill system (that I didn't even unlock until after I beat the base story) where skill points only provide slight bonuses to trap cooldown, starting money, etc. The skill system in Dungeon Warfare 3 does not meaningfully change how you play, and is a disappointment compared to 2's system. Additionally 2 had items you could obtain from stages that provided random bonuses, this provided a lot of replayability, farming for new and better items, 3 lacks the item system, meaning once you finish the base story and complete the stage objectives for all of the missions, that's it, there's little else to do in the game. Dungeon Warfare 3 is a fun game, solid 7/10 for me, but it falls leagues short of dungeon warfare 2, so if you haven't played 2 yet, I recommend ...

49 helpful
11 hrs at review
Not Recommended

To say this is imbalanced is an understatement. I'm at Flooded digsite (after 10 ish maps ) and this map is pure torture. none of your traps do enough damage not ven when fully upgraded and after wave 4 !!! x 40 balloons come flying trough... It's terrible man. I don't even think this map is clearable with the recources i have.. I'm at my 20th try or so , Have respecced numerous times, tried different combo's but no... They don't give us enough damage, they don't give us enough cash, u only get 50 gold for pushing a wave instead of 150 so it's not even worth it. Not even is it not worth it but its impossible to clear for the 50 extra gold. I HAVE freaking 4 !! trap slots and I've been playing since launch. Is that also too much too ask??? Also it's literally impossible to clear all the objectives on the former maps because it asks me to clear it with runes i don't even have !!... What's the idea of this? We can't even farm levels because you won't let us.. For instance: Clear thi...

38 helpful 2 funny
4 hrs at review
Not Recommended

Every now and then a time comes when a great game makes a sequel that is just worse then the previous titles. Time has come for Dungeon Warfare, after amazing 1st and 2nd game that were a gold standard for tower defense games the 3rd one does not deliver like previous. They went in a different direction instead of keeping and upgrading from original. - Before you could choose different paths and masteries during dungeon run giving you different strategic options to go with. Now you can't. You only have 1 path. JUST 1 ! And you need to select the path in upgrades before you start a dungeon. After that you no longer can choose different paths during dungeon run. Example: You can either have a barricade that has a higher HP path or one that generates gold, you can't have 2 different barricades with different abilities. - Difficulty and inbalance is rediculous. Previous Dungeon Warfare games were challenging but still you could manage and they were balanced with difficulty and progressio...

26 helpful
3 hrs at review
Recommended

Great Game, but harder than the predecessors. I like the new challenge. There are so many ways to upgrade and improve your traps and even the dungeons. By far the best of the 3 games. It reminds me of "GemCraft" which is a big plus for me.

24 helpful
16 hrs at review
Not Recommended

Dungeon Warfare 3 would have worked well as a standalone title but, as the third part in what is now a trilogy, I can't help but feel it lives in the shadow of its predecessor. I can't recommend Dungeon Warfare 3 when it feels like nothing but a watered-down version of Dungeon Warfare 2 with little more than the addition of a shallow deckbuilding mechanic to entice players. Again, as a standalone title, Dungeon Warfare 3 would be fine. I wouldn't hate the game but I remember how much of a step up the second game felt from the first. This one, while unique, feels like it's taking a step back down, like they tacked on the previously mentioned deckbuilding mechanic to the first game and called it a day. I find it hard to see Dungeon Warfare 3 as anything but the successor to my favourite tower defence game of all time. I find it hard to defend a game that seems to defile everything I loved about Dungeon Warfare 2 and for as long as the game lives in its shadow, I can't recommend the gam...

23 helpful
1 hrs at review
Not Recommended

Refunded. For me, the fun of playing tower defense is zoning out and getting in a flow state and grinding a level a few times and listening to music and vibing. After loving the first two games in this franchise, I just got the feeling that grinding and chilling and watching your traps go BRRRRR was not what this game was about. Instead, its about being sweaty and frantic and you get basically zero rewards for replaying the same map (realistically you get a fart's worth of xp for one single aspect of your character [gems], but honestly it might as well be nothing). A very regretful refund.

21 helpful
10 hrs at review
Recommended

Solid! Reading other reviews I was expecting massive difficulty spike.... Yea, no. This is a well paced, slow burn type of game. Those expecting to unlock all, and be able to breeze through 100 waves of endless 5 hours in will be disappointed.

18 helpful 1 funny
15 hrs at review
Recommended

I'm giving this a positive score because DW1 and DW2 are my favorite TD games, period. But man, I hate DW3's world map so, so, so much. In DW1, you unlock stages on the world map from left to right. Left stages are easier, right stages are harder. In DW2, you unlock stages on the world map from bottom left to top right. Bottom left stages are easier, top right stages are harder. In DW3, you get stupid cards that you can place anywhere, so the stages are in any nonsense order. I hate anything involving deck building in games, and this is the last place I want a deck of cards. Because of this system, the world map remains thoroughly unintuitive, and sifting through stages to find one to play feels like a chore every time.

17 helpful 1 funny
8 hrs at review
Not Recommended

Previous games were fantastic but this version they tried too hard to control the way you play, the freedom is gone and it just lacks a soul. Huge step backwards for an otherwise amazing franchise.

17 helpful

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System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or newer
  • Processor: Intel Core i3 or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 4000 or equivalent
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: Any DirectX-compatible sound card
  • VR Support: Not supported

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5 or equivalent
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GTX 1060 or equivalent
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Sound Card: Any DirectX-compatible sound card
  • VR Support: Not supported

FAQ

How much does Dungeon Warfare 3 cost?

Dungeon Warfare 3 costs $17.09. Currently 10% off!

What are the system requirements for Dungeon Warfare 3?

Minimum: Minimum: Requires a 64-bit processor and operating system OS *: Windows 7 or newer Processor: Intel Core i3 or AMD equivalent Memory: 8 GB RAM Graphics: Intel HD Graphics 4000 or equivalent DirectX: Version 11 Storage: 1 GB available space Sound Card: Any DirectX-compatible sound card VR Support: Not supported Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Intel Core i5 or equivalent Memory: 16 GB RAM Graphics: NVIDIA GTX 1060 or equivalent DirectX: Version 11 Storage: 2 GB available space Sound Card: Any DirectX-compatible sound card VR Support: Not supported

What platforms is Dungeon Warfare 3 available on?

Dungeon Warfare 3 is available on Windows PC, macOS.

Is Dungeon Warfare 3 worth buying?

Dungeon Warfare 3 has 51% positive reviews from 100 players.

When was Dungeon Warfare 3 released?

Dungeon Warfare 3 was released on Aug 29, 2025.

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