I played the original, and the demo. I really wanted to like it but it's taken some wrong turns for sure. The humor... The humor is a 13 year old on 4chan cringe humour and it's really really bad and flat. Not even funny in its awkwardness either. It also makes zero sense. The game itself is a medicore incremental now too. If I'm this bored at the beginning, when the automation takes place I'm going to not care in the slightest. Like one is about a guy who's whole thing is he "hits his wife." There's no dimension to the joke either. It's just literally that. That's the joke - in its entirety. That's it. No punchline. It all feels out of place and just ... weird.
LORED
- Release Date:
- Aug 29, 2025
- Developer:
- Dillon Simpson
- Publisher:
- Dillon Simpson
- Platforms:
- Windows Linux
Game Tags
About This Game
Play the demo now!
***
LORED is an idle-incremental game about collecting as many resources as possible, including Iron, Copper, and... Malignancy?! Set your stickfigure LOREDs to work, buy them plenty of Upgrades, and ensure they don't run out of fuel!
There are four tiers--or Stages--of Upgrades and LOREDs! The most powerful Upgrades consume your current host, requiring a prestige.
Leveling up a LORED doubles their Output, but also their Input! Play carefully!

Each of the 63 LOREDs have their own unique animations!
LOREDs will think out loud and may reply to each other!
Talk to LOREDs in-between managing resources!
LORED was first released in 2019, and has been receiving constant development ever since. Since the last public update, LORED has been re-built from the ground up with all new Upgrade Trees and mechanics!
Screenshots
User Reviews
putting explicitly racist stick figures in your game and then calling me the fun police for not liking that sure is a uhhhhh choice
Finished Stage 2. Things I loved about the game: - True incremental game, not idler, there's almost always something to do, upgrade, improve - For the Stage 2 - variety of factors that increment everything: first you are upgrading your little fellas, next second you are watching them playing poker, then all of a sudden there's a D20 game. Fantastic! - Arcade runs: that's a cool idea, not a lot of incremental games utilize it: a ~1h mini-game with a different progression mechanics. Love it! - Autobuyers come (almost) at the right time - when you get tired of clicking to buy those upgrades Things that could be improved: - Some parts of the game are a bit boring (maybe I chose the wrong upgrade paths, not sure) - especially ends of both stages. At Stage 1 I had to wait for that upgrade that opens Stage 2 for 20-30 minutes. End of Stage 2 took ~1h without almost any actions from my side - Interface. I never looked at those pinned currencies - I tried to keep them relevant, tick the relev...
The 4chan humor detracts and isn't necessary.
Some of the dialogue with the characters is just not my thing
For an Idle game its just too barebones right now. I see the work that's put in, but its missing the hook. Personally i've expected to resource-manage more actively, utilizing the different workers efficiently. in the end its just a "numbers go up" idle as any other. I couldnt care about the dialogue, the Stickfigure animation is too simple and the progression too linear.
Absolutely fantastic. One of the most customizable incremental I've played. I'm not sure why a difficulty slider is so revolutionary but it's incredible to see. This game is innovative in a way I haven't seen and I highly support it's development. I adore the strange stick figures and the little things they do. The style is so simplistic and very attractive, which is a big bonus. The controller support exists, which is more than I can say for some games. It actually tries to put menus on sensible buttons and that's very nice. I'd like to see better cursor focus, as, when you tap around you can lose where your cursor is and end up selecting something on a completely different menu. The UI also does some strange things when you have a menu open. It is unable to find a good balance between showing you the menu and the individual LOREDs on the side. The two options of "shift" and "don't shift" have their pros and cons due to the fact that menus and the edge of the screen will often ove...
Developer is a crybaby and reports posts to Steam.
Honestly, not a big fan. The silly animations and dialogue do not warrant the price tag in my opinion. Outside of that, it's really a click a button and wait game in the end. There's not much of a strategy to it. So I found myself *only 3 hours into the game* opening the game, clicking a few buttons, and closing it again. Lesson to earn from other idlers, hook people in with a fast paced start and introduce more complex mechanics later on. There is no hook here, so not interested in finding out if there are interesting concepts further in.
You should wait until it's out of early access and fully functional. I got to the end of the content and the next time I launched my game, an entire tab (the cash shop) was wiped of all progress. It brought all my progress to a screeching halt.
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System Requirements
Minimum
- OS *: Windows 7
- Processor: x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU
- Memory: 2 GB RAM
- Graphics: Integrated graphics with full OpenGL 3.3 support
- Storage: 150 MB available space
Recommended
- OS: Windows 11
FAQ
How much does LORED cost?
LORED costs $7.99. Currently 20% off!
What are the system requirements for LORED?
Minimum: Minimum: OS *: Windows 7 Processor: x86_32 CPU with SSE2 instructions, any x86_64 CPU, ARMv8 CPU Memory: 2 GB RAM Graphics: Integrated graphics with full OpenGL 3.3 support Storage: 150 MB available space Recommended: Recommended: OS: Windows 11
What platforms is LORED available on?
LORED is available on Windows PC, Linux.
Is LORED worth buying?
LORED has 84% positive reviews from 86 players.
When was LORED released?
LORED was released on Aug 29, 2025.
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