First of all the game is kind of fun and feels fresh for arround 10 hours. You can win the game with some effort and rerolling runs and if you are lucky... what brings me to the negatives about the game.... After this time and several unlocks you'll most likely find out the same I did. The games balancing is god awefull. It's so trash tier I have no words. You either have a god run where everything aligns perfectly or you'll be shred into bits every time. Restarting the game 10 times because the passive skills are either game winning or a certain loss with nothing inbetween is terrible. On top of it there are sets in the game that can't win the game if you don't have a godrun without specific bosses in your way. It's pathetic and kind of a beta state instead of an release.
Overlooting
- Release Date:
- Sep 1, 2025
- Developer:
- Posing Possums
- Publisher:
- Posing Possums
- Platforms:
- Windows
Game Tags
About This Game
An unlikely group has been formed with the mission of defeating a new dark force corrupting the world. Maximilian, a beloved hero coming from a noble family, Liz, a legendary thief wanted in multiple countries and The Shadow, an enigmatic being that everyone thought was the origin of the corruption.
Looting equipment will be your main task. Each piece is part of a set and equipping enough pieces of a set will unlock unique bonuses.
You will be able to acquire special skills from a tree that changes every game. Skills can offer you general utility, an increase in power or make one specific build go beyond its limits.
At the end of each region a boss will try to stop you from completing your quest. This powerful enemies have special abilities and will test your strength, so make the right choices at every step of your journey to make sure no one will stand in your way!
Screenshots
User Reviews
I gave into the hype watching streamers play it and thought, well, maybe the full game would be more fun but nope, just the same unbalanced garbage with half the stuff not making sense, just like the demo. Each run also feels the same as it's easy to get the same thing every game and enemy variety is very limited.
While I like it more than megaloot personally, there is just a lack of polish (a lot of missing tooltips) and after playing for 3 or 4 hours it starts to lose it's luster. Probably worth it for under $5 but not as it is right now.
The RNG on this game is really criminal, you need a good combo in order to make a good run. You need to keep gambling with stuff and forge, meanwhile you get equips you dont need and will probably just delete them from your inventory, meaning all that gambling was for nothing Sounds like hell, i like it.
There's some good things here. The loot sets, creating combos with different attribute bonuses, simple turn-based combat. Those things I like. So much still feels unfinished though. The pixel art isn't great, the grind feels awful, there's no ability to reroll loot drops when the player wants to. This game still feels like it's in early access, like it's on v0.9 or something. Close to being done but missing polish. I can't recommend it until it receives that polish.
This game is basically a Slay the Spire clone that emphasizes gear synergy but with no branching paths, however I just can't say I'm enjoying it very much. The main issue is that it feels incredibly imbalanced, notably poison applied by monsters. Poison seems to ignore all damage resistance / avoidance in this game which has lead to constant losses in the Cursed Forest area. I've tried numerous armor combinations, and even with a 4/6 legendary equipped character, I can't get past it. The areas also feel like they go on for too long, so starting over feels more like a gigantic grind just to try and get back for another shot of where I'm hitting a brick wall. The gear is also "all the same" and since the grind goes on for so long, it's practically guaranteed you're going to get whatever armor set you're aiming for, just a matter of if you're gonna get lucky with an upgraded piece and outgear the area. Another "complaint" is that the game description seems to say "Adapt your strategy ...
Beat it once, kinda interesting game. Then following runs on higher difficulty just sucked ass and got really boring, because RNG is too shitty, so you constantly get wrecked when you don't get exactly the items you need for your build, which sucks bad. 20% of the time the game is fun when you get a build going, rest of the time this game suck.
Pretty fun gameplay loop.Would like to see better UI as far as status effect information displayed without having to buy the weapon or armor to hover over it or open a whole seperate menu and scroll through it. overall pretty fun and the $8
Simple Game. You don’t really need to replay it. Once you figure out the best setup, there isn’t much else to do. 2–4 hours is enough.
Some mechanics in the game don't work properly. Poison damage is applied at the end of every turn, but if the enemy is stunned or cannot attack this isn't the case. Also, you have a stat called swiftness that allows you to trigger additional attacks, poison damage can actually be triggered with this attribute and I have witnessed moments where it chained off itself about six times. I had a solid build about half way through a run and legitimately did not need to make any adjustments afterwards due to how overpowered poison is in this game. The concept of the game is interesting but it falls flat considering how simple it is. We need to see elemental synergy and more varied status affects. As is there just doesn't seem to be much reason to play through the game more than once, it's incredibly bland and unbalanced. Also, Game should be called "Underlooting" instead. Pretty positive I saw nearly 100% Of the items in a single run. Not worth Full price.
Page 1 of 5
System Requirements
Minimum
- OS: Windows 10 or newer
- Processor: Intel Core i3-3220
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce GT 730 or AMD Radeon R7 240
- Storage: 500 MB available space
Recommended
- OS: Windows 10 or newer
- Processor: Intel Core i5-4690
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 660 or AMD Radeon R9 270
- Storage: 1 GB available space
FAQ
How much does Overlooting cost?
Overlooting costs $8.99. Currently 10% off!
What are the system requirements for Overlooting?
Minimum: Minimum: OS: Windows 10 or newer Processor: Intel Core i3-3220 Memory: 2 GB RAM Graphics: NVIDIA GeForce GT 730 or AMD Radeon R7 240 Storage: 500 MB available space Recommended: Recommended: OS: Windows 10 or newer Processor: Intel Core i5-4690 Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 660 or AMD Radeon R9 270 Storage: 1 GB available space
What platforms is Overlooting available on?
Overlooting is available on Windows PC.
Is Overlooting worth buying?
Overlooting has 73% positive reviews from 100 players.
When was Overlooting released?
Overlooting was released on Sep 1, 2025.
Similar Games
AI-powered recommendations based on game description