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Noble Legacy

$24.99
Release Date:
Developer:
Studio 369
Publisher:
Ultimus Rex LLC
Platforms:
Windows
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About This Game

After returning from war, you claim your inheritance: Greenwood—a neglected realm on the brink of collapse. As its new Lord, you must guide your kingdom to greatness, not from a distant throne, but by walking its cobbled streets and verdant fields. In this third-person kingdom builder, you must raise your realm from rubble with a builder’s touch—every hall, heath, and castle wall crafted to your design. 

Attract skilled settlers to your realm and keep their spirits high by ensuring their homes are furnished and their needs are well met. Rule wisely over your land’s resources and build a thriving economy through careful management of trade and labor. Prepare in the times of plenty as harsh weather, plague, and roaming bandits can stall your progress. From the ashes of ruin, reclaim your land, guide your people, and uncover your past as you forge a Noble Legacy worthy of song and steel.

 

                                                    “Let your legacy be written…”

Experience a deep kingdom management simulator elevated through a dynamic third-person perspective. Effortlessly toggle between a strategic top-down view to oversee and govern your realm and an immersive third-person view to explore your lands, connect with your people, and build your kingdom’s future.

Attract the most valuable villagers in the land and turn them into loyal followers to strengthen your kingdom. Ensure their homes are properly furnished, entertainment is plentiful and provide cutting-edge tools to sustain their loyalty and boost their productivity. How many of the land’s greatest talents will you inspire to serve your cause?

Your kingdom’s skilled artisans bring distinct traits, quirks, and ambitions driven by advanced AI. Balance their evolving needs and ensure their personalities harmonize to maintain high individual morale. As social dynamics shift in your thriving realm, carefully manage relationships to foster unity and productivity among your people.

Immersive villager simulation with leveling, gear, and a deep morale system, requiring the player to constantly be upgrading their villager’s homes, communal buildings, and production capabilities to satisfy their villager’s needs. Recruit higher tier, rare villagers who can craft new things, perform new jobs, and be more efficient in entertaining or tending to your citizens. Plan for their upkeep needs and keep them happy so they work at peak efficiency.

Noble Legacy features a deep and detailed economic simulation within the game requiring users to learn and deploy villager jobs, resource pipelines, production chains, and agricultural processes to ensure that their villagers are warm, fed, and happy. Earn gold by selling to and entertaining visitors to your village, creating a trade hub for people in the region and enticing interesting and lucrative travelers to your village. Exponential complexity growth with more villagers in the game.

You can decide everything, from the torches that light up their homes, to the types of tables they use at the local tavern. You can build everything from rustic cabins in the woods, to massive towering castles.

Rapidly grow your kingdom with a wide variety of pre-crafted buildings or meticulously design every structure to build a realm unlike any other. Save your unique creations and share them with fellow rulers in distant realms through the Steam Workshop.

Screenshots

User Reviews

Mostly Positive
100 user reviews
70%
Positive
32 min at review
Not Recommended

There's no "Legacy" to speak of. Almost no content. Not a $25 game in its current state. Only buy if you're supporting future development. The game looks, feels, and acts like it was created as a Mount & Blade: Bannerlord mod. The graphics, the animation, the jank, the faces and the font. You'll feel it immediately. There's really no campaign; the "campaign" is more-or-less a tutorial. The sandbox mode is the same map, with no starter buildings. Your main character doesn't need a house or anything yet. The economic system is barebones yet. The villager recruitment concept doesn't make much sense, and breaks immersion. This thing where visitors stream in and buy berries and relax in my village... I like the concept that there's life in the village, but this isn't a commercial hub or a tourist trap, it's a village of 6 single adults and like 3 homes. The systems feel bolted on as a proof of concept to get to an EA release. They'll all need to be significantly changed. Which is f...

109 helpful 4 funny
2 hrs at review
Not Recommended

I know this game is Early Access but it has issues that make it very frustrating to try to play. I've been doing the tutorial and so far this is my experience. 1. Villagers cannot deliver goods to the correct storage. In Steam discussions this is called a "known bug". I call a bug something that the developers could not test for before release. This isn't a bug. If the devs had played their own tutorial this would have been spotted and fixed. 2. I cannot delete a building piece placed in error. I have a floor piece on the outside of the church. But I cannot select that piece for deletion, only the whole building. There needs to be an easy delete button for individual pieces. 3. I cannot place a triangle wall the right way round to renovate the church. I tried all sorts of things hence the unwanted floor. 4. Edward the companion NPC follows me all the time and gets in the way. I want to be able to make him stay in one place out of my way. A simple follow/stay command. 5. The ...

44 helpful 1 funny
2 hrs at review
Not Recommended

Although I have put a negative on this game, I think it has a good base to work off of. The only reason it is negative is because I think other games like Bellwright and Medieval Dynasty, even in early access, had more to offer on launch. I will, however, change my opinion as time goes on and the game changes. Pros Great graphics, character movement looks great, free build and module, villager personalities and worker UI. Cons Building is frustrating and janky. Trying to place walls and roofs is difficult. Even with the snap feature turned off, it’s impossible to get things to work is a fluid manner. Controls are contradictory, deleting buildings is the same as camera control, the copy button is the same as camera control. This causes and frustrating situation were the delete button won’t work and you inadvertently copy a piece when trying to manipulating camera. There is no satisfying progression to see builds being build. You place the building and it magically appears. There ...

31 helpful 3 funny
17 hrs at review
Not Recommended

Look, maybe I've been spoiled with games like Manor Lords and Medieval Dynasty that my judgement is clouded: but this really shouldn't have been released as an early access game yet in my opinion. Trust me though: I really want this to be good, but at this stage, it really isn't anything more than a demo. Dev: if you're reading this, don't give up! I really, really want this to be good and not abandoned. Currently: * Very very bare bones. * Campaign isn't a campaign: it's really just a tutorial for the very basic mechanics available so far. * Sandbox really isn't sandbox: it's the campaign map with the pre-made buildings removed (but their paths and foundation outlines are all still visible in the grass). * In the 'sandbox' mode, the clay etc. is ONLY found in one location. So you could do multiple mining trips if you build further away, but when I did that the game is basically unplayable because the visitor's AI doesn't even get them to your village before they leave the map for...

27 helpful 1 funny
4 hrs at review
Recommended

So far... kinda good. The good outweighs the bad and in early access with updates on the horizon, I am optimistic enough to keep the thumb pointing up on this one. It's a little shallow, but the skeleton is really nice. Seeing your village grow in live time and watching everyone fill up the tavern or working their jobs is satisfying. Placing prefabs is simple. Modifying an existing prefab is also pretty easy to do. I took the storage house and expanded it into a nice tavern. Filling the buildings with your decorations is also easy to do. Assigning people to live in certain houses and work certain jobs COULD be really cool... but.... The NPCs and especially their AI is not very good at all yet. I assign them to work and most of them do absolutely nothing. I assigned someone to do research at the library and she just wandered around the outside of the building, even when she was set to be working. She would go in the building, walk back out, wander into the forest. Same problem wa...

24 helpful
76 hrs at review
Recommended

Noble Legacy Early Access Review - 32 Hours In ★★★★☆ Recommended After sinking 32 hours into Noble Legacy's early access, I can confidently say this game is scratching an itch I didn't even know I had. As someone who's played countless city builders, from the classics like Caesar III to modern hits like Frostpunk, Noble Legacy feels refreshingly different. What Hooked Me The third-person perspective completely changes how you engage with your settlement. Instead of clicking from above like some distant god, I'm walking through my cobblestone streets, watching my blacksmith hammer away while smoke rises from chimneys I personally placed. There's something deeply satisfying about zooming out to plan your district layout, then walking through it at ground level to see how it actually feels. The medieval narrative framework elevates what could be mundane resource management into something that feels purposeful. Rather than just "build 50 houses because the game says so," I'm e...

22 helpful
10 hrs at review
Not Recommended

Game has potential down the road. I am only saying NO due to its current state. It is early access like most new releases but this one is not ready for early release. I played only a hand full of hours and already accomplished most of what is playable. Other than researching about 6 things and building a handful of buildings theirs not much to do. Sure you can explore an open map and locate resources but that about it. There is a chance of a random bandit attack but its not likely. To be fair the game was fun to figure out and they do have a good guide system to assist with the game. The game did keep me engaged trying to manage the villagers and build. Making some money to upgrade and recruit new villagers was active, However as I mentioned earlier there isn't much else to do do currently. I will be back at a later date once they have made much more progress with game.

16 helpful
2 hrs at review
Not Recommended

The game seems promissing, but there are some issues with it. But at the current state it is not good enough to spend money for it. Many bugs, but the worst thing is the UX design, and especially the bad user feedback. Bad loca and many mesh errors.. some of the issues I was running into:0 Building: the placing of e.g. walls or doorframes is extremely iffy. I tried over 3 min placing a door frame for improving the wood cutter house.. and in the end it was placed wrongly. And there is no "back" or delete structure.. How can I remove a structure? Do I have to restart over again, only bc of a misplaced wall? There is this woman in the campaign 1st village. But I cannot put her into work. I wanted her to go fishing, since she has a fishing rod in her inventory, but no, i cannot assign her to any work. Why? no feedback to the player. There are many attention signs, but no feedback (e.g. tooltips) for the player what they mean. If you change the hotkeys, the display in your view doesnt ...

16 helpful 1 funny
29 hrs at review
Not Recommended

Its a hot mess right now. I am at the point of the game i can no longer play in its current state, Villagers won't do their jobs, they won't cook, they won't eat, they drop stuff everywhere, even on top of buildings somehow. The housing is bugged so bad as well. Since you sometimes get villagers with the same name, i guess its actually the exact same person, the game thinks you need more beds for some reason. I had 18 beds and 17 villagers but the duplicate villagers were showing as homeless. I couldn't understand why my village moral kept dropping, then i figured out somehow the game shows them homeless. So as for now i can't not recommend this game, way to buggy, even for early access. I did have fun at first and will go back to the game when its not completely broken. But as of 18 hours in, i have hit my limit. Edit: Post Patch Its getting better, some issues have been resolved but it is still a work in progress. I bought into early access realizing it was not a fully fle...

14 helpful 1 funny
38 hrs at review
Not Recommended

I like where this game is going and I recognise that it is still under development, but quite frankly it is one bug after another. The NPC AI is poor and a lot of the time perplexing. The building system is random and frustrating to say the least. Very few of the NPC's do there assigned jobs and there is no way make them do them. Character movement feels sluggish and combat is just a bit weird. The random quests quickly become repetitive and annoying. With the same quest being repeated multiple times in a row. (Eleven times in a row for the Chicken quest!) Some get further and further away and just take longer and longer to do so that by the time you finish the quest it is no longer worth doing. I believe this will be a good game and I hope it will be everything it promises to be but in all honesty I can't recommend it yet, I feel the developers have released it far too soon. If you value you're sanity, avoid this game for now.

13 helpful 1 funny

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System Requirements

Minimum

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Core i7-8700k (6 Core Equivalent)
  • Memory: 16 GB RAM
  • Graphics: GTX 1070
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

Recommended

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Core i7-9700K (8 Core Equivalent) or better
  • Memory: 32 GB RAM
  • Graphics: NVIDIA GeForce RTX 3070 or better
  • Network: Broadband Internet connection
  • Storage: 20 GB available space

FAQ

How much does Noble Legacy cost?

Noble Legacy costs $24.99.

What are the system requirements for Noble Legacy?

Minimum: Minimum: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Core i7-8700k (6 Core Equivalent) Memory: 16 GB RAM Graphics: GTX 1070 Network: Broadband Internet connection Storage: 20 GB available space Recommended: Recommended: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Core i7-9700K (8 Core Equivalent) or better Memory: 32 GB RAM Graphics: NVIDIA GeForce RTX 3070 or better Network: Broadband Internet connection Storage: 20 GB available space

What platforms is Noble Legacy available on?

Noble Legacy is available on Windows PC.

Is Noble Legacy worth buying?

Noble Legacy has 70% positive reviews from 100 players.

When was Noble Legacy released?

Noble Legacy was released on Aug 12, 2025.

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