[b]What a unique game, Isbarah is certainly a fantastic piece of work.[/b] * A very important aspect of Isbarah is the difficulty. It's tough. Tough that there are achievements that mock you for dying multiple times in a row to the same boss. The difficulty is a lot like Dark Souls where you may need to face a boss multiple times to learn its move sets before beating it, so you will die a lot. But it's a very enjoyable difficulty, you will want to keep trying until you win! * The core mechanics in this game are really neat. You have the ability to slow time which will allow you to dodge projectiles more easy, you can dash to maneuver around the stages and you can create platforms or walls to stand on and or block most projectiles with. You will need manage your resources for each of these tools well to be able to beat a stage. * The games graphic style is really nice to look at. Between each stage the story is told in a comic strip style, and the backgrounds to all of the stages are...
Isbarah
- Release Date:
- Feb 25, 2015
- Developer:
- Leikir Studio
- Publisher:
- Leikir Studio
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
In Isbarah, you have the standard platformer game controls and bosses will fight like in bullet hell games.
To survive, we have added three abilities to the gameplay:
- Slow Motion : Will enable a time slow down in order to give the player time to analyze the situation around them and to make a wise move.
- Dash : This ability allows you to make fast moves to any direction with perfect precision.
- The Barrier : you can use it as a shield or a platform, whether to protect yourself or to help you climb higher.
Players will need to fully understand the boss patterns. It’s built on smartly managing your powers and using them wisely to survive - everything in our game involves dodging and making smart movements.
- 90 unlockable contents
- 3 difficulty modes
- 18 epic fights
Live through the story of Isbarah with short comic strips in each level.
The Story
Playing Isbarah, you will be following Iria's journey through her lineage.
Iria is a goddess and in order to prevent this world from falling into chaos, her father rules it with an iron fist - and Iria is his only weapon and shield; he uses her to harshly punish anyone that bends the law, and there is no mercy granted.
Isbarah is bound to the imaginary world that all humans fantasize of - encapsulating all their dreams and nightmares into.
Every single thought made by human beings contributes to the shape and size of this world, creating an ever-changing universe full of creatures and landscapes.
These creatures are called The Designed; they all have different shapes and their behaviour depends on the people who have created them.
Alongside these creatures, live also the Designless.
These creatures are only concepts, they haven't been fully created by humans.
These Designless creatures are desperate to evolve and become full designs, therefore, they are constantly infecting other full designs to become more powerful and eventually takeover their shapes.
Screenshots
User Reviews
Well I guess after over fifty hours of this game, I'm qualified to write a review. [Spoiler for french readers : Ca tue, les contrôles sont au poil, la durée de vie dantesque et les combats plus épiques les uns que les autres, en bref : mangez-en !] It's a very original mix between two genres which can seem very weird but in the end it works very well. The gameplay may need a few hours to be fully able to play with all the abilities to control perfectly your character. The game is very progressive in the beginning to let you accustom yourself to the dash/slow-time/barrier making but to truly use them all and switching at the right time between each to get the best of the different cooldowns you'll need a bit more time ! It's a easy to play/hard to master gameplay and it'll allow you to keep improving yourself and elaborate new techniques even after lots of hours. That's the gameplay but how is the game ? Boss fight, boss fight, boss fight ! 18 bosses, 3 difficulties and even 3 ch...
On a list of things I didn't know I wanted, Isbarah would no doubt be at the top. I love bullet hell games that require you to focus and memorize patterns, and this takes that idea and completely reimagines it. Everything about the game feels polished, and all of the visuals look crisp, clean, and sharp. In the spirit of bullet hell games it keeps you constantly in the action, with only brief periods of downtime between fights for a comicbook-styled storyline. As far as the flow of the game, it feels very much like Touhou. Most of your game time is spent in a fight, and in the event of a game over it only takes a few seconds to be right back into it. The game has really tight and responsive controls. I've yet to have an issue with them, or a single instance of the controls being the cause of a death. On top of the normal dodging mechanics you'd expect from a game like this you are also given three abilities. The ability dash, which quickly sends you in a a straight line for a short di...
Listen to me. Stop it. Shut up. Listen. This is far from my favourite game on Steam. It's far from my most played game on Steam. I will say this instead. This is my most admired game on Steam. Currently I own 781 games. I'm not often in the mood to play it, now that I've finished it on hard. However, I keep it installed on every machine I have Steam on. "But you've played a paltry 20 hours only!" - That's mostly true. I think I played maybe 5-6 more hours that weren't logged one time. That's not the point though. This game doesn't need "progression" systems, with artificially tacked on hooks to trick you into playing indefinitely. You have everything you need to play at the absolute highest level from the beginning. I don't need to drop 80 hours to treasure this... and I find myself returning to it for an hour or so every few months. I know that this is a weird choice. It's idiosyncratic. If you would like, though, let's try to explore what makes Isbarah so special. - Bullet Hell ...
https://www.youtube.com/watch?v=GuTC-oXVpBo
At first I was like; wut, Tutorial, easy. Then it was the actual bossfight; easy. I decided to go straight for 7th hell (hardest difficulty), game seemed easy enough. But when the 2nd bossfight started I was like wut... Then his enrage made me go WUUUUUUT Eventually, killed the bastard, turned out quite easy! Third boss however: WHAT!? Easy game Would recommend 11/10. On a more serious note: + Music. The music in this game is just awesome. Simply awesome. While the game itself is already at a high pace, the music will make the game even more intense. Jumping around, dashing, while amazing guitar solos play in the background, what could be better!? + Mechanics and controlls. I was confused at first... mouse and keyboards for a platformer!? But it all makes sense. The dashing click and drag mechanic is something I have basically never seen in a 'platformer'. It's just amazing how well it works. Together with the time slowing mechanics, the dash possibly allows some EPIC plays! Apart...
The joy of succesfully dodging an army's worth of bullets combined with the pleasure of fluent platforming controls.
I could google "super mario flash games" and get a better game for free.
I wish this game was more widely known. I'm currently having an absolute blast playing through this and I love the challenge it provides. The mechanics are precise and feel amazing to play. Usually I don't really care much about artstyle, but this one seems to hit a sweet spot where it definitely deserves to be mentioned for being absolutely gorgeous
The lack of controller support in a platformer of all things combined with boss rush-only formatting ("each level is a duel boss fight" didn't give me that impression when I initially bought this) hurts [i]Isbarah[/i] immensely; it's mechanically sound, sure, and the art is by all means gorgeous, but there really isn't enough here for me with two glaring issues at the forefront. Let me use my Xbox gamepad, however, and I'd give it another shot.
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System Requirements
Minimum
- OS *: Windows Vista / 7 / 8 / 8.1
- Processor: 2.4 GHz Intel Core 2 Duo or equivalent
- Memory: 2 GB RAM
- Graphics: NVIDIA GeForce 8600 GT or equivalent
- Storage: 3500 MB available space
- Sound Card: DirectX 9 Compatible Audio
- Additional Notes: Minimum Resolution: 1280 x 720
Recommended
- OS *: Windows Vista / 7 / 8 / 8.1
- Processor: 3.3 GHz Intel Core i5 or equivalent
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce 8600 GT or equivalent
- Storage: 3500 MB available space
- Sound Card: DirectX 9 Compatible Audio
- Additional Notes: Minimum Resolution: 1280 x 720
FAQ
How much does Isbarah cost?
Isbarah costs $13.99.
What are the system requirements for Isbarah?
Minimum: Minimum: OS *: Windows Vista / 7 / 8 / 8.1 Processor: 2.4 GHz Intel Core 2 Duo or equivalent Memory: 2 GB RAM Graphics: NVIDIA GeForce 8600 GT or equivalent Storage: 3500 MB available space Sound Card: DirectX 9 Compatible Audio Additional Notes: Minimum Resolution: 1280 x 720 Recommended: Recommended: OS *: Windows Vista / 7 / 8 / 8.1 Processor: 3.3 GHz Intel Core i5 or equivalent Memory: 4 GB RAM Graphics: NVIDIA GeForce 8600 GT or equivalent Storage: 3500 MB available space Sound Card: DirectX 9 Compatible Audio Additional Notes: Minimum Resolution: 1280 x 720
What platforms is Isbarah available on?
Isbarah is available on Windows PC, macOS, Linux.
Is Isbarah worth buying?
Isbarah has 84% positive reviews from 31 players.
When was Isbarah released?
Isbarah was released on Feb 25, 2015.
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