Mediocre clone of Binding of Isaac with lame mobile game grind based progression of endless upgrades for this and that just to pad play time. Another game that's definitely not worth your time. Here's a cool shot that might be though. https://steamcommunity.com/sharedfiles/filedetails/?id=2773765368
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About This Game

Or so thought world-famous demon hunter Doug McGrave, until he met the witch from Hellside. Now, cursed to do what’s right for free, his powers constantly draining away, Doug will have to win his power back.
Never slow down. Slow is how the curse takes hold!!

The Weaponographist is a high-speed, top-down dungeon-crawling arena combat game. Cool kids might call it a “Roguelike”.
You play as Doug McGrave, famous demon hunter for hire. Highest level, bestest gear, ruggedly handsome, and unrepentant jerk. For refusing to aid one stinking demon-infested town, you are immediately – and deservedly – cursed. Your powers, your wealth, and your weapons… Poof! Gone. To overcome the curse, you’ll need to make use of whatever weapons you can find.
Swords, chainsaws, machine guns, pogo sticks… Use them while you can.
Because they’ll all fall apart in your hands.

I can’t think of a curse that ever did anyone any good. And this one, doubly so.
Fill up your combo meter by defeating evil, vanquish demons to regain your strength, and weaken the curse while you can. But beware.
Whenever you aren’t attacking, your combo will quickly drain away, and the curse will continue to sap your strength. Only by killing monsters quickly, adapting to new weapons, and removing the curse in pieces can Doug make his way through the depths of the dungeon and get the hell out of this one-horse town.

- Roguelike adventure in a fast-paced arena filled with a variety of creatures to kill.
- Pulse-pounding weapon swaps requiring constant adaptation to defeat the enemy swarms.
- A frantic paced curse requiring constant engagement to catch and surpass the difficulty curve.
- Copious demon gore and goop to trade with Hellside vendors for powerful upgrades.
- Epic soundtrack from Christopher Hoag.
Go forth, kill a bunch of things, and don’t even feel bad.
-The Weaponographist
Screenshots
User Reviews
This game is not what it advertises itself to be. There is nothing "rogue" about this game. This is just an arcade action game stylized as a dungeon crawler but doesn't really play like one. It's just an arcade game where the graphics look like a dungeon. Some people think "rogue" means "you unlock things between runs" and that's the only thing this game does. You play a run, you reach a point where your current stats just doesn't cut it anymore as enemies take longer and longer to kill and then you die. You respawn in the town and can spend your obtained currency on upgrades and then start the so-called dungeon over again. That's it. See, the true key to the fun in roguelites like Binding of Isaac, Spelunky and dozens more, and even classic roguelikes on Steam like Tales of Maj'eyal and Dungeonmans, is the fact that every run has the potential to offer something new. The very first item you pick up might be something that completely changes the game, and you might find said item in...
Fun game with a Binding of Isaac kind of style. Interesting controller support, I love that you can map it however you want to fit your controller. +1 for awesome devs too. We probably came back to annoy them/play their game demo about 20+ times during pax east.
[h3]SNAPSHOT[/h3] A forgettably repetitive top-down game where you mash the attack button to kill the same enemies over and over again. [h3]OVERALL - 4 / 10[/h3] [h3]PROS[/h3] + a dozen or so different weapons that all play differently from each other + decent art [h3]CONS[/h3] - extremely repetitive, gets old very fast - constant progress "resets" [h3]FULL REVIEW[/h3] First off, I am honestly surprised that people have been giving this game good reviews. Either people reviewing it haven't played other games, ever, or they just really like running in circles mashing one button for about 20 minutes. While this game looks like a poor man's Binding of Isaac, it plays even worse. The game puts you in sequential rooms that spawn ~3 different types of enemies per room, with the goal being to kill all enemies in order to repeat the same process again. Each enemy has one attack (save for the few bosses in the game) and drop one type of weapon (e.g. the skeleton drops a sword). You'll spe...
The Weaponographist is a fun and simple game that is addictive and challenging. The game has some rouge-like (or rouge-lite) qualities along with some other aspects (unlocks and power-ups) that are saved from one gaming session to the next. So even though your character, the cursed Doug McGrave, basically always enters the dungeon back at Level-1, you make and save progress as you play, allowing you to obtain more powerful weapons and abilities. The premise here is you gotta stay on the move and on the offense because your weapons are always deteriorating and your experience points constantly degrading. Instead of collecting the many weapons dropped by your fallen foes, you can only pick up one at a time, and then you have to keep switching from one to the next as they wear down and break. And to level up (or to just maintain your current level) you must continue to chain up large combos of kills. As you kill foes and clear rooms you collect this slimy green goo that acts as in-game...
A simple bullet hell with a metagame leveling structure, The Weaponographist is a medicore rehash of flash games we've all played for free. If you've played games before, you've already played this one. And if you've played 9 minutes of this game, like I have, you've already played the whole game.
A great old-school arcade game. An arena munster-basher with pitch perfect difficulty and a nice "rogue-like" progression system that eases you in to the game nicely. Brainless and repetitive, two of a gamers favourite things. A good game to have on whilst playing music or podcasts or whatever. Slowly unlock the weapons and magic, beat the game, beat hardcore and then work on beating your times. There's lots of replay value here if you're a score chaser, and if you're anything like me, it'll take you a good 25 hours to finally beat hardcore. I'd like to see a "competitive" mode that gave you no power ups and had set enemies and weapons, as there is a bit of luck involved in climbing your way up the leaderboard at the minute. For example, if you get a "double damage" drop on a boss, you're laughing. My favourite type of game, all game and no guff. Pure, distilled, undiluted, arcade joy. Highly recommended.
Dont be decieved by the looks of it, it is not binding of isaac or whatsoever. Fun for an hour, then just boring and repetitive
手残
This game is great if you have a few hours to spare but can get boring in the long run. Get this game on a steam sale if you are interested. This game is a dungeon crawler with some special features that make the game worth it on a sale. To watch the full review watch this video: https://www.youtube.com/watch?v=wgOt5kvA_Ao
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System Requirements
Minimum
- OS *: Windows XP, Vista, 7, 8, 8.1
- Processor: Intel Core i3 or equivalent
- Memory: 2 GB RAM
- Graphics: 1GB, OpenGL 1.5+
- DirectX: Version 9.0c
- Storage: 1 GB available space
FAQ
How much does The Weaponographist cost?
The Weaponographist costs $5.99.
What are the system requirements for The Weaponographist?
Minimum: Minimum: OS *: Windows XP, Vista, 7, 8, 8.1 Processor: Intel Core i3 or equivalent Memory: 2 GB RAM Graphics: 1GB, OpenGL 1.5+ DirectX: Version 9.0c Storage: 1 GB available space
What platforms is The Weaponographist available on?
The Weaponographist is available on Windows PC, macOS.
Is The Weaponographist worth buying?
The Weaponographist has 59% positive reviews from 27 players. Metacritic score: 58/100.
When was The Weaponographist released?
The Weaponographist was released on Apr 29, 2015.
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