First off, this is not for everyone. Try the demo as they have suggested. I'll start with the basic con: As a starter pack, it is a bit basic at the moment, so I can't wait to see how they expand. All the maps are flat, with no mountains or folliage supplied to you, with basic scripts. The more you know how to modeling, makeing images/textures, music, sounds, and can script, the more you will get from this. That said... I have been messing with a small game with a few simple maps and unit types with positive results. I've been able to import some random meshes I found on the web to see how it works, and have imported my own music and images into it. The price now for "as is" might be a little high, so I'm looking forward to updates. If you really are second gussing, go to their forums and read it. It's not complex, but it's not exactly plug and play. But aren't any systems like this that way? You have to be willing to put in effort into it yourself to learn the ins-and-outs.
RTS Creator
- Release Date:
- Dec 1, 2014
- Developer:
- Infotread, LLC
- Publisher:
- Infotread, LLC
- Platforms:
- Windows
Game Tags
About This Game
THIS ENGINE IS VERY OUTDATED, RIDDLED WITH BUGS AND DEFUNCT.
Try the Demo!
RTS Creator is the easiest way to create Real Time Strategy games for Windows.
Create and publish stand alone exe's with no restrictions!
RTS Creator enables anyone to create their very own Real Time Strategy game with no prior coding experience.
With RTS Creator you can create a variety Real Time Strategy style games including the following -
• Classic
• Adventure
• Tower Defense
• Space
• 2D
RTS Creator contains the following features and will continue to grow.
• AI
• Heads Up Display (HUD)
• Units
• Turrets
• Structures
• Factions
• Obstacles
• Particles
• Resources
• Weapons
• Technology Trees
• Menus
• Levels
Supported Formats
Fonts –.ttf
Images – .png, .jpg, .bmp
Models – .b3d, .gmf, .fbx
Music – .ogg
Sounds – .wav
Textures – .png, .jpg, .bmp, .tif, .tiff
Video - .ogv
Screenshots
User Reviews
Just a bit of forewarning. You might want to look at the tutorial before you buy. It's not your "Press X for perfect game" software, and you need to put time and effort into it. I would reccomend this to the following people: 1. People who have spare time on their hands. 2. People who put effort into what they do. 3. People who like RTS games and want to try their hand at their own.
Update March 2021: So I decided I may as well try make something because I paid money for it. I gave Dune 2 another crack and put an additional 95 hours into this thing. So what have I learned. Its buggy as hell and will crash a lot. If there is one thing missing, such as an image it will crash. There are some totally broken features, for example the traditional RTS harvester functions are totally broken, you can not select "Drop off" with your harvester function or the game will crash. There are multiple things missing such as unit sounds, all 3d model files are flipped. Adding any sort of feature is a long and frustrating task. After the almost 100 extra hours I have put into this engine my recommendation is, do not buy this, use something else like the spring engine. Yes you can make a really basic RTS on par with something from the early 90's Yes you can have a lot of fun adding things into the engine. There are a lot of features and again, promising parts to this engine. If you ca...
Let me start off by saying Im an indie game developer and Ive tried many engines before choosing RTS Creator. Out of about 15-20 engines Ive tried RTS Creator (RTSC) is by far my favorite. Although I only have 9.8 hours on score for the engine as of the time of this post, I will be using this very often. The Engine: Its a simple engine that has alot of potential. Not only is it easy to use, it allows for complex technology trees, as well as many other features. Want to do a RD game, a simple RTS, or the next big RTS? This is that engine. The devs are constantly working to improve this engine from what Ive read. They have alot planned that they will put into the engine. Link (http://www.rtscreator.net/index.php?/topic/24-future-features/) The AI: The AI is an interesting point. In the demo you get a good feel for the AI, while getting a small taste for other things. I have not played to much with AI yet but from what Ive already gotten done its a simple If/Then tree with general o...
Bought this and then after an hour looking around, requested a refund. There is little more than what you see in the video, the documentation is non-existent and the dev cycle is extremely slow...plus the regular price is ridiculous for what you are getting. Maybe in 3-5 years this will be interesting but for now, there are better ways to spend your money.
The program looks and functions quite well, however, there is little to none on tutorials out there on the internet. Other than that, it looks decent. P.S: Devs, would you be able to post some links to tutorials so I can use this program to the fullest. thank you
This is a dead horse, website shutdown, theres hardly any community, multiplayer unsupported, and all in all is confusing without a tutorial, since nothing is really explained in the html provided, such as power bars and what not, they say it takes an animated image but it does not say how to format it, etc.
A very staright forward and awsome software. It will guide you everystep of the way and help you achieve your very first game build. It will be a basic build but you will know how to work with this software and realize just waht you can accomplish with RTS Creator.
I want my money back... its super slow... and just a mess.. Not worth it sorry.
Apparently dead. Missing out on the ability to create specific core gameplay elements such as varried terrain heights (though in a 2D game this can be faked), harvester dropoff (which completely crashes the engine), recolorable factions, infantry units, and multiple promised design features seen in the manual haven't even come close to being implemented. The site has completely gone down. I would not recommend this. If you want to make a 2D RTS, there's tutorials that rival RTS Maker for GameMaker Studio.
Page 1 of 3
System Requirements
Minimum
- OS *: Windows XP
- Processor: 1.6 Ghz
- Memory: 1 GB RAM
- Graphics: OpenGL 1.1+
- Storage: 1 GB available space
Recommended
- OS *: Windows 8
- Processor: 2.4 Ghz
- Memory: 2 GB RAM
- Graphics: OpenGL 3.3+
- Storage: 1 GB available space
FAQ
How much does RTS Creator cost?
RTS Creator costs $1.99.
What are the system requirements for RTS Creator?
Minimum: Minimum: OS *: Windows XP Processor: 1.6 Ghz Memory: 1 GB RAM Graphics: OpenGL 1.1+ Storage: 1 GB available space Recommended: Recommended: OS *: Windows 8 Processor: 2.4 Ghz Memory: 2 GB RAM Graphics: OpenGL 3.3+ Storage: 1 GB available space
What platforms is RTS Creator available on?
RTS Creator is available on Windows PC.
Is RTS Creator worth buying?
RTS Creator has 32% positive reviews from 38 players.
When was RTS Creator released?
RTS Creator was released on Dec 1, 2014.
Similar Games
AI-powered recommendations based on game description