--tl;dr This feels like an unfinished product. The strategy is shallow, and the lack of weighted chance rolls is getting in the way of the gameplay. --In depth: --Starting positions on difficulty 4 and above will force you to merge what the game calls "battlefronts." You can have only 4 of these, and merging them makes some enemies stronger, and a few important cards you can get weaker. So the designer intent seems to be to NOT merge them. --Between every round, you get 3 pairs of cards to choose from. these can be towers, or passive buffs. This is where the lack of weighted chance comes in because you can spend many rounds not rolling a single tower, so your firepower can't match the increasing number of enemies that spawn per wave. Or you could roll the highest tier tower in your first round, which you won't be able to build until late game, so one of your choices is invalid. --Another issue that isn't related to weighted chance, certain "buff" cards are mathematically inefficien...
Tower Dominion
- Release Date:
- May 7, 2025
- Developer:
- Parallel 45 Games
- Publisher:
- Parallel 45 Games
- Platforms:
- Windows
Game Tags
About This Game
Your empire faces relentless invasions from the savage Artronids, threatening its very existence. As Commander, you are the last line of defense against the deadly enemy onslaught. In this endlessly replayable experience, every battle presents fresh challenges with unpredictable outcomes.
Take control of the battlefield by shaping the very ground your enemies march on. Expand and modify terrain tiles to create choke points, forcing enemies into lethal artillery fire or luring them into carefully laid traps. Height and pathing are your greatest weapons—use them wisely to dictate the flow of battle and secure victory.
Each faction brings its own arsenal to the battlefield, featuring unique biomes, towers, and strategies. Their distinct playstyles shape how you build defenses, deploy units, and control the fight. With 10 unique heroes per faction, each possessing their own strengths and abilities, there are always new tactics to discover and strategies to master.
War is unpredictable, but true Commanders adapt. After each wave, select from a set of upgrades and rewards to reinforce your strategy. Assess enemy strengths and weaknesses, adjusting your defenses to counter their advance. No two battles end the same way, as each new tile placement forces you to plan one step ahead.
There's a wide variety of content to unlock as you progress through the game. Heroes are earned through achievements, building upgrades are discovered, and the Codex is packed with secrets to uncover. With four difficulty levels, an endless 'Frontier Mode', and every playthrough offering new challenges, Tower Dominion provides a highly replayable experience.
Survival depends on constant innovation and adaptation. Every alien wave is a unique combination of Artronids that will test your ability to adapt. Are you ready to employ innovative tactics, build impregnable defenses and hold the line? Commander, your troops await your orders!
Screenshots
User Reviews
This is a fine Tower Defense but it lacks interesting depth. The final difficulty is so hard that it is almost unwinnable on certain characters without cheese strategies - and I'm a pretty good gamer. I platinumed this on the hardest difficulty and would not recommend it. The currently highest rated "not recommended" review by Aractos sums up my feelings - the actual mechanical design of the game is confused and at odds with itself, the balancing is awkward, and the difficulty scales up so rapidly that oftentimes when you lose you will have no idea what you could have done differently, making it hard to carry useful game knowledge from run to run. It's... fine. I would not recommend this unless it's on heavy sale or if they hire someone that understands the numeric art of game design a little better than they currently do.
Wonderful Tower Defense game, as you keep playing you unlock some awesome new things to place down and also new characters and what not. The graphics are nice to, performance is good, lots of depth that you realize the game has after a handful of hours. I can def see myself playing many hours of this one. If you love TD games like me, give this one a try, it gets rather addicting the further into it you get! 20+ hours on the game now and it is one of my favorite Tower Defense game of all time, it is very addicting and fun as hell and has good replay value so far. Only thing I want improved is more maps tbh, everything else is fantastic. Two Thumbs up and one of 2025's best games so far imo (My other favorites have been Kingdom Come Deliverance 2, Avowed, Death Stranding 2 and Dune) **Played 27 hours now and liking it even more now :) **
The latest update has killed my enjoyment of this game. Randomly (when playing in 'endless mode'), your base explodes at the start of a new round. It happens very suddenly and without any warning. This to me is game breaking, as it prevents you me from progressing in endless mode. It's hard enough with all the RNG elements in this game, getting all the right pieces to push higher and higher, and then suddenly BANG it's all over. Sadly the devs have ignored my post in the community forum, there has been no acknowledgement of this bug, and hence my now posting a very negative review.
fantastic game. tons of buildings, weapons characters and modifiers to unlock. every character is a different challenge, you really have to use your brain. start by defending one battlefront, build a maze and fortify it with weapons, manage your reinforcements and economy. if you can defend one direction try 2, then 3 and finally defend in 4 directions. its a simple premise that gets very challenging.
I really want to give this game a positive review. The first few hours were great and I really like the different towers that are available. Performance is good and I didn't encounter any bugs. But I quickly reached the highest difficulty level and at that point flaws and balance issues started becoming very apparent. Initial layout RNG is too random and impactful to where you are better off just rerolling your starts until you get one that looks decent. Economy growth is severely handicapped and by the time you get a building that can help grow your economy, it's probably too late to build it and actually see meaningful returns from it. Oh, and if you didn't happen to get stealth detection but your first threat wave is a flood of nothing but stealthy units? Too bad, game over. This could be a great tower defense game, but it needs some adjustments to balancing, better control over tower prioritization, a significant overhaul of economy, and less game-ending RNG scenarios.
Wish I could like this more, but it just ends up being annoying to progress. The enemy attacks can switch suddenly to something you had no def to. Just insane balancing decisions that make it almost impossible to plan for. Heavily RNG based as combining lanes is obviously the way to go but the tiles are random. 4th difficulty should be the most fun and yet its a frustrating experience, where you will be stomping until the enemy switches what its sending and suddenly spams heavy flyers from entrances that didn't matter before. Very close to being a fun game, but very unsatisfying to progress in the end.
Fair but challenging, great puzzle each run. Meta progression unlocks make sense and can be targeted, as well as changing your run potential greatly. Some paths are more likely to succeed than others, but there is a ton of room to play here.
This is hands down the BEST tower defense game i've ever played. Extremely addicting, and has tons of replayability. If you're reading this, just go ahead and buy it. Also if any of the devs are reading this, you should add a ocean-based faction! Could have battleship/submarine/carrier type units, and the color scheme and terrain would be a nice addition to the already existing desert, taiga, and forest!
The games is broken, it reset progress multiple times after crashes, and the support does not even bother to reply any enquiry. The game itself is fine, just some monster that not specific can appear and blow your base at one shot, and unlike other base defense the stat only record last round and you have to click one by one to know the number.
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System Requirements
Minimum
- OS: Windows 10
- Processor: 2.00 Ghz
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce GTX 1000 series
- Storage: 2 GB available space
Recommended
- OS: Windows 10
- Processor: 2.69 Ghz or higher
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce RTX 3000 series
- Storage: 2 GB available space
FAQ
How much does Tower Dominion cost?
Tower Dominion costs $17.49.
What are the system requirements for Tower Dominion?
Minimum: Minimum: OS: Windows 10 Processor: 2.00 Ghz Memory: 4 GB RAM Graphics: NVIDIA GeForce GTX 1000 series Storage: 2 GB available space Recommended: Recommended: OS: Windows 10 Processor: 2.69 Ghz or higher Memory: 8 GB RAM Graphics: NVIDIA GeForce RTX 3000 series Storage: 2 GB available space
What platforms is Tower Dominion available on?
Tower Dominion is available on Windows PC.
Is Tower Dominion worth buying?
Tower Dominion has 88% positive reviews from 100 players.
When was Tower Dominion released?
Tower Dominion was released on May 7, 2025.
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