Like many indie platformers, [i] Oscura: Lost Light [/i] is constructed around a gameplay gimmick. In this case, it's the ability to collect four gems that each grant your character a different power, such as the ability to walk on the ceiling, break through rock walls, etc. The catch is that you can only hold one gem in hand at a time, and the power it grants only lasts for a few seconds before it has to recharge. So you'll have to carefully time your use of each gem, and moves that require you to combine the powers of two different gems (like breaking a rock wall near the ceiling) will have you working that quick-swap button with precision. Meanwhile the terrain is sprinkled with spikes and lava pits because, well, platformer. There's also the occasional enemy to avoid, and your character has no way of attacking them; this is a jump-and-dodge game through-and-through. The TL;DR on [i] Oscura [/i] is that it's not the most innovative game in the world... but it ain't half-bad, either...
Oscura: Lost Light
- Release Date:
- Feb 24, 2015
- Metacritic:
- 66
- Developer:
- Chocolate Liberation Front
- Publisher:
- Surprise Attack
- Platforms:
- Windows Mac Linux
Game Tags
About This Game
Features
Master the Light: Along your dark journey you’ll find four different powers, each designed to help you through the Driftlands. Destruction, Construction, Gravity and Time are yours to command. Master each unique light power in your dark journey through the Driftlands.Discover the origin of our accidental hero: Oscura wasn’t always the Driftland’s trusty lighthouse keeper. And he didn’t always have his flaming hand. Taking place before the previous Oscura games, Lost Light reveals where our hero’s journey began and the fate of the original light house keeper.
Old school platformer meets new school design: Taking inspiration from classic platformers such as Super Mario Bros, Oscura Lost Light combines these elements with a modern design aesthetic.
Use your wits: The Driftlands aren’t for the feint hearted and Oscura’s not a fighter. You’ll need to out-think and outwit creatures such as the Lost Ones, Shagrims, Bewinged, Grymfus, Cursed Skulls and more. Just as challenging are the puzzles you must solve if you wish to survive.
Confront Evil: Just when you think you’ve succeeded by collecting the shards of the Aurora Stone, you’ll need to face the ultimate challenge and restore the Lost Light … but beware … Mavro the Lord of Shadows awaits. Only by defeating Mavro can you save the Driftlands.
Screenshots
User Reviews
Oscura was a great game that got his attention on the 1st game, on mobile. I loved the soundtrack and all the artistic style of the game. I also got curious to buy this one, because from the trailer there was more history, but suddenly, iv noticed some bugs wich are making me upset to play this one. For a platform game, I most go for the gamepad, but the settings are not working, they recognise my gamepad, but when pressing the buttons to change the correct ones, it doesnt mark. I still enjoy playing on keyboard, but the game could run more smoother as the 1st Oscura game. I cant say i didnt like the game, but at the same time the game couldv been more polished from some certain details... so from now I dont recommend. Go play the Oscura game for smartphone, it's not better, but it run as it should be working.
"Oh look, I don't know nothing about physics in gaming or real life but I'm gonna make a game based on physics anyway !" Should have requested a refund after the first few levels.
This game doesn't really support a gamepad. My gamepad is a speedlink torid, that supports both XInput & DirectInput - in both modes, only the left and right movement were recognized by the game. Therefore, I give this game an F. Like failing to support a controller.
This game is really awesome so far! Its definitely unique and i always find these kind of games really enjoyable to play (when im not raging). I really like how its split up into chapters. Not a very detailed review but there really isnt much else to say, its fun! I did a playthrough on it so if you guys are interested in seeing some gameplay check it out! https://www.youtube.com/watch?v=fLsXkMIV6ao
This game gave me a lot of enjoyment at the start, but at the end, I was rather irritated a lot as the game became just too difficult to play, so I’ve lost interest in it! I’ve stopped playing it literally at the last level so cannot get a refund. You cannot set difficulty at all!!! The music is well composed, however, after a while it can be a bit annoying and if you turn off the sound it will turn off everything including music and sound too. Basically, it will be muted. I would’ve appreciated allowing the user to turn the music off and allow the sound effects. Saving points are getting far from each others in time as you progress into the game, so if you die, you will have to go along way again. Not to mention, if you lost interest playing and decided to carry on some other time, you will have to start the whole level again from the beginning. In my opinion, basically you are punished when you supposed to have fun. Not trying to be rude, but I reckon it was designed to be th...
I can only just recommend this game, which has that pretty silhouettes look and some nice powers, because the platforming is so infuriating. The 22 levels are very samey. The only reason I managed to keep the interest (and self-control) needed to finish it is the super-frequent and fast-to-reload checkpoints. But then it's an iPad game by the looks of it, I'd be appalled if it weren't quick. The team has promise, but they *really* need to tighten up the controls. Actually you know what? I'm going to retract my recommendation, because the controls were that annoying.
not good.
6/10 This game controls really well and the frustration is low, but the dark aesthetics work against it. There's no problem seeing what you need to, but the darkness adds a level of monotany to the game. It's also pretty short, so wait until a sale if you're interested.
Decent attempt at a puzzle platformer. It's not super difficult, when it comes to either puzzling or platforming elements. Liked the light dynamic and how it could be applied in various circumstances. The graphics/music is nothing to write home to but it's a single dev game so I didn't exactly have AAA standards. The controls are precise but the platform hit boxes are not. Still, it's not too annoying once you get used to it, although it did result in more deaths than needed. Finished in 3h, relatively short but still entertaining. 6/10
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System Requirements
Minimum
- OS *: Microsoft® Windows® 7/8
- Processor: 1.4GHz or fasterDual Core CPU 2Gz
- Memory: 2 GB RAM
- Graphics: Any from the last 4 years
- DirectX: Version 9.0
- Storage: 1 GB available space
FAQ
How much does Oscura: Lost Light cost?
Oscura: Lost Light costs $6.99.
What are the system requirements for Oscura: Lost Light?
Minimum: Minimum: OS *: Microsoft® Windows® 7/8 Processor: 1.4GHz or fasterDual Core CPU 2Gz Memory: 2 GB RAM Graphics: Any from the last 4 years DirectX: Version 9.0 Storage: 1 GB available space
What platforms is Oscura: Lost Light available on?
Oscura: Lost Light is available on Windows PC, macOS, Linux.
Is Oscura: Lost Light worth buying?
Oscura: Lost Light has 52% positive reviews from 21 players. Metacritic score: 66/100.
When was Oscura: Lost Light released?
Oscura: Lost Light was released on Feb 24, 2015.
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